Player Matchup

Cernunnos
Cernunnos
BustaNut14
Cernunnos
Level 27
God Stats
15W - 10L
1,623 SR
Queue Stats
34W - 37L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Eskidiit
Ix Chel
Level 119
God Stats
2W - 4L
1,212 SR
Queue Stats
43W - 37L
1,573 Elo+
Party 2
Ratatoskr
Ratatoskr
MooseTheMayor
Ratatoskr
Level 140
God Stats
4W - 1L
1,615 SR
Queue Stats
205W - 193L
1,541 Elo+
Solo
Maui
Maui
Suavecito_MB
Maui
Level 105
God Stats
4W - 4L
1,588 SR
Queue Stats
105W - 106L
1,423 Elo+
Solo
Rama
Rama
kys_geooo
Rama
Level 109
God Stats
5W - 2L
1,478 SR
Queue Stats
11W - 7L
1,754 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,566 Elo+

VS

Team Averages
Level 153
1,447 SR
1,498 Elo+
Bastet
Bastet
 
Bastet
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Grizzli Bob
Merlin
Level 157
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 5L
1,157 Elo+
Solo
Artio
Artio
Server Wiped
Artio
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 109L
1,551 Elo+
Party 1
Horus
Horus
StayySteezy
Horus
Level 113
God Stats
6W - 5L
1,344 SR
Queue Stats
78W - 92L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
sweetbee224
Xbalanque
Level 120
God Stats
1W - 2L
1,460 SR
Queue Stats
6W - 5L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BustaNut14
Cernunnos
15
2 / 0 / 5
7,662
766
7,942
7,385
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
Eskidiit
Ix Chel
13
2 / 3 / 5
7,181
718
5,376
6,837
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MooseTheMayor
Ratatoskr
14
1 / 3 / 5
7,392
739
5,183
8,589
3,309
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 0 / 6
7,865
787
2,788
6,234
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
15
4 / 1 / 0
8,164
816
6,324
6,021
2,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 0 / 2
7,657
766
6,678
6,266
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
0 / 1 / 2
6,909
691
6,134
5,032
2,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 3 / 3
7,629
763
5,661
11,450
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 3
6,622
662
4,752
6,780
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
sweetbee224
Xbalanque
12
0 / 4 / 2
6,735
674
4,114
7,875
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
7
7
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
2
3
W
Cernunnos
BustaNut14
Cernunnos
2
0
5
4.5
W
Ix Chel
Eskidiit
Ix Chel
2
3
5
1.5
L
Merlin
0
1
2
1
W
Ratatoskr
MooseTheMayor
Ratatoskr
1
3
5
1.17
L
4
3
3
1.83
L
1
3
3
0.83
W
2
0
6
5
W
Rama
4
1
0
4
L
Xbalanque
sweetbee224
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,613
Damage
27,339
35,066
Taken
37,403
17,519
Mitigated
30,015
7,004
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,678
1,127
0
1,768
6,266
2,863
0
601
5,665
0
30,083
W
Cernunnos
BustaNut14
Cernunnos
7,942
4,247
0
1,827
7,385
2,926
498
2,396
4,726
0
28,194
W
Ix Chel
Eskidiit
Ix Chel
5,376
1,287
541
698
6,837
2,562
0
2,463
4,007
18,821
0
L
Merlin
6,134
182
0
457
5,032
2,913
0
569
4,463
24,396
0
W
Ratatoskr
MooseTheMayor
Ratatoskr
5,183
1,556
0
263
8,589
3,309
351
2,461
5,837
0
26,524
L
5,661
474
350
2,418
11,450
12,648
0
4,113
7,337
14,526
0
L
4,752
1,366
462
816
6,780
8,182
0
978
5,802
122
9,858
W
2,788
209
1,256
877
6,234
6,495
0
2,307
3,631
9,719
0
W
Rama
6,324
4,813
0
1,542
6,021
2,227
970
1,401
4,460
0
29,572
L
Xbalanque
sweetbee224
Xbalanque
4,114
2,195
24
1,140
7,875
3,409
594
1,903
5,972
0
19,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
35,552
207
Minions Killed
162
0
Camps Cleared
0
1,005,921
Distance Traveled
908,560
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,657
766
45
5
0
246,029
0
W
Cernunnos
7,662
766
58
6
0
198,146
0
W
Ix Chel
7,181
718
34
3
0
193,146
0
L
Merlin
6,909
691
46
5
0
157,909
0
W
Ratatoskr
7,392
739
37
4
0
207,298
0
L
Artio
7,629
763
22
2
0
193,353
2
L
Horus
6,622
662
19
2
0
133,788
0
W
Maui
7,865
787
16
2
0
203,714
0
W
Rama
8,164
816
62
6
0
203,617
0
L
Xbalanque
6,735
674
30
3
0
177,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role