Player Matchup

Chernobog
Chernobog
Barosangeles
Chernobog
Level 68
God Stats
7W - 8L
1,467 SR
Queue Stats
213W - 221L
1,419 Elo+
Party 2
Ganesha
Ganesha
CaseyUnicorn
Ganesha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,551 Elo+
Solo
Ravana
Ravana
Gadjin
Ravana
Level 142
God Stats
1W - 2L
1,727 SR
Queue Stats
271W - 283L
1,465 Elo+
Party 2
Artio
Artio
Lucci2023
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,281 Elo+
Solo
Pele
Pele
skulpturl
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
455W - 476L
1,468 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,437 Elo+

VS

Team Averages
Level 128
1,500 SR
1,454 Elo+
Hachiman
Hachiman
 
Hachiman
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MajorFoxDie
Zhong Kui
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,279 Elo+
Solo
Kukulkan
Kukulkan
Spongebozz01
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Barosangeles
Chernobog
12
1 / 6 / 2
7,203
720
5,298
9,488
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
CaseyUnicorn
Ganesha
15
1 / 8 / 6
8,115
812
7,898
17,113
17,615
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Gadjin
Ravana
7
0 / 4 / 1
5,892
589
1,353
6,220
6,823
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Lucci2023
Artio
15
3 / 7 / 3
8,519
852
6,752
19,007
22,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
15
3 / 5 / 3
8,111
811
10,067
11,395
6,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
14 / 3 / 10
9,933
993
18,522
9,342
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
14
3 / 1 / 18
8,535
854
8,501
15,905
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
 
Ymir
12
1 / 2 / 15
7,928
793
5,109
12,024
11,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MajorFoxDie
Zhong Kui
16
7 / 1 / 15
9,843
984
15,185
7,765
6,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Spongebozz01
Kukulkan
15
5 / 1 / 14
8,917
892
9,624
6,440
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
8
Kills
30
30
Deaths
8
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
14
3
10
6.33
W
Cthulhu
 
Cthulhu
3
1
18
12
W
Ymir
 
Ymir
1
2
15
4.25
L
Chernobog
Barosangeles
Chernobog
1
6
2
0.33
L
Ganesha
CaseyUnicorn
Ganesha
1
8
6
0.5
L
Ravana
Gadjin
Ravana
0
4
1
0.13
L
Artio
Lucci2023
Artio
3
7
3
0.64
W
Zhong Kui
MajorFoxDie
Zhong Kui
7
1
15
14.5
W
Kukulkan
Spongebozz01
Kukulkan
5
1
14
12
L
Pele
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
56,941
63,223
Taken
51,476
58,629
Mitigated
35,519
7,284
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,522
12,654
1,841
1,858
9,342
4,508
2,118
2,408
6,934
0
24,861
W
Cthulhu
 
Cthulhu
8,501
670
3,598
6,140
15,905
10,364
859
3,459
12,446
14,201
251
W
Ymir
 
Ymir
5,109
473
1,408
998
12,024
11,412
25
3,546
8,478
9,337
0
L
Chernobog
Barosangeles
Chernobog
5,298
2,295
228
541
9,488
5,153
0
6,020
3,300
0
12,105
L
Ganesha
CaseyUnicorn
Ganesha
7,898
937
255
271
17,113
17,615
0
8,899
7,992
16,844
0
L
Ravana
Gadjin
Ravana
1,353
404
0
68
6,220
6,823
0
2,925
3,212
0
2,056
L
Artio
Lucci2023
Artio
6,752
563
2,190
3,139
19,007
22,265
0
11,221
7,300
10,054
0
W
Zhong Kui
MajorFoxDie
Zhong Kui
15,185
1,954
1,119
2,460
7,765
6,318
2,705
2,253
5,512
31,304
0
W
Kukulkan
Spongebozz01
Kukulkan
9,624
1,408
806
1,354
6,440
2,917
1,312
2,984
3,456
19,482
0
L
Pele
10,067
2,571
26
566
11,395
6,773
0
8,008
3,251
0
20,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
45,156
58
Minions Killed
105
0
Camps Cleared
0
678,986
Distance Traveled
886,963
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,933
993
24
2
0
186,213
0
W
Cthulhu
8,535
854
10
1
0
166,743
0
W
Ymir
7,928
793
11
1
0
180,433
0
L
Chernobog
7,203
720
11
1
0
121,268
0
L
Ganesha
8,115
812
1
0
0
150,710
1
L
Ravana
5,892
589
1
0
0
53,211
0
L
Artio
8,519
852
9
1
0
170,700
0
W
Zhong Kui
9,843
984
40
4
0
152,264
0
W
Kukulkan
8,917
892
20
2
0
201,310
0
L
Pele
8,111
811
36
4
0
183,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role