Player Matchup

Cupid
Cupid
MoeDeee
Cupid
Level 118
God Stats
17W - 5L
1,883 SR
Queue Stats
36W - 19L
1,806 Elo+
Solo
Ganesha
Ganesha
PFC_Pancake
Ganesha
Level 101
God Stats
2W - 1L
1,575 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
matt24ava
Ix Chel
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,525 Elo+
Party 1
Team Averages
Level 122
1,653 SR
1,585 Elo+

VS

Team Averages
Level 120
1,537 SR
1,570 Elo+
Sun Wukong
Sun Wukong
HarajukuNinja-
Sun Wukong
Level 85
God Stats
6W - 14L
1,498 SR
Queue Stats
39W - 35L
1,564 Elo+
Solo
Ix Chel
Ix Chel
Luckyrip1
Ix Chel
Level 157
God Stats
35W - 49L
1,490 SR
Queue Stats
437W - 434L
1,544 Elo+
Solo
Geb
Geb
mike domination
Geb
Level 118
God Stats
44W - 50L
1,623 SR
Queue Stats
346W - 351L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MoeDeee
Cupid
18
4 / 0 / 2
10,615
708
16,719
10,232
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
PFC_Pancake
Ganesha
16
0 / 0 / 6
10,689
713
5,013
13,928
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
matt24ava
Ix Chel
15
2 / 3 / 4
9,930
662
15,619
11,270
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarajukuNinja-
Sun Wukong
15
1 / 2 / 2
9,580
639
10,579
18,410
17,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Luckyrip1
Ix Chel
15
2 / 2 / 1
9,741
649
12,008
10,661
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
9,684
646
7,287
19,814
27,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HarajukuNinja-
Sun Wukong
1
2
2
1
L
Ix Chel
Luckyrip1
Ix Chel
2
2
1
1.25
W
Cupid
MoeDeee
Cupid
4
0
2
5
W
Ganesha
PFC_Pancake
Ganesha
0
0
6
3
W
Ix Chel
matt24ava
Ix Chel
2
3
4
1.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
29,874
35,430
Taken
48,885
28,889
Mitigated
50,339
15,717
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HarajukuNinja-
Sun Wukong
10,579
1,660
0
2,579
18,410
17,560
0
5,892
12,518
0
47,597
L
Ix Chel
Luckyrip1
Ix Chel
12,008
1,806
2,168
3,225
10,661
4,859
301
6,671
3,990
46,782
0
W
Cupid
MoeDeee
Cupid
16,719
8,982
3,306
6,065
10,232
5,417
2,637
4,897
5,335
0
55,800
W
Ganesha
PFC_Pancake
Ganesha
5,013
1,050
0
2,558
13,928
17,808
222
7,767
6,161
20,379
0
W
Ix Chel
matt24ava
Ix Chel
15,619
3,275
1,612
2,176
11,270
5,664
388
6,722
4,548
67,074
0
L
7,287
710
0
4,662
19,814
27,920
27
8,117
11,697
18,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
29,005
206
Minions Killed
165
0
Camps Cleared
0
813,687
Distance Traveled
819,014
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,580
639
76
5
0
291,794
0
L
Ix Chel
9,741
649
71
5
0
260,085
4
W
Cupid
10,615
708
106
7
0
288,505
0
W
Ganesha
10,689
713
2
0
0
274,234
0
W
Ix Chel
9,930
662
98
7
0
250,948
0
L
Geb
9,684
646
18
1
0
267,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role