Player Matchup

Skadi
Skadi
Sharrieff
Skadi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 113L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
bellXD
Zhong Kui
Level 78
God Stats
3W - 3L
1,423 SR
Queue Stats
97W - 122L
1,464 Elo+
Solo
Hel
Hel
carcachin
Hel
Level 129
God Stats
6W - 3L
1,832 SR
Queue Stats
1,073W - 1,096L
1,486 Elo+
Solo
Ishtar
Ishtar
deadhousetoc
Ishtar
Level 122
God Stats
2W - 0L
1,687 SR
Queue Stats
115W - 96L
1,554 Elo+
Solo
Cliodhna
Cliodhna
itzqqqqq
Cliodhna
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
651W - 648L
1,501 Elo+
Solo
Team Averages
Level 128
1,588 SR
1,517 Elo+

VS

Team Averages
Level 142
1,579 SR
1,582 Elo+
Zhong Kui
Zhong Kui
Birdmqn
Zhong Kui
Level 129
God Stats
5W - 2L
1,866 SR
Queue Stats
152W - 164L
1,502 Elo+
Solo
Yemoja
Yemoja
DirtyDaddy69
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,597 Elo+
Solo
Thor
Thor
LunarSif
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 71L
1,673 Elo+
Solo
Maui
Maui
PaleDeath85
Maui
Level 147
God Stats
1W - 3L
1,733 SR
Queue Stats
261W - 265L
1,563 Elo+
Solo
Susano
Susano
TannerTot
Susano
Level 176
God Stats
1W - 2L
1,297 SR
Queue Stats
844W - 868L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Sharrieff
Skadi
20
6 / 4 / 15
13,191
824
22,592
23,993
14,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
bellXD
Zhong Kui
16
2 / 5 / 13
10,479
655
14,608
20,281
25,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 17
12,135
758
19,203
20,975
17,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
19
4 / 3 / 13
11,632
727
18,206
14,686
7,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
itzqqqqq
Cliodhna
19
5 / 2 / 13
11,516
720
19,394
18,530
9,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Birdmqn
Zhong Kui
19
8 / 5 / 6
11,605
725
28,243
23,628
26,953
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
1 / 4 / 10
10,598
662
4,872
17,944
26,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
16
1 / 5 / 6
9,561
598
19,603
17,540
10,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

18
2 / 4 / 13
11,614
726
9,462
23,403
44,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
TannerTot
Susano
16
3 / 5 / 7
10,178
636
20,499
18,769
11,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
23
Kills
15
15
Deaths
23
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Birdmqn
Zhong Kui
8
5
6
2.2
L
Yemoja
1
4
10
1.5
L
Thor
1
5
6
0.8
L
2
4
13
2.13
W
Skadi
Sharrieff
Skadi
6
4
15
3.38
L
Susano
TannerTot
Susano
3
5
7
1.3
W
Zhong Kui
bellXD
Zhong Kui
2
5
13
1.7
W
6
1
17
14.5
W
Ishtar
4
3
13
3.5
W
Cliodhna
itzqqqqq
Cliodhna
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,003
Damage
82,679
98,465
Taken
101,284
74,634
Mitigated
119,185
58,498
Healing
41,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Birdmqn
Zhong Kui
28,243
1,074
1,576
5,826
23,628
26,953
1,227
5,468
18,160
52,587
0
L
Yemoja
4,872
1,461
19,444
5,012
17,944
26,066
216
6,936
11,008
8,924
0
L
Thor
19,603
857
701
304
17,540
10,553
71
5,078
12,462
0
35,276
L
9,462
524
1,063
2,843
23,403
44,215
156
8,491
14,912
21,544
0
W
Skadi
Sharrieff
Skadi
22,592
11,775
3,233
6,905
23,993
14,419
3,328
9,963
14,030
0
43,348
L
Susano
TannerTot
Susano
20,499
2,035
2,826
2,134
18,769
11,398
0
7,838
10,931
0
33,751
W
Zhong Kui
bellXD
Zhong Kui
14,608
275
1,166
4,260
20,281
25,752
971
7,952
12,329
21,194
0
W
19,203
182
24,713
13,750
20,975
17,295
1,009
8,877
12,098
51,062
0
W
Ishtar
18,206
10,346
649
1,116
14,686
7,307
2,033
7,973
6,713
0
35,324
W
Cliodhna
itzqqqqq
Cliodhna
19,394
1,528
600
2,106
18,530
9,861
2,053
7,812
10,718
0
32,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,953
Gold Earned
53,556
182
Minions Killed
155
0
Camps Cleared
0
1,536,015
Distance Traveled
1,296,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,605
725
65
4
0
237,722
0
L
Yemoja
10,598
662
3
0
0
231,377
0
L
Thor
9,561
598
33
2
0
249,763
0
L
Maui
11,614
726
16
1
0
286,925
0
W
Skadi
13,191
824
44
3
0
297,853
0
L
Susano
10,178
636
38
2
0
290,338
0
W
Zhong Kui
10,479
655
15
1
0
279,123
0
W
Hel
12,135
758
58
4
0
344,402
0
W
Ishtar
11,632
727
32
2
0
291,137
0
W
Cliodhna
11,516
720
33
2
0
323,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role