Player Matchup

Surtr
Surtr
DaGamble02
Surtr
Level 48
God Stats
12W - 20L
1,346 SR
Queue Stats
25W - 37L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
Teniente4668
Baron Samedi
Level 46
God Stats
3W - 1L
1,714 SR
Queue Stats
7W - 5L
1,489 Elo+
Solo
Ix Chel
Ix Chel
YchM
Ix Chel
Level 85
God Stats
6W - 11L
1,623 SR
Queue Stats
73W - 77L
1,543 Elo+
Solo
Team Averages
Level 60
1,561 SR
1,422 Elo+

VS

Team Averages
Level 93
1,614 SR
1,495 Elo+
Guan Yu
Guan Yu
Wolverine___rc
Guan Yu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
dxdavidavidevil
Cabrakan
Level 148
God Stats
20W - 18L
1,584 SR
Queue Stats
759W - 774L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
legal__doctor
Ix Chel
Level 47
God Stats
4W - 2L
1,758 SR
Queue Stats
74W - 79L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 5 / 5
11,141
743
13,292
18,765
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Teniente4668
Baron Samedi
16
4 / 6 / 4
11,029
735
18,076
14,818
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
YchM
Ix Chel
17
5 / 5 / 5
11,765
784
16,592
14,378
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
12,077
805
9,003
21,853
25,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
17
2 / 2 / 14
10,766
718
7,745
20,742
32,639
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
18
7 / 7 / 8
12,164
811
23,010
18,484
9,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
16
16
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
5
5
1.1
L
Baron Samedi
Teniente4668
Baron Samedi
4
6
4
1
W
7
4
7
2.63
L
Ix Chel
YchM
Ix Chel
5
5
5
1.5
W
Cabrakan
2
2
14
4.5
W
Ix Chel
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,960
Damage
39,758
47,961
Taken
61,079
23,291
Mitigated
67,552
11,872
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
13,292
5,609
231
2,573
18,765
11,720
753
10,924
7,841
559
41,067
L
Baron Samedi
Teniente4668
Baron Samedi
18,076
254
1,716
3,673
14,818
6,560
179
11,061
3,757
43,126
0
W
9,003
982
4,865
6,050
21,853
25,547
1,308
12,607
9,246
0
59,929
L
Ix Chel
YchM
Ix Chel
16,592
1,769
1,116
2,563
14,378
5,011
311
8,839
5,539
52,973
0
W
Cabrakan
7,745
1,099
742
1,312
20,742
32,639
495
8,520
12,222
22,808
0
W
Ix Chel
23,010
3,465
4,770
2,325
18,484
9,366
1,845
13,887
4,597
68,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
35,007
179
Minions Killed
209
0
Camps Cleared
0
758,752
Distance Traveled
808,666
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,141
743
50
3
0
265,846
0
L
Baron Samedi
11,029
735
52
3
0
235,755
0
W
Guan Yu
12,077
805
98
7
0
310,857
1
L
Ix Chel
11,765
784
77
5
0
257,151
4
W
Cabrakan
10,766
718
28
2
0
265,764
1
W
Ix Chel
12,164
811
83
6
0
232,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role