Player Matchup

Cernunnos
Cernunnos
AdmiralB
Cernunnos
Level 66
God Stats
15W - 8L
1,306 SR
Queue Stats
35W - 26L
1,367 Elo+
Party 3
Surtr
Surtr
Arkakane
Surtr
Level 29
God Stats
4W - 5L
1,362 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 2
Fenrir
Fenrir
Demkolaj
Fenrir
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 30L
1,406 Elo+
Solo
Anubis
Anubis
Haziouls
Anubis
Level 108
God Stats
1W - 2L
1,769 SR
Queue Stats
48W - 35L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
OblivionArchon
Sylvanus
Level 86
God Stats
1W - 3L
1,511 SR
Queue Stats
74W - 65L
1,465 Elo+
Party 3
Team Averages
Level 64
1,490 SR
1,469 Elo+

VS

Team Averages
Level 60
1,495 SR
1,460 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Tlawyer1
Bellona
Level 46
God Stats
52W - 43L
1,462 SR
Queue Stats
338W - 322L
1,407 Elo+
Party 1
Ix Chel
Ix Chel
XxcalertyxX
Ix Chel
Level 101
God Stats
39W - 27L
1,604 SR
Queue Stats
323W - 303L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
iimSeebs
Jing Wei
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,509 Elo+
Solo
Cerberus
Cerberus
tuninja
Cerberus
Level 63
God Stats
29W - 35L
1,410 SR
Queue Stats
129W - 141L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdmiralB
Cernunnos
17
3 / 3 / 2
10,342
517
10,034
13,778
8,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Arkakane
Surtr
8
1 / 3 / 0
7,350
368
5,011
9,647
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Demkolaj
Fenrir
13
2 / 9 / 5
9,068
453
12,116
22,368
12,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Haziouls
Anubis
15
6 / 6 / 1
9,730
487
20,324
20,516
14,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
15
1 / 0 / 6
9,762
488
11,977
15,969
23,998
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 1 / 6
12,366
618
14,978
19,170
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Tlawyer1
Bellona
17
4 / 1 / 4
11,532
577
11,426
19,396
21,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
XxcalertyxX
Ix Chel
16
3 / 7 / 7
10,372
519
16,452
17,955
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iimSeebs
Jing Wei
18
3 / 2 / 7
11,207
560
15,294
16,440
6,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
tuninja
Cerberus
16
5 / 2 / 4
10,868
543
3,639
21,413
22,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
21
21
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
6
9
L
Cernunnos
AdmiralB
Cernunnos
3
3
2
1.33
L
Surtr
Arkakane
Surtr
1
3
0
0.33
L
Fenrir
Demkolaj
Fenrir
2
9
5
0.5
L
Anubis
Haziouls
Anubis
6
6
1
1.08
L
Sylvanus
1
0
6
4
W
Bellona
Tlawyer1
Bellona
4
1
4
6
W
Ix Chel
XxcalertyxX
Ix Chel
3
7
7
0.93
W
Jing Wei
iimSeebs
Jing Wei
3
2
7
3.25
W
Cerberus
tuninja
Cerberus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,462
Damage
61,789
82,278
Taken
94,374
63,833
Mitigated
65,793
27,786
Healing
25,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,978
4,264
0
900
19,170
8,590
1,628
6,030
13,140
0
148,661
L
Cernunnos
AdmiralB
Cernunnos
10,034
4,956
0
5,085
13,778
8,262
81
1,910
11,868
0
88,555
L
Surtr
Arkakane
Surtr
5,011
1,975
0
2,643
9,647
5,238
0
0
9,647
600
26,666
L
Fenrir
Demkolaj
Fenrir
12,116
5,096
0
2,043
22,368
12,224
0
4,275
18,093
0
58,470
L
Anubis
Haziouls
Anubis
20,324
434
0
7,449
20,516
14,111
0
9,360
11,156
89,517
0
L
Sylvanus
11,977
2,391
4,782
5,784
15,969
23,998
0
4,546
11,423
41,156
0
W
Bellona
Tlawyer1
Bellona
11,426
4,891
0
5,454
19,396
21,426
1,353
3,802
15,594
0
89,267
W
Ix Chel
XxcalertyxX
Ix Chel
16,452
2,226
1,991
3,728
17,955
6,423
1,088
11,206
6,749
78,618
0
W
Jing Wei
iimSeebs
Jing Wei
15,294
12,525
0
5,661
16,440
6,879
3,444
4,757
11,683
0
92,797
W
Cerberus
tuninja
Cerberus
3,639
378
0
7,324
21,413
22,475
1,368
7,134
14,279
34,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
56,345
418
Minions Killed
629
0
Camps Cleared
0
1,682,307
Distance Traveled
2,088,914
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,366
618
187
9
0
493,758
7
L
Cernunnos
10,342
517
125
6
0
362,480
7
L
Surtr
7,350
368
43
2
0
181,370
1
L
Fenrir
9,068
453
80
4
0
401,237
0
L
Anubis
9,730
487
138
7
0
339,160
0
L
Sylvanus
9,762
488
32
2
0
398,060
5
W
Bellona
11,532
577
129
6
0
431,050
2
W
Ix Chel
10,372
519
123
6
0
360,940
2
W
Jing Wei
11,207
560
146
7
0
393,437
0
W
Cerberus
10,868
543
44
2
0
409,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role