Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KamelFeet
Athena
Level 48
God Stats
5W - 6L
1,704 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Izanami
Izanami
alivianadaa
Izanami
Level 37
God Stats
4W - 2L
1,665 SR
Queue Stats
161W - 164L
1,468 Elo+
Party 1
Vamana
Vamana
reyarturo1234
Vamana
Level 109
God Stats
5W - 2L
1,706 SR
Queue Stats
275W - 239L
1,483 Elo+
Solo
Nu Wa
Nu Wa
serratedchart89
Nu Wa
Level 128
God Stats
2W - 1L
1,835 SR
Queue Stats
151W - 148L
1,423 Elo+
Solo
Team Averages
Level 82
1,682 SR
1,475 Elo+

VS

Team Averages
Level 94
1,442 SR
1,383 Elo+
Ne Zha
Ne Zha
Extinct Eoka
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,408 Elo+
Solo
Ymir
Ymir
Peoples_Heretic
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,336 Elo+
Party 2
Ishtar
Ishtar
Sloppyjo21
Ishtar
Level 67
God Stats
0W - 6L
1,073 SR
Queue Stats
5W - 16L
1,213 Elo+
Party 2
Ra
Ra
T_A_N_N_E_R-0311
Ra
Level 146
God Stats
28W - 30L
1,545 SR
Queue Stats
327W - 305L
1,453 Elo+
Solo
Ix Chel
Ix Chel
guydolf
Ix Chel
Level 149
God Stats
16W - 21L
1,592 SR
Queue Stats
478W - 471L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
10 / 2 / 5
10,427
579
11,121
13,858
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
KamelFeet
Athena
13
1 / 1 / 12
8,730
485
5,403
14,343
13,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
alivianadaa
Izanami
15
2 / 4 / 8
9,194
511
9,497
13,668
5,750
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 3
11,225
624
8,413
12,748
13,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 9
10,297
572
12,994
5,477
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 5 / 1
8,119
451
4,984
16,197
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 6 / 2
7,867
437
5,274
17,118
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Sloppyjo21
Ishtar
13
4 / 5 / 2
8,390
466
10,171
13,784
5,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 0
9,150
508
5,479
9,717
3,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
guydolf
Ix Chel
14
2 / 5 / 1
8,658
481
7,138
11,407
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
8
8
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
5
6.25
L
Ne Zha
1
5
1
0.3
W
Athena
KamelFeet
Athena
1
1
12
7
L
0
6
2
0.17
L
Ishtar
Sloppyjo21
Ishtar
4
5
2
1
L
1
3
0
0.33
W
Izanami
alivianadaa
Izanami
2
4
8
1.5
L
Ix Chel
guydolf
Ix Chel
2
5
1
0.5
W
6
0
3
7.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,428
Damage
33,046
60,094
Taken
68,223
41,442
Mitigated
36,986
12,116
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,121
5,134
0
1,398
13,858
6,286
708
2,454
11,399
0
77,826
L
Ne Zha
4,984
1,821
0
2,184
16,197
6,655
202
2,679
13,220
0
50,740
W
Athena
KamelFeet
Athena
5,403
1,418
0
3,979
14,343
13,738
224
5,160
9,180
17,752
0
L
5,274
760
0
960
17,118
17,265
319
5,785
11,147
28,194
0
L
Ishtar
Sloppyjo21
Ishtar
10,171
6,267
0
2,854
13,784
5,384
2,462
3,635
10,037
0
49,424
L
5,479
127
60
1,417
9,717
3,436
366
2,165
7,378
71,081
0
W
Izanami
alivianadaa
Izanami
9,497
7,455
0
1,764
13,668
5,750
2,515
3,116
10,548
0
77,610
L
Ix Chel
guydolf
Ix Chel
7,138
260
331
1,419
11,407
4,246
0
3,117
8,044
65,630
0
W
8,413
2,645
0
2,991
12,748
13,418
991
4,871
7,877
0
102,618
W
12,994
2,636
0
1,984
5,477
2,250
1,178
3,138
2,339
68,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
42,184
495
Minions Killed
402
0
Camps Cleared
0
1,932,733
Distance Traveled
1,677,276
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,427
579
99
6
0
440,871
2
L
Ne Zha
8,119
451
70
4
0
366,531
2
W
Athena
8,730
485
23
1
0
414,825
3
L
Ymir
7,867
437
37
2
0
300,538
2
L
Ishtar
8,390
466
73
4
0
314,614
4
L
Ra
9,150
508
125
7
0
354,211
0
W
Izanami
9,194
511
113
6
0
332,541
0
L
Ix Chel
8,658
481
97
5
0
341,382
8
W
Vamana
11,225
624
139
8
0
378,576
1
W
Nu Wa
10,297
572
121
7
0
365,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role