Player Matchup

Ix Chel
Ix Chel
Cc 0nne
Ix Chel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 170L
1,327 Elo+
Party 1
Surtr
Surtr
D4rk K1ll3r07
Surtr
Level 73
God Stats
4W - 12L
1,248 SR
Queue Stats
102W - 149L
1,229 Elo+
Party 1
Hou Yi
Hou Yi
NicolasBraga
Hou Yi
Level 111
God Stats
31W - 29L
1,557 SR
Queue Stats
422W - 435L
1,468 Elo+
Solo
Team Averages
Level 104
1,435 SR
1,341 Elo+

VS

Team Averages
Level 115
1,526 SR
1,419 Elo+
Ishtar
Ishtar
FunnyLeader
Ishtar
Level 173
God Stats
5W - 4L
1,577 SR
Queue Stats
196W - 189L
1,510 Elo+
Solo
Skadi
Skadi
Moon7hearts
Skadi
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo
Ix Chel
Ix Chel
MrTidow
Ix Chel
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 70L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cc 0nne
Ix Chel
14
0 / 3 / 8
9,404
672
8,481
9,155
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 10
10,394
742
8,918
16,474
18,435
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
18
12 / 0 / 1
12,340
881
15,546
9,188
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 5 / 1
9,158
654
10,370
13,370
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
8,394
600
6,760
10,106
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MrTidow
Ix Chel
14
0 / 4 / 2
8,722
623
11,458
12,699
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cc 0nne
Ix Chel
0
3
8
1.33
W
2
0
10
7
L
Ishtar
2
5
1
0.5
L
1
5
1
0.3
L
Ix Chel
MrTidow
Ix Chel
0
4
2
0.25
W
Hou Yi
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
28,588
34,817
Taken
36,175
27,513
Mitigated
18,003
13,116
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cc 0nne
Ix Chel
8,481
284
1,324
2,015
9,155
4,438
310
2,295
6,860
36,644
0
W
8,918
2,536
0
5,529
16,474
18,435
332
7,331
9,143
527
21,657
L
Ishtar
10,370
6,979
0
1,682
13,370
6,367
0
3,332
10,038
0
40,467
L
6,760
2,790
0
71
10,106
5,151
0
1,647
8,459
0
15,030
L
Ix Chel
MrTidow
Ix Chel
11,458
940
647
2,179
12,699
6,485
0
3,938
8,761
43,881
0
W
Hou Yi
15,546
8,668
0
4,248
9,188
4,640
2,459
1,927
7,261
0
81,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
26,274
196
Minions Killed
170
0
Camps Cleared
0
812,178
Distance Traveled
662,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,404
672
54
4
0
249,212
0
W
Surtr
10,394
742
24
2
0
295,641
0
L
Ishtar
9,158
654
66
5
0
235,411
2
L
Skadi
8,394
600
32
2
0
184,329
0
L
Ix Chel
8,722
623
72
5
0
243,146
0
W
Hou Yi
12,340
881
118
8
0
267,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role