Player Matchup

Yu Huang
Yu Huang
Arcaanjo
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,472 Elo+
Solo
Horus
Horus
Cc 0nne
Horus
Level 129
God Stats
3W - 6L
1,360 SR
Queue Stats
124W - 170L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
D4rk K1ll3r07
Danzaburou
Level 73
God Stats
3W - 8L
1,305 SR
Queue Stats
102W - 149L
1,235 Elo+
Party 1
Team Averages
Level 90
1,388 SR
1,347 Elo+

VS

Team Averages
Level 119
1,591 SR
1,538 Elo+
Shiva
Shiva
ElWaSaBi
Shiva
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 15L
1,499 Elo+
Solo
Atlas
Atlas
Marcaok
Atlas
Level 192
God Stats
4W - 1L
1,512 SR
Queue Stats
164W - 78L
1,499 Elo+
Solo
Hera
Hera
SRtanzai
Hera
Level 60
God Stats
3W - 1L
1,761 SR
Queue Stats
22W - 13L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arcaanjo
Yu Huang
12
0 / 2 / 0
7,594
584
8,142
11,005
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Cc 0nne
Horus
13
0 / 2 / 0
7,519
578
4,482
13,198
11,288
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
D4rk K1ll3r07
Danzaburou
14
0 / 2 / 0
8,052
619
6,699
10,849
5,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ElWaSaBi
Shiva
15
2 / 0 / 4
9,307
716
8,887
9,976
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Marcaok
Atlas
15
2 / 0 / 4
9,446
727
11,069
13,681
17,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
2 / 0 / 2
9,434
726
10,423
3,732
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Arcaanjo
Yu Huang
0
2
0
0
L
Horus
Cc 0nne
Horus
0
2
0
0
L
Danzaburou
D4rk K1ll3r07
Danzaburou
0
2
0
0
W
Shiva
ElWaSaBi
Shiva
2
0
4
4
W
Atlas
Marcaok
Atlas
2
0
4
4
W
Hera
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
30,379
35,052
Taken
27,389
21,570
Mitigated
31,050
11,726
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Arcaanjo
Yu Huang
8,142
937
0
974
11,005
5,253
0
7,845
2,936
30,407
0
L
Horus
Cc 0nne
Horus
4,482
1,778
2,744
4,639
13,198
11,288
0
7,693
5,061
472
9,657
L
Danzaburou
D4rk K1ll3r07
Danzaburou
6,699
2,195
0
3,369
10,849
5,029
0
5,299
5,005
0
35,614
W
Shiva
ElWaSaBi
Shiva
8,887
1,013
490
1,560
9,976
11,608
310
2,999
6,977
0
43,277
W
Atlas
Marcaok
Atlas
11,069
3,394
0
3,700
13,681
17,741
599
4,548
9,133
33,544
238
W
Hera
10,423
2,208
0
0
3,732
1,701
1,469
1,106
2,626
46,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
28,187
137
Minions Killed
203
0
Camps Cleared
0
734,004
Distance Traveled
762,549
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,594
584
50
4
0
221,006
0
L
Horus
7,519
578
11
1
0
261,062
2
L
Danzaburou
8,052
619
76
6
0
251,936
0
W
Shiva
9,307
716
67
5
0
265,224
2
W
Atlas
9,446
727
31
2
0
253,665
4
W
Hera
9,434
726
105
8
0
243,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role