Player Matchup

Thoth
Thoth
Diamond IV
Stiveng26
Thoth
Diamond IV
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 13L
2,517 MMR
Party 1
Cernunnos
Cernunnos
Masters
T1fαker
Cernunnos
Masters
Level 157
God Stats
20W - 2L
1,990 SR
Queue Stats
55W - 8L
2,838 MMR
Party 1
Ganesha
Ganesha
Masters
αndy
Ganesha
Masters
Level 89
God Stats
3W - 1L
2,003 SR
Queue Stats
188W - 60L
2,751 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,831 SR
2,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,509 SR
1,800 MMR
Ishtar
Ishtar
Gold I
Demons X4V6
Ishtar
Gold I
Level 128
God Stats
24W - 27L
1,542 SR
Queue Stats
209W - 240L
1,627 MMR
Solo
Scylla
Scylla
Platinum I
DoItLikeWoah
Scylla
Platinum I
Level 149
God Stats
45W - 36L
1,637 SR
Queue Stats
59W - 55L
1,899 MMR
Solo
Guan Yu
Guan Yu
Gold II
OnlyXingz
Guan Yu
Gold II
Level 33
God Stats
0W - 1L
1,349 SR
Queue Stats
121W - 101L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Stiveng26
Thoth
16
10 / 2 / 10
10,771
898
14,422
7,232
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
T1fαker
Cernunnos
16
12 / 3 / 7
10,794
900
16,987
9,742
4,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
αndy
Ganesha
15
0 / 0 / 20
9,983
832
6,651
11,846
13,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboNe ZhaSobekAphroditeAtlas

VS

Bans
AchillesAresAo KuangCabrakanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
3 / 6 / 1
9,068
756
6,136
14,246
4,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
1 / 7 / 4
8,705
725
7,509
10,756
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
OnlyXingz
Guan Yu
12
1 / 9 / 4
7,770
648
4,667
18,274
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
5
5
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
6
1
0.58
L
Scylla
1
7
4
0.43
L
Guan Yu
OnlyXingz
Guan Yu
1
9
4
0.33
W
Thoth
Stiveng26
Thoth
10
2
10
7.5
W
Cernunnos
T1fαker
Cernunnos
12
3
7
5.17
W
Ganesha
αndy
Ganesha
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,060
Damage
18,312
28,820
Taken
43,276
20,916
Mitigated
24,903
10,292
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,136
2,823
0
1,768
14,246
4,992
0
6,937
7,309
0
37,239
L
Scylla
7,509
891
0
875
10,756
3,286
0
5,314
5,442
35,266
0
L
Guan Yu
OnlyXingz
Guan Yu
4,667
827
470
2,567
18,274
16,625
0
9,157
9,117
0
11,367
W
Thoth
Stiveng26
Thoth
14,422
774
0
2,201
7,232
3,134
1,028
2,125
4,913
49,474
0
W
Cernunnos
T1fαker
Cernunnos
16,987
10,561
0
2,774
9,742
4,509
1,635
3,496
6,079
0
56,867
W
Ganesha
αndy
Ganesha
6,651
617
0
5,317
11,846
13,273
389
1,920
9,467
20,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
25,543
171
Minions Killed
131
0
Camps Cleared
0
676,919
Distance Traveled
576,994
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,068
756
54
5
0
188,893
0
L
Scylla
8,705
725
70
6
0
195,479
3
L
Guan Yu
7,770
648
7
1
0
192,622
0
W
Thoth
10,771
898
104
9
0
218,531
0
W
Cernunnos
10,794
900
67
6
0
224,726
0
W
Ganesha
9,983
832
0
0
0
233,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role