Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MrBuxom
Ix Chel
Level 91
God Stats
1W - 1L
1,678 SR
Queue Stats
118W - 109L
1,509 Elo+
Solo
Surtr
Surtr
W7M R4J4DABOY
Surtr
Level 119
God Stats
83W - 75L
1,476 SR
Queue Stats
752W - 843L
1,505 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,503 Elo+

VS

Team Averages
Level 143
1,553 SR
1,501 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NeozII
Hercules
Level 158
God Stats
2W - 3L
1,427 SR
Queue Stats
232W - 234L
1,458 Elo+
Solo
Chiron
Chiron
PeNaBuGG
Chiron
Level 122
God Stats
11W - 4L
1,707 SR
Queue Stats
183W - 171L
1,549 Elo+
Solo
Raijin
Raijin
Poliane
Raijin
Level 156
God Stats
2W - 2L
1,633 SR
Queue Stats
49W - 54L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 1
6,537
1,307
5,902
5,401
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
11
0 / 3 / 1
6,242
1,248
1,868
8,580
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
 
Thanatos
10
0 / 0 / 0
5,235
1,047
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
MrBuxom
Ix Chel
11
0 / 3 / 2
6,115
1,223
3,474
5,172
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 2
6,143
1,229
4,331
6,387
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

339

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 6
6,832
1,366
5,687
2,224
847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
11
1 / 1 / 5
6,087
1,217
3,548
3,321
1,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
NeozII
Hercules
12
2 / 1 / 6
6,501
1,300
5,190
5,987
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
PeNaBuGG
Chiron
12
4 / 1 / 5
6,975
1,395
5,843
5,429
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
Poliane
Raijin
11
0 / 0 / 5
6,020
1,204
3,171
1,394
475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
9
9
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
1
0.83
L
Sobek
 
Sobek
0
3
1
0.17
L
Thanatos
 
Thanatos
0
0
0
0
W
Ix Chel
 
Ix Chel
2
0
6
5
W
Thanatos
 
Thanatos
1
1
5
3.5
L
Ix Chel
MrBuxom
Ix Chel
0
3
2
0.33
W
Hercules
NeozII
Hercules
2
1
6
5
W
Chiron
PeNaBuGG
Chiron
4
1
5
6.5
W
Raijin
Poliane
Raijin
0
0
5
2.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
23,439
25,540
Taken
18,355
16,720
Mitigated
8,202
2,819
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,902
50
0
242
5,401
2,679
0
671
4,730
13,159
0
L
Sobek
 
Sobek
1,868
77
0
1,295
8,580
8,421
0
4,212
4,368
13,014
0
L
Thanatos
 
Thanatos
0
0
0
15
0
0
0
0
0
0
1,061
W
Ix Chel
 
Ix Chel
5,687
495
286
255
2,224
847
0
1,259
965
29,917
0
W
Thanatos
 
Thanatos
3,548
81
0
1,460
3,321
1,175
0
1,676
1,645
0
7,615
L
Ix Chel
MrBuxom
Ix Chel
3,474
317
320
144
5,172
2,088
0
1,593
3,579
19,191
0
W
Hercules
NeozII
Hercules
5,190
558
0
872
5,987
3,970
0
4,009
1,978
0
7,520
W
Chiron
PeNaBuGG
Chiron
5,843
3,307
243
800
5,429
1,735
0
3,373
2,032
0
17,300
W
Raijin
Poliane
Raijin
3,171
167
0
0
1,394
475
0
943
451
11,679
0
L
4,331
1,034
0
803
6,387
3,532
0
2,382
4,005
149
11,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
32,415
102
Minions Killed
125
3
Camps Cleared
9
461,635
Distance Traveled
584,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,537
1,307
19
4
0
97,497
0
L
Sobek
6,242
1,248
17
3
0
112,126
0
L
Thanatos
5,235
1,047
1
0
1
17,904
0
W
Ix Chel
6,832
1,366
65
13
0
110,210
0
W
Thanatos
6,087
1,217
9
2
3
133,020
0
L
Ix Chel
6,115
1,223
45
9
2
113,154
0
W
Hercules
6,501
1,300
3
1
0
133,236
0
W
Chiron
6,975
1,395
26
5
2
104,953
0
W
Raijin
6,020
1,204
22
4
4
103,424
0
L
Surtr
6,143
1,229
20
4
0
120,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role