Player Matchup

Cernunnos
Cernunnos
Atlas-_-98
Cernunnos
Level 84
God Stats
4W - 3L
1,527 SR
Queue Stats
23W - 26L
1,357 Elo+
Solo
Thanatos
Thanatos
Rookwat
Thanatos
Level 50
God Stats
33W - 28L
1,521 SR
Queue Stats
140W - 92L
1,543 Elo+
Solo
Ix Chel
Ix Chel
YchM
Ix Chel
Level 85
God Stats
6W - 11L
1,457 SR
Queue Stats
73W - 77L
1,527 Elo+
Solo
Team Averages
Level 73
1,502 SR
1,476 Elo+

VS

Team Averages
Level 73
1,421 SR
1,440 Elo+
Set
Set
Alpha Nawan
Set
Level 68
God Stats
0W - 3L
1,146 SR
Queue Stats
187W - 177L
1,402 Elo+
Party 1
Chaac
Chaac
Tuna200155
Chaac
Level 64
God Stats
5W - 9L
1,624 SR
Queue Stats
405W - 391L
1,472 Elo+
Solo
Ix Chel
Ix Chel
Z Nirqs
Ix Chel
Level 88
God Stats
22W - 21L
1,492 SR
Queue Stats
338W - 337L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Atlas-_-98
Cernunnos
17
2 / 2 / 8
11,109
741
9,777
11,213
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Rookwat
Thanatos
18
12 / 1 / 2
12,692
846
13,298
14,366
8,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
YchM
Ix Chel
18
2 / 4 / 11
11,757
784
15,018
17,157
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
11,656
777
8,313
14,581
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
1 / 5 / 6
10,303
687
13,983
18,635
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Z Nirqs
Ix Chel
15
3 / 6 / 3
10,751
717
10,946
13,409
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
7
7
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Cernunnos
Atlas-_-98
Cernunnos
2
2
8
3
W
Thanatos
Rookwat
Thanatos
12
1
2
13
L
Chaac
1
5
6
0.8
W
Ix Chel
YchM
Ix Chel
2
4
11
1.88
L
Ix Chel
Z Nirqs
Ix Chel
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
33,242
42,736
Taken
46,625
20,076
Mitigated
35,516
24,458
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,313
3,117
0
1,809
14,581
9,937
0
4,311
10,270
0
38,236
W
Cernunnos
Atlas-_-98
Cernunnos
9,777
4,140
0
5,281
11,213
4,920
1,370
2,360
8,396
0
79,775
W
Thanatos
Rookwat
Thanatos
13,298
3,316
0
10,193
14,366
8,652
1,594
3,678
10,122
0
40,463
L
Chaac
13,983
2,078
0
2,858
18,635
19,182
86
6,633
12,002
0
33,463
W
Ix Chel
YchM
Ix Chel
15,018
1,507
2,280
6,704
17,157
6,504
585
4,954
11,552
54,480
0
L
Ix Chel
Z Nirqs
Ix Chel
10,946
1,443
1,285
2,346
13,409
6,397
8
4,396
9,013
40,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
32,710
228
Minions Killed
174
0
Camps Cleared
0
857,349
Distance Traveled
810,905
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,656
777
58
4
0
277,473
2
W
Cernunnos
11,109
741
107
7
0
283,486
0
W
Thanatos
12,692
846
47
3
0
296,957
2
L
Chaac
10,303
687
50
3
0
281,790
0
W
Ix Chel
11,757
784
74
5
0
276,906
6
L
Ix Chel
10,751
717
66
4
0
251,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role