Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
I_DO_THIS_FR
Maui
Level 107
God Stats
0W - 4L
1,197 SR
Queue Stats
90W - 94L
1,430 Elo+
Solo
Chaac
Chaac
LampXadze9278
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,275 Elo+
Party 2
Medusa
Medusa
RAFAXTOO1573
Medusa
Level 37
God Stats
1W - 1L
1,709 SR
Queue Stats
12W - 24L
1,336 Elo+
Party 2
Bellona
Bellona
Trixio_Nix
Bellona
Level 46
God Stats
1W - 2L
1,735 SR
Queue Stats
128W - 139L
1,431 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,394 Elo+

VS

Team Averages
Level 74
1,566 SR
1,406 Elo+
Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FrankSavioMc
Sylvanus
Level 149
God Stats
2W - 1L
1,737 SR
Queue Stats
42W - 49L
1,400 Elo+
Solo
Hades
Hades
GOOSEjuiser
Hades
Level 69
God Stats
4W - 7L
1,604 SR
Queue Stats
54W - 61L
1,457 Elo+
Solo
Ix Chel
Ix Chel
dogloverbtw
Ix Chel
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 127L
1,286 Elo+
Party 1
Camazotz
Camazotz
maarkitoss99390
Camazotz
Level 41
God Stats
3W - 4L
1,490 SR
Queue Stats
143W - 182L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 0
6,775
484
5,505
5,339
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 6
5,689
406
4,178
11,152
10,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 0 / 1
4,748
339
1,027
3,375
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
6
2 / 1 / 1
5,454
390
3,447
5,440
1,680
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Trixio_Nix
Bellona
12
2 / 3 / 0
6,847
489
5,713
12,373
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 2 / 2
6,708
479
7,432
9,587
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FrankSavioMc
Sylvanus
11
1 / 1 / 3
6,762
483
3,286
13,403
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 0
7,352
525
6,552
11,820
6,180
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
dogloverbtw
Ix Chel
10
0 / 2 / 3
5,970
426
5,866
7,070
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
11
1 / 1 / 0
6,520
466
1,870
8,363
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
7
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
0
0
3
W
Charybdis
 
Charybdis
3
2
2
2
W
Sylvanus
FrankSavioMc
Sylvanus
1
1
3
2.5
W
2
3
0
0.67
L
0
3
6
1
L
0
0
1
0.5
L
Medusa
2
1
1
2.5
L
Bellona
Trixio_Nix
Bellona
2
3
0
0.67
W
Ix Chel
dogloverbtw
Ix Chel
0
2
3
0.75
W
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
25,006
37,679
Taken
50,243
22,575
Mitigated
24,111
9,200
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,505
228
0
1,367
5,339
2,166
0
3,383
1,956
42,687
0
W
Charybdis
 
Charybdis
7,432
4,771
0
2,905
9,587
3,185
1,660
2,531
7,056
0
43,994
W
Sylvanus
FrankSavioMc
Sylvanus
3,286
1,110
1,309
4,544
13,403
9,376
1,054
4,391
9,012
33,491
13,963
W
6,552
771
136
4,632
11,820
6,180
300
1,116
10,704
56,993
0
L
4,178
1,176
0
1,099
11,152
10,326
0
4,133
7,019
17,018
0
L
1,027
106
0
319
3,375
1,297
0
627
2,748
0
10,433
L
Medusa
3,447
1,690
124
2,590
5,440
1,680
0
1,027
4,413
0
17,680
L
Bellona
Trixio_Nix
Bellona
5,713
2,168
0
3,701
12,373
7,106
0
6,309
6,064
0
51,175
W
Ix Chel
dogloverbtw
Ix Chel
5,866
703
86
450
7,070
2,357
739
2,707
4,363
21,540
0
W
Camazotz
1,870
303
0
2,131
8,363
3,013
1,218
1,477
6,886
0
38,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
33,312
208
Minions Killed
297
0
Camps Cleared
0
1,042,302
Distance Traveled
1,270,929
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,775
484
68
5
0
270,445
3
W
Charybdis
6,708
479
48
3
0
259,039
0
W
Sylvanus
6,762
483
78
6
0
219,930
0
W
Hades
7,352
525
83
6
0
230,339
1
L
Maui
5,689
406
26
2
0
295,003
0
L
Chaac
4,748
339
16
1
0
88,917
0
L
Medusa
5,454
390
27
2
0
114,606
0
L
Bellona
6,847
489
71
5
0
273,331
0
W
Ix Chel
5,970
426
34
2
0
275,073
0
W
Camazotz
6,520
466
54
4
0
286,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role