Player Matchup

Skadi
Skadi
Irrida
Skadi
Level 109
God Stats
2W - 4L
1,530 SR
Queue Stats
232W - 218L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iXs_BaBuSH_Fr
Morgan Le Fay
Level 152
God Stats
3W - 0L
1,796 SR
Queue Stats
282W - 260L
1,498 Elo+
Solo
Geb
Geb
qxwj
Geb
Level 28
God Stats
3W - 0L
1,715 SR
Queue Stats
50W - 66L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
澹定QD
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,500 Elo+
Solo
Surtr
Surtr
鸽子咕咕
Surtr
Level 29
God Stats
4W - 0L
1,727 SR
Queue Stats
104W - 105L
1,454 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,460 Elo+

VS

Team Averages
Level 76
1,383 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
Juanjomsp
Morgan Le Fay
Level 92
God Stats
3W - 4L
1,505 SR
Queue Stats
240W - 249L
1,461 Elo+
Solo
Camazotz
Camazotz
Mattei13M
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 206L
1,478 Elo+
Solo
Nox
Nox
admMama
Nox
Level 137
God Stats
11W - 9L
1,285 SR
Queue Stats
336W - 388L
1,378 Elo+
Solo
Serqet
Serqet
kjhuzar
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Atlas
Atlas
volsky24
Atlas
Level 68
God Stats
10W - 8L
1,125 SR
Queue Stats
323W - 337L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Irrida
Skadi
15
3 / 3 / 15
10,334
689
11,890
11,525
5,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
iXs_BaBuSH_Fr
Morgan Le Fay
19
5 / 4 / 17
11,374
758
16,324
13,816
10,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
qxwj
Geb
18
1 / 3 / 20
11,598
773
11,978
24,300
26,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
澹定QD
Ao Kuang
18
11 / 3 / 11
11,736
782
16,239
16,482
10,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 16
12,791
853
15,150
20,443
24,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Juanjomsp
Morgan Le Fay
18
6 / 5 / 4
11,394
760
22,130
10,113
5,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Mattei13M
Camazotz
15
0 / 5 / 10
8,993
600
11,301
16,929
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
19
4 / 6 / 7
11,489
766
9,403
11,702
6,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
kjhuzar
Serqet
13
0 / 7 / 7
9,177
612
5,900
15,057
21,738
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
volsky24
Atlas
17
6 / 7 / 6
10,680
712
15,887
22,532
36,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
30
Kills
16
16
Deaths
30
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
Irrida
Skadi
3
3
15
3.5
L
Morgan Le Fay
Juanjomsp
Morgan Le Fay
6
5
4
1.6
L
Camazotz
Mattei13M
Camazotz
0
5
10
1
L
Nox
4
6
7
1.25
W
Morgan Le Fay
iXs_BaBuSH_Fr
Morgan Le Fay
5
4
17
3.38
L
Serqet
kjhuzar
Serqet
0
7
7
0.5
W
Geb
qxwj
Geb
1
3
20
3.67
L
Atlas
volsky24
Atlas
6
7
6
1.29
W
Ao Kuang
澹定QD
Ao Kuang
11
3
11
5.5
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,581
Damage
64,621
86,566
Taken
76,333
79,034
Mitigated
81,740
36,777
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Irrida
Skadi
11,890
5,091
2,969
2,710
11,525
5,953
1,107
7,587
3,794
0
21,226
L
Morgan Le Fay
Juanjomsp
Morgan Le Fay
22,130
4,381
818
1,817
10,113
5,900
766
5,676
4,330
38,962
0
L
Camazotz
Mattei13M
Camazotz
11,301
2,749
490
6,717
16,929
10,245
687
10,801
5,842
0
23,580
L
Nox
9,403
1,123
481
2,295
11,702
6,962
0
7,230
4,383
29,830
0
W
Morgan Le Fay
iXs_BaBuSH_Fr
Morgan Le Fay
16,324
2,443
731
2,425
13,816
10,961
436
5,882
7,934
33,012
0
L
Serqet
kjhuzar
Serqet
5,900
957
438
1,180
15,057
21,738
0
9,311
5,476
2,783
8,564
W
Geb
qxwj
Geb
11,978
996
4,634
7,108
24,300
26,808
441
11,582
12,190
27,507
0
L
Atlas
volsky24
Atlas
15,887
4,620
176
630
22,532
36,895
0
11,885
9,900
25,526
1,514
W
Ao Kuang
澹定QD
Ao Kuang
16,239
2,067
1,784
4,691
16,482
10,341
4,085
9,662
6,820
22,503
0
W
15,150
3,097
3,200
6,525
20,443
24,971
565
12,243
8,200
570
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,833
Gold Earned
51,733
151
Minions Killed
170
0
Camps Cleared
0
1,363,861
Distance Traveled
1,226,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,334
689
27
2
0
246,544
0
L
Morgan Le Fay
11,394
760
37
2
0
275,432
0
L
Camazotz
8,993
600
28
2
0
217,095
0
L
Nox
11,489
766
64
4
0
260,026
0
W
Morgan Le Fay
11,374
758
35
2
0
244,579
0
L
Serqet
9,177
612
13
1
0
254,272
0
W
Geb
11,598
773
26
2
0
326,379
0
L
Atlas
10,680
712
28
2
0
219,663
0
W
Ao Kuang
11,736
782
15
1
0
260,325
0
W
Surtr
12,791
853
48
3
0
286,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role