Player Matchup

Anubis
Anubis
Arkakane
Anubis
Level 29
God Stats
2W - 4L
1,287 SR
Queue Stats
96W - 91L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
Haziouls
Hou Yi
Level 108
God Stats
1W - 2L
1,217 SR
Queue Stats
146W - 136L
1,543 Elo+
Party 2
Horus
Horus
jejejebo
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,458 Elo+
Solo
Team Averages
Level 88
1,335 SR
1,505 Elo+

VS

Team Averages
Level 88
1,620 SR
1,664 Elo+
Ix Chel
Ix Chel
DoloresHaze
Ix Chel
Level 148
God Stats
3W - 2L
1,580 SR
Queue Stats
133W - 145L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Mxrioni
Guan Yu
Level 106
God Stats
1W - 1L
1,781 SR
Queue Stats
77W - 67L
1,653 Elo+
Party 1
Artemis
Artemis
feelhoor
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arkakane
Anubis
17
4 / 0 / 8
11,769
736
23,419
12,437
6,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Haziouls
Hou Yi
18
8 / 0 / 3
12,357
772
17,927
14,835
6,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
jejejebo
Horus
16
0 / 1 / 9
11,389
712
6,269
24,351
26,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DoloresHaze
Ix Chel
16
0 / 2 / 1
9,951
622
16,407
14,086
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mxrioni
Guan Yu
15
1 / 3 / 0
9,354
585
13,257
24,303
30,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
feelhoor
Artemis
14
0 / 7 / 1
9,214
576
11,240
17,267
6,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arkakane
Anubis
4
0
8
8
L
Ix Chel
DoloresHaze
Ix Chel
0
2
1
0.25
W
Hou Yi
Haziouls
Hou Yi
8
0
3
9.5
L
Guan Yu
Mxrioni
Guan Yu
1
3
0
0.33
L
Artemis
feelhoor
Artemis
0
7
1
0.07
W
Horus
jejejebo
Horus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
40,904
51,623
Taken
55,656
39,058
Mitigated
42,936
23,604
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arkakane
Anubis
23,419
630
0
5,434
12,437
6,296
839
4,016
8,325
58,282
0
L
Ix Chel
DoloresHaze
Ix Chel
16,407
1,195
4,206
4,286
14,086
6,814
0
6,217
7,869
64,979
0
W
Hou Yi
Haziouls
Hou Yi
17,927
11,905
0
4,620
14,835
6,012
1,415
4,097
10,190
0
82,933
L
Guan Yu
Mxrioni
Guan Yu
13,257
1,144
2,100
6,769
24,303
30,055
0
7,503
16,800
0
23,478
L
Artemis
feelhoor
Artemis
11,240
4,306
0
1,356
17,267
6,067
0
9,732
7,535
0
33,368
W
Horus
jejejebo
Horus
6,269
2,347
4,847
8,703
24,351
26,750
50
8,316
15,051
0
21,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
28,519
206
Minions Killed
163
0
Camps Cleared
0
910,792
Distance Traveled
836,271
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,769
736
88
6
0
306,932
3
L
Ix Chel
9,951
622
115
7
0
305,047
0
W
Hou Yi
12,357
772
103
6
0
292,695
0
L
Guan Yu
9,354
585
21
1
0
302,968
0
L
Artemis
9,214
576
27
2
0
228,256
0
W
Horus
11,389
712
15
1
0
311,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role