Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FußFetischist69
Rama
Level 78
God Stats
9W - 12L
1,522 SR
Queue Stats
284W - 287L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
Walazer
Ix Chel
Level 146
God Stats
2W - 3L
1,314 SR
Queue Stats
46W - 40L
1,579 Elo+
Solo
Hercules
Hercules
WolfcIaw
Hercules
Level 26
God Stats
8W - 1L
1,701 SR
Queue Stats
119W - 97L
1,490 Elo+
Party 1
Maui
Maui
Zumori68
Maui
Level 77
God Stats
14W - 21L
1,222 SR
Queue Stats
341W - 337L
1,424 Elo+
Party 1
Team Averages
Level 91
1,452 SR
1,484 Elo+

VS

Team Averages
Level 104
1,480 SR
1,501 Elo+
Horus
Horus
Einsteinw
Horus
Level 59
God Stats
8W - 11L
1,572 SR
Queue Stats
67W - 76L
1,460 Elo+
Solo
Raijin
Raijin
Raptorekbezek
Raijin
Level 118
God Stats
1W - 4L
1,442 SR
Queue Stats
168W - 176L
1,449 Elo+
Solo
Ganesha
Ganesha
Sincrom
Ganesha
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 47L
1,550 Elo+
Solo
Charybdis
Charybdis
SuitonKeito
Charybdis
Level 45
God Stats
0W - 4L
1,268 SR
Queue Stats
41W - 56L
1,486 Elo+
Solo
Xbalanque
Xbalanque
fenixmaquina
Xbalanque
Level 146
God Stats
67W - 68L
1,616 SR
Queue Stats
324W - 320L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 5
6,282
628
2,510
7,331
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 0
5,509
551
5,037
6,652
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Walazer
Ix Chel
12
5 / 2 / 1
7,148
715
4,789
5,996
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
WolfcIaw
Hercules
11
3 / 0 / 0
6,667
667
2,005
5,200
2,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Maui
8
0 / 1 / 2
5,506
551
2,931
9,145
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Einsteinw
Horus
11
2 / 1 / 1
6,229
623
2,834
6,734
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 3 / 1
3,793
379
621
2,682
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Sincrom
Ganesha
8
0 / 1 / 2
5,239
524
2,767
7,708
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
SuitonKeito
Charybdis
8
1 / 2 / 0
4,648
465
7,165
6,391
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
fenixmaquina
Xbalanque
9
0 / 4 / 0
5,218
522
2,678
5,727
1,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
5
3.5
L
Horus
Einsteinw
Horus
2
1
1
2.5
W
2
0
0
2
L
0
3
1
0.17
L
Ganesha
Sincrom
Ganesha
0
1
2
1
L
Charybdis
SuitonKeito
Charybdis
1
2
0
0.5
W
Ix Chel
Walazer
Ix Chel
5
2
1
2.75
W
Hercules
WolfcIaw
Hercules
3
0
0
3
W
Maui
0
1
2
1
L
Xbalanque
fenixmaquina
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
16,065
34,324
Taken
29,242
13,941
Mitigated
13,024
12,911
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,510
675
0
2,037
7,331
2,325
1,712
183
7,148
0
45,498
L
Horus
Einsteinw
Horus
2,834
1,421
40
3,417
6,734
3,069
0
2,114
4,620
0
36,108
W
5,037
4,214
0
2,647
6,652
1,959
275
979
5,673
0
36,686
L
621
193
0
430
2,682
773
0
1,682
1,000
7,399
0
L
Ganesha
Sincrom
Ganesha
2,767
286
0
1,116
7,708
5,058
0
1,912
5,796
14,803
0
L
Charybdis
SuitonKeito
Charybdis
7,165
3,758
0
1,925
6,391
2,162
0
1,788
4,603
0
30,552
W
Ix Chel
Walazer
Ix Chel
4,789
950
317
2,209
5,996
2,085
531
782
5,214
51,575
0
W
Hercules
WolfcIaw
Hercules
2,005
634
0
1,788
5,200
2,844
204
0
5,200
0
36,758
W
Maui
2,931
938
1,281
2,632
9,145
4,728
125
1,444
7,701
18,752
0
L
Xbalanque
fenixmaquina
Xbalanque
2,678
990
0
0
5,727
1,962
816
224
5,503
0
30,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
25,127
348
Minions Killed
212
0
Camps Cleared
0
1,049,616
Distance Traveled
828,367
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,282
628
94
9
0
238,200
1
L
Horus
6,229
623
74
7
0
238,963
0
W
Rama
5,509
551
76
8
0
189,063
1
L
Raijin
3,793
379
12
1
0
48,045
1
L
Ganesha
5,239
524
2
0
0
201,739
0
L
Charybdis
4,648
465
67
7
0
174,175
0
W
Ix Chel
7,148
715
79
8
0
211,385
0
W
Hercules
6,667
667
80
8
0
222,416
0
W
Maui
5,506
551
19
2
0
188,552
4
L
Xbalanque
5,218
522
57
6
0
165,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role