Player Matchup

Fenrir
Fenrir
Angy-42-
Fenrir
Level 129
God Stats
4W - 5L
1,540 SR
Queue Stats
439W - 466L
1,470 Elo+
Solo
Ravana
Ravana
Wir_sind_CARNAGE
Ravana
Level 109
God Stats
0W - 1L
1,632 SR
Queue Stats
47W - 50L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
Ye11owGod Lives
Baron Samedi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 119L
1,371 Elo+
Solo
Rama
Rama
eric91
Rama
Level 83
God Stats
6W - 3L
1,750 SR
Queue Stats
194W - 165L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
xShizZLeRz
Kumbhakarna
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 331L
1,440 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,440 Elo+

VS

Team Averages
Level 134
1,504 SR
1,436 Elo+
Kukulkan
Kukulkan
Elentàri
Kukulkan
Level 191
God Stats
32W - 21L
1,516 SR
Queue Stats
1,326W - 1,319L
1,466 Elo+
Solo
Eset
Eset
GaliousMan
Eset
Level 182
God Stats
3W - 1L
1,504 SR
Queue Stats
284W - 285L
1,459 Elo+
Solo
Neith
Neith
HoneyLynx
Neith
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 105L
1,447 Elo+
Party 2
Cabrakan
Cabrakan
Tireson
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,355 Elo+
Party 2
Anhur
Anhur
Мисисфыр
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Angy-42-
Fenrir
12
0 / 1 / 4
7,788
556
653
3,599
2,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 4 / 6
9,595
685
7,056
14,241
15,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ye11owGod Lives
Baron Samedi
18
4 / 2 / 9
9,601
686
12,631
13,075
8,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
eric91
Rama
16
2 / 6 / 4
9,594
685
8,448
11,737
5,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
xShizZLeRz
Kumbhakarna
16
2 / 4 / 10
9,767
698
6,876
19,886
27,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elentàri
Kukulkan
18
0 / 2 / 10
11,129
795
9,085
8,491
4,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 10
10,698
764
8,029
4,169
2,241
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
HoneyLynx
Neith
14
4 / 4 / 6
9,649
689
12,858
12,661
6,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
Tireson
Cabrakan
16
4 / 5 / 5
10,129
724
7,926
14,332
17,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 9
10,974
784
14,833
7,202
3,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
13
Kills
17
17
Deaths
14
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Angy-42-
Fenrir
0
1
4
2
W
Kukulkan
Elentàri
Kukulkan
0
2
10
2.5
W
3
1
10
8
W
Neith
HoneyLynx
Neith
4
4
6
1.75
W
Cabrakan
Tireson
Cabrakan
4
5
5
1.3
L
5
4
6
2
L
Baron Samedi
Ye11owGod Lives
Baron Samedi
4
2
9
4.25
L
Rama
eric91
Rama
2
6
4
0.67
L
Kumbhakarna
xShizZLeRz
Kumbhakarna
2
4
10
1.75
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,664
Damage
52,731
62,538
Taken
46,855
59,339
Mitigated
34,869
22,206
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Angy-42-
Fenrir
653
45
0
100
3,599
2,432
0
1,767
1,792
0
2,440
W
Kukulkan
Elentàri
Kukulkan
9,085
416
1,568
2,668
8,491
4,249
94
2,288
6,089
38,564
0
W
8,029
453
1,998
975
4,169
2,241
1,801
1,500
2,617
16,293
0
W
Neith
HoneyLynx
Neith
12,858
2,536
462
2,183
12,661
6,807
3,440
5,009
7,510
0
24,087
W
Cabrakan
Tireson
Cabrakan
7,926
534
1,044
2,659
14,332
17,766
1,100
6,518
7,512
11,123
0
L
7,056
923
1,254
3,090
14,241
15,765
703
5,446
8,693
122
13,773
L
Baron Samedi
Ye11owGod Lives
Baron Samedi
12,631
972
3,867
5,711
13,075
8,126
392
4,760
8,217
38,281
0
L
Rama
eric91
Rama
8,448
6,747
707
996
11,737
5,493
660
3,862
7,723
0
19,617
L
Kumbhakarna
xShizZLeRz
Kumbhakarna
6,876
372
749
5,732
19,886
27,523
331
8,517
11,073
19,501
0
W
14,833
7,334
169
911
7,202
3,806
1,600
4,275
2,828
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
52,579
113
Minions Killed
141
0
Camps Cleared
0
964,082
Distance Traveled
1,119,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,788
556
4
0
0
141,878
0
W
Kukulkan
11,129
795
74
5
0
274,683
0
W
Eset
10,698
764
19
1
0
165,816
0
W
Neith
9,649
689
17
1
0
242,861
0
W
Cabrakan
10,129
724
14
1
0
195,603
0
L
Ravana
9,595
685
20
1
0
219,132
0
L
Baron Samedi
9,601
686
47
3
0
217,212
0
L
Rama
9,594
685
34
2
0
182,243
0
L
Kumbhakarna
9,767
698
8
1
0
203,617
0
W
Anhur
10,974
784
17
1
0
240,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role