Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AsgardsBest
Sol
Level 122
God Stats
2W - 1L
1,496 SR
Queue Stats
93W - 111L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
JasonBlood1981
Ratatoskr
Level 141
God Stats
10W - 7L
1,514 SR
Queue Stats
625W - 629L
1,473 Elo+
Solo
Khepri
Khepri
MementoMorty227
Khepri
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,433 Elo+
Solo
Skadi
Skadi
soulja6ussy
Skadi
Level 83
God Stats
8W - 1L
1,742 SR
Queue Stats
231W - 235L
1,418 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,442 Elo+

VS

Team Averages
Level 73
1,500 SR
1,443 Elo+
Fenrir
Fenrir
BlazedMane
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 125L
1,385 Elo+
Party 1
Bellona
Bellona
LadyAeval
Bellona
Level 137
God Stats
11W - 8L
1,567 SR
Queue Stats
811W - 839L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bassmaster144
Ah Muzen Cab
Level 100
God Stats
5W - 4L
1,591 SR
Queue Stats
321W - 301L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
cpt Morgan2o2
Zhong Kui
Level 44
God Stats
0W - 1L
1,342 SR
Queue Stats
2W - 5L
1,510 Elo+
Party 1
Ravana
Ravana
lindstank9
Ravana
Level 53
God Stats
0W - 4L
1,500 SR
Queue Stats
282W - 306L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
4 / 1 / 19
12,144
810
13,104
8,826
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 2 / 17
11,273
752
21,783
13,022
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
JasonBlood1981
Ratatoskr
18
8 / 4 / 13
11,617
774
13,090
12,484
8,467
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
1 / 3 / 23
11,241
749
6,052
15,178
20,360
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
14 / 4 / 8
12,090
806
19,729
11,619
6,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlazedMane
Fenrir
13
4 / 8 / 3
8,721
581
9,050
16,252
14,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LadyAeval
Bellona
16
2 / 6 / 6
9,035
602
8,082
18,441
22,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
bassmaster144
Ah Muzen Cab
16
1 / 6 / 7
9,587
639
13,330
15,563
8,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
cpt Morgan2o2
Zhong Kui
18
4 / 6 / 6
10,983
732
11,475
17,673
21,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
lindstank9
Ravana
17
3 / 6 / 8
10,084
672
4,448
15,223
16,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
32
Kills
14
14
Deaths
32
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
19
13.5
W
5
2
17
6.75
L
Fenrir
BlazedMane
Fenrir
4
8
3
0.69
W
Ratatoskr
JasonBlood1981
Ratatoskr
8
4
13
3.63
L
Bellona
LadyAeval
Bellona
2
6
6
0.83
W
1
3
23
4.17
L
Ah Muzen Cab
bassmaster144
Ah Muzen Cab
1
6
7
0.75
L
Zhong Kui
cpt Morgan2o2
Zhong Kui
4
6
6
1.17
L
Ravana
lindstank9
Ravana
3
6
8
1.17
W
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,758
Damage
46,385
61,129
Taken
83,152
48,015
Mitigated
83,741
19,879
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,104
469
1,912
2,121
8,826
5,045
730
2,108
6,718
35,632
0
W
21,783
6,888
471
4,513
13,022
7,150
2,055
2,126
10,896
43,850
0
L
Fenrir
BlazedMane
Fenrir
9,050
2,031
811
411
16,252
14,970
0
9,460
6,634
0
13,642
W
Ratatoskr
JasonBlood1981
Ratatoskr
13,090
3,593
757
3,129
12,484
8,467
1,878
3,354
9,130
0
25,123
L
Bellona
LadyAeval
Bellona
8,082
1,622
844
4,145
18,441
22,264
87
8,382
9,683
1,240
12,302
W
6,052
257
1,105
3,164
15,178
20,360
616
2,870
12,308
14,570
0
L
Ah Muzen Cab
bassmaster144
Ah Muzen Cab
13,330
5,376
771
2,702
15,563
8,168
0
6,574
8,942
0
38,528
L
Zhong Kui
cpt Morgan2o2
Zhong Kui
11,475
878
0
4,945
17,673
21,894
0
8,273
9,003
25,803
0
L
Ravana
lindstank9
Ravana
4,448
794
284
1,789
15,223
16,445
0
8,250
6,795
0
11,782
W
19,729
11,954
652
2,055
11,619
6,993
2,477
1,668
9,951
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
48,410
198
Minions Killed
115
0
Camps Cleared
0
1,395,044
Distance Traveled
1,187,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,144
810
66
4
0
291,395
0
W
Sol
11,273
752
41
3
0
276,475
0
L
Fenrir
8,721
581
8
1
0
230,229
0
W
Ratatoskr
11,617
774
33
2
0
299,939
0
L
Bellona
9,035
602
8
1
0
247,521
0
W
Khepri
11,241
749
21
1
0
286,421
0
L
Ah Muzen Cab
9,587
639
52
3
0
219,629
0
L
Zhong Kui
10,983
732
29
2
0
243,011
0
L
Ravana
10,084
672
18
1
0
247,361
0
W
Skadi
12,090
806
37
2
0
240,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role