Player Matchup

Ix Chel
Ix Chel
N0kouT
Ix Chel
Level 187
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 63L
1,627 Elo+
Party 1
Merlin
Merlin
PotatoDump
Merlin
Level 45
God Stats
3W - 4L
1,516 SR
Queue Stats
372W - 352L
1,583 Elo+
Solo
Rama
Rama
Quillz21
Rama
Level 61
God Stats
0W - 2L
1,518 SR
Queue Stats
32W - 29L
1,594 Elo+
Party 1
Da Ji
Da Ji
ST4RG4ZE
Da Ji
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,533 Elo+
Solo
Sylvanus
Sylvanus
wwyynnter
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,688 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,605 Elo+

VS

Team Averages
Level 146
1,603 SR
1,535 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LeeConnelly
The Morrigan
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 231L
1,489 Elo+
Solo
Jing Wei
Jing Wei
MrSCR98
Jing Wei
Level 129
God Stats
18W - 5L
1,825 SR
Queue Stats
326W - 310L
1,588 Elo+
Solo
Ao Kuang
Ao Kuang
NOTaSMITEpro
Ao Kuang
Level 117
God Stats
6W - 6L
1,454 SR
Queue Stats
226W - 199L
1,522 Elo+
Solo
Ix Chel
Ix Chel
ΩWarrior
Ix Chel
Level 145
God Stats
2W - 1L
1,735 SR
Queue Stats
164W - 162L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
N0kouT
Ix Chel
13
1 / 2 / 2
8,470
471
5,740
13,604
11,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Merlin
PotatoDump
Merlin
16
1 / 2 / 1
9,425
524
4,064
6,943
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
14
2 / 4 / 1
8,893
494
7,929
13,524
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
ST4RG4ZE
Da Ji
11
1 / 5 / 2
7,992
444
3,839
10,384
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
wwyynnter
Sylvanus
14
0 / 5 / 0
8,666
481
4,969
17,204
16,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 0 / 3
10,838
602
11,777
11,808
7,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
LeeConnelly
The Morrigan
17
5 / 1 / 5
11,256
625
7,314
8,166
3,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
MrSCR98
Jing Wei
16
1 / 4 / 1
9,738
541
8,207
14,415
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
NOTaSMITEpro
Ao Kuang
19
8 / 0 / 5
12,054
670
10,961
11,695
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
ΩWarrior
Ix Chel
13
0 / 0 / 4
8,958
498
5,164
9,868
8,250
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
3
5.5
W
The Morrigan
LeeConnelly
The Morrigan
5
1
5
7.5
W
Jing Wei
MrSCR98
Jing Wei
1
4
1
0.38
L
Ix Chel
N0kouT
Ix Chel
1
2
2
1
W
Ao Kuang
NOTaSMITEpro
Ao Kuang
8
0
5
10.5
L
Merlin
PotatoDump
Merlin
1
2
1
0.75
L
Rama
2
4
1
0.63
L
Da Ji
ST4RG4ZE
Da Ji
1
5
2
0.4
L
Sylvanus
wwyynnter
Sylvanus
0
5
0
0
W
Ix Chel
ΩWarrior
Ix Chel
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
43,423
61,659
Taken
55,952
39,340
Mitigated
30,488
11,372
Healing
27,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,777
3,701
0
9,310
11,808
7,676
900
3,383
8,425
0
100,950
W
The Morrigan
LeeConnelly
The Morrigan
7,314
1,164
306
1,252
8,166
3,806
1,604
3,086
5,058
91,697
4,213
W
Jing Wei
MrSCR98
Jing Wei
8,207
7,321
0
4,547
14,415
5,336
1,864
3,066
11,349
0
86,619
L
Ix Chel
N0kouT
Ix Chel
5,740
617
2,291
3,405
13,604
11,041
0
6,337
7,267
36,713
0
W
Ao Kuang
NOTaSMITEpro
Ao Kuang
10,961
1,611
0
7,068
11,695
5,420
518
1,995
9,700
109,461
0
L
Merlin
PotatoDump
Merlin
4,064
120
0
1,050
6,943
3,048
0
3,012
3,931
85,762
0
L
Rama
7,929
5,762
0
750
13,524
5,228
601
3,048
10,476
0
77,344
L
Da Ji
ST4RG4ZE
Da Ji
3,839
1,159
0
680
10,384
3,870
0
3,065
7,319
0
47,163
L
Sylvanus
wwyynnter
Sylvanus
4,969
2,037
0
3,196
17,204
16,153
44
5,123
12,081
50,269
14,768
W
Ix Chel
ΩWarrior
Ix Chel
5,164
1,191
1,429
3,764
9,868
8,250
1,734
2,764
7,104
33,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
52,844
557
Minions Killed
659
0
Camps Cleared
0
1,565,598
Distance Traveled
1,872,780
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,838
602
152
8
0
345,415
0
W
The Morrigan
11,256
625
173
10
0
372,100
3
W
Jing Wei
9,738
541
145
8
0
365,101
0
L
Ix Chel
8,470
471
46
3
0
346,668
0
W
Ao Kuang
12,054
670
149
8
0
435,223
0
L
Merlin
9,425
524
173
10
0
372,852
5
L
Rama
8,893
494
155
9
0
307,511
0
L
Da Ji
7,992
444
77
4
0
255,518
5
L
Sylvanus
8,666
481
106
6
0
283,049
0
W
Ix Chel
8,958
498
40
2
0
354,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role