Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
Dose01
Aphrodite
Level 168
God Stats
12W - 7L
1,734 SR
Queue Stats
151W - 137L
1,569 Elo+
Party 4
Ix Chel
Ix Chel
Obiex
Ix Chel
Level 205
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 36L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
SgtScully
Ne Zha
Level 204
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 241L
1,399 Elo+
Solo
Mercury
Mercury
ToxicMαsculinity
Mercury
Level 83
God Stats
5W - 3L
1,766 SR
Queue Stats
158W - 128L
1,611 Elo+
Party 3
Team Averages
Level 158
1,600 SR
1,524 Elo+

VS

Team Averages
Level 79
1,671 SR
1,571 Elo+
Aphrodite
Aphrodite
QMnoob
Aphrodite
Level 27
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 4L
1,722 Elo+
Party 1
Set
Set
Tofon
Set
Level 40
God Stats
7W - 7L
1,418 SR
Queue Stats
284W - 315L
1,529 Elo+
Party 2
Bellona
Bellona
Xartam
Bellona
Level 128
God Stats
4W - 3L
1,747 SR
Queue Stats
607W - 594L
1,568 Elo+
Party 2
Rama
Rama
lulu3525
Rama
Level 123
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
trolletroro
Ix Chel
Level 79
God Stats
1W - 1L
1,704 SR
Queue Stats
233W - 222L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 0 / 0
6,366
579
5,184
5,595
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Dose01
Aphrodite
11
1 / 3 / 2
5,945
540
3,138
8,841
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Obiex
Ix Chel
10
0 / 1 / 3
5,557
505
3,051
7,893
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
SgtScully
Ne Zha
11
2 / 2 / 3
6,182
562
5,586
9,957
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 0
6,027
548
2,373
8,497
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
QMnoob
Aphrodite
9
1 / 2 / 1
5,906
537
2,838
6,909
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
Tofon
Set
5
0 / 0 / 3
4,657
423
646
2,830
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Xartam
Bellona
13
4 / 0 / 0
7,515
683
4,159
8,478
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
1 / 2 / 0
5,577
507
2,737
7,684
2,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
trolletroro
Ix Chel
10
4 / 3 / 2
6,593
599
10,748
7,312
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
10
10
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
W
Aphrodite
Dose01
Aphrodite
1
3
2
0.67
W
Ix Chel
Obiex
Ix Chel
0
1
3
1.5
L
Aphrodite
QMnoob
Aphrodite
1
2
1
0.75
W
Ne Zha
SgtScully
Ne Zha
2
2
3
1.75
L
Set
Tofon
Set
0
0
3
1.5
W
1
4
0
0.25
L
Bellona
Xartam
Bellona
4
0
0
4
L
Rama
1
2
0
0.5
L
Ix Chel
trolletroro
Ix Chel
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
21,128
40,783
Taken
33,213
17,406
Mitigated
16,924
16,662
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,184
2,474
290
3,095
5,595
2,328
0
740
4,855
0
43,774
W
Aphrodite
Dose01
Aphrodite
3,138
361
1,415
4,849
8,841
3,573
0
5,572
3,269
47,625
0
W
Ix Chel
Obiex
Ix Chel
3,051
800
480
2,452
7,893
4,851
0
3,916
3,977
26,801
0
L
Aphrodite
QMnoob
Aphrodite
2,838
834
1,858
3,292
6,909
4,441
0
2,112
4,782
22,055
0
W
Ne Zha
SgtScully
Ne Zha
5,586
1,808
0
1,396
9,957
3,691
0
3,358
6,599
0
54,403
L
Set
Tofon
Set
646
339
0
500
2,830
822
0
0
2,830
0
13,316
W
2,373
1,120
0
2,685
8,497
2,963
0
0
8,497
0
40,219
L
Bellona
Xartam
Bellona
4,159
1,319
0
4,430
8,478
5,768
0
218
8,260
0
63,727
L
Rama
2,737
2,321
0
2,690
7,684
2,831
0
507
7,177
0
36,817
L
Ix Chel
trolletroro
Ix Chel
10,748
1,495
585
1,225
7,312
3,062
0
3,324
3,975
46,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
30,248
370
Minions Killed
342
0
Camps Cleared
0
1,126,395
Distance Traveled
983,382
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,366
579
84
8
0
204,461
1
W
Aphrodite
5,945
540
85
8
0
211,155
0
W
Ix Chel
5,557
505
48
4
0
200,317
1
L
Aphrodite
5,906
537
27
2
0
216,607
0
W
Ne Zha
6,182
562
73
7
0
257,358
0
L
Set
4,657
423
28
3
0
111,486
0
W
Mercury
6,027
548
80
7
0
253,104
3
L
Bellona
7,515
683
104
9
0
260,125
0
L
Rama
5,577
507
90
8
0
198,455
2
L
Ix Chel
6,593
599
93
8
0
196,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role