Player Matchup

Surtr
Surtr
Bronze III
SylvestarO
Surtr
Bronze III
Level 126
God Stats
1W - 0L
1,769 SR
Queue Stats
101W - 103L
1,432 MMR
Solo
Nike
Nike
Gold IV
salamon52
Nike
Gold IV
Level 137
God Stats
36W - 27L
1,285 SR
Queue Stats
371W - 420L
1,358 MMR
Solo
Merlin
Merlin
Gold II
uzzam
Merlin
Gold II
Level 138
God Stats
22W - 22L
1,527 SR
Queue Stats
143W - 162L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,527 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,420 SR
1,405 MMR
Medusa
Medusa
Silver III
Diego_Donate13
Medusa
Silver III
Level 85
God Stats
26W - 44L
1,376 SR
Queue Stats
71W - 115L
1,139 MMR
Solo
Discordia
Discordia
Silver I
Lxnaa62
Discordia
Silver I
Level 148
God Stats
13W - 12L
1,500 SR
Queue Stats
71W - 81L
1,499 MMR
Solo
Mulan
Mulan
Gold II
jejejebo
Mulan
Gold II
Level 127
God Stats
2W - 5L
1,383 SR
Queue Stats
30W - 31L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 3 / 6
9,200
657
7,179
15,448
17,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
14
2 / 5 / 6
9,379
670
13,582
15,631
17,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Merlin
uzzam
Merlin
18
8 / 0 / 0
11,578
827
18,672
9,770
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesAphroditeAresVamanaThoth

VS

Bans
Ao KuangAh Muzen CabNe ZhaHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,266
662
4,765
14,430
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Lxnaa62
Discordia
15
3 / 4 / 4
9,784
699
13,149
12,500
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
jejejebo
Mulan
15
3 / 2 / 4
10,211
729
8,563
16,568
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
10
Kills
8
8
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Discordia
Lxnaa62
Discordia
3
4
4
1.25
W
Surtr
0
3
6
1
L
Mulan
jejejebo
Mulan
3
2
4
2.5
W
Nike
2
5
6
1
W
Merlin
uzzam
Merlin
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,433
Damage
26,477
40,849
Taken
43,498
41,312
Mitigated
32,018
8,093
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,765
2,352
154
2,452
14,430
5,481
0
6,046
7,908
0
46,080
L
Discordia
Lxnaa62
Discordia
13,149
476
0
1,224
12,500
5,139
0
5,364
6,873
41,446
0
W
Surtr
7,179
1,072
0
1,038
15,448
17,769
127
4,889
10,559
494
22,467
L
Mulan
jejejebo
Mulan
8,563
1,585
0
4,217
16,568
21,398
0
7,838
8,143
0
25,288
W
Nike
13,582
477
216
3,535
15,631
17,964
26
4,633
10,998
394
27,897
W
Merlin
uzzam
Merlin
18,672
1,237
432
2,872
9,770
5,579
1,991
3,652
6,118
64,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
29,261
174
Minions Killed
188
0
Camps Cleared
0
766,444
Distance Traveled
758,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,266
662
81
6
0
253,512
0
L
Discordia
9,784
699
75
5
0
257,328
0
W
Surtr
9,200
657
41
3
0
267,872
0
L
Mulan
10,211
729
32
2
0
247,958
0
W
Nike
9,379
670
16
1
0
252,863
0
W
Merlin
11,578
827
117
8
0
245,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role