Player Matchup

Bellona
Bellona
DcT_KaPiNoU
Bellona
Level 102
God Stats
4W - 1L
1,434 SR
Queue Stats
281W - 262L
1,483 Elo+
Solo
Arachne
Arachne
Fenrir_2_
Arachne
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,242 Elo+
Solo
Danzaburou
Danzaburou
Kitsune Nix
Danzaburou
Level 111
God Stats
15W - 15L
1,493 SR
Queue Stats
38W - 53L
1,420 Elo+
Solo
Ymir
Ymir
Mash_UR_Potatoes
Ymir
Level 58
God Stats
12W - 12L
1,454 SR
Queue Stats
88W - 83L
1,403 Elo+
Solo
Ra
Ra
sirme4
Ra
Level 184
God Stats
57W - 50L
1,611 SR
Queue Stats
502W - 494L
1,489 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,407 Elo+

VS

Team Averages
Level 69
1,524 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
Emmee1801
Cu Chulainn
Level 28
God Stats
2W - 6L
1,283 SR
Queue Stats
20W - 36L
1,251 Elo+
Party 1
Neith
Neith
EthanLAD13
Neith
Level 102
God Stats
3W - 5L
1,463 SR
Queue Stats
335W - 298L
1,497 Elo+
Solo
Maui
Maui
Fenix0176
Maui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,252 Elo+
Party 1
Amaterasu
Amaterasu
Gorik396
Amaterasu
Level 45
God Stats
4W - 1L
1,720 SR
Queue Stats
49W - 68L
1,307 Elo+
Party 1
Ix Chel
Ix Chel
xXMrJackson23Xx
Ix Chel
Level 141
God Stats
1W - 1L
1,653 SR
Queue Stats
117W - 109L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DcT_KaPiNoU
Bellona
13
0 / 2 / 2
7,825
559
5,187
11,805
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Fenrir_2_
Arachne
14
3 / 0 / 1
8,233
588
5,066
10,227
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Kitsune Nix
Danzaburou
13
3 / 0 / 2
8,305
593
9,544
6,664
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 4
7,004
500
4,122
10,332
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
16
4 / 0 / 0
9,213
658
7,557
5,976
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Emmee1801
Cu Chulainn
13
1 / 2 / 1
6,909
494
7,252
11,023
11,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
11
0 / 2 / 0
6,450
461
6,754
8,409
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
10
0 / 4 / 0
6,107
436
1,601
10,739
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Gorik396
Amaterasu
12
1 / 2 / 0
6,739
481
2,795
10,462
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
7,617
544
4,270
8,637
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
DcT_KaPiNoU
Bellona
0
2
2
0.5
L
Cu Chulainn
Emmee1801
Cu Chulainn
1
2
1
0.75
L
Neith
0
2
0
0
L
Maui
0
4
0
0
W
Arachne
Fenrir_2_
Arachne
3
0
1
3.5
L
Amaterasu
Gorik396
Amaterasu
1
2
0
0.5
W
Danzaburou
Kitsune Nix
Danzaburou
3
0
2
4
W
1
0
4
3
W
Ra
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
22,672
45,004
Taken
49,270
27,133
Mitigated
32,314
15,617
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DcT_KaPiNoU
Bellona
5,187
1,375
0
2,533
11,805
8,617
359
0
11,805
0
54,116
L
Cu Chulainn
Emmee1801
Cu Chulainn
7,252
820
0
0
11,023
11,491
0
1,406
9,521
0
51,870
L
Neith
6,754
2,078
0
2,409
8,409
3,277
0
1,309
7,100
0
59,337
L
Maui
1,601
406
0
1,458
10,739
9,277
0
2,338
8,401
11,992
0
W
Arachne
Fenrir_2_
Arachne
5,066
3,920
0
1,656
10,227
4,112
186
1,052
9,175
0
73,977
L
Amaterasu
Gorik396
Amaterasu
2,795
1,428
0
574
10,462
4,956
0
1,731
8,643
0
50,843
W
Danzaburou
Kitsune Nix
Danzaburou
9,544
4,416
0
4,001
6,664
2,631
252
445
6,219
0
67,371
W
4,122
898
169
2,420
10,332
9,029
418
1,818
8,514
20,538
0
W
Ra
7,557
651
1,206
3,632
5,976
2,744
0
2,556
3,420
83,715
0
L
4,270
522
50
3,844
8,637
3,313
0
4,570
3,926
72,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
33,822
503
Minions Killed
401
0
Camps Cleared
0
1,510,629
Distance Traveled
1,329,172
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,825
559
94
7
0
293,202
0
L
Cu Chulainn
6,909
494
65
5
0
228,629
1
L
Neith
6,450
461
105
8
0
263,069
0
L
Maui
6,107
436
17
1
0
250,538
3
W
Arachne
8,233
588
116
8
0
357,669
2
L
Amaterasu
6,739
481
85
6
0
304,268
2
W
Danzaburou
8,305
593
126
9
0
261,110
0
W
Ymir
7,004
500
35
3
0
283,064
4
W
Ra
9,213
658
132
9
0
315,584
6
L
Ix Chel
7,617
544
129
9
0
282,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role