Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Tevezf20
Ah Puch
Level 157
God Stats
3W - 0L
1,760 SR
Queue Stats
868W - 882L
1,480 Elo+
Solo
Artemis
Artemis
Xenia_Chaos
Artemis
Level 147
God Stats
4W - 3L
1,507 SR
Queue Stats
145W - 153L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
elmaslis
Sun Wukong
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,424 Elo+
Solo
Sylvanus
Sylvanus
ziodraghetto
Sylvanus
Level 147
God Stats
6W - 5L
1,477 SR
Queue Stats
306W - 315L
1,487 Elo+
Party 1
Team Averages
Level 139
1,549 SR
1,472 Elo+

VS

Team Averages
Level 122
1,453 SR
1,509 Elo+
Rama
Rama
Pescaitoraul_
Rama
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 16L
1,560 Elo+
Party 2
Thanatos
Thanatos
SiniSta_JoKeR
Thanatos
Level 135
God Stats
3W - 6L
1,322 SR
Queue Stats
147W - 143L
1,461 Elo+
Solo
Agni
Agni
al_os-67
Agni
Level 97
God Stats
8W - 8L
1,475 SR
Queue Stats
46W - 56L
1,495 Elo+
Party 2
Tyr
Tyr
islandboy400
Tyr
Level 155
God Stats
4W - 8L
1,410 SR
Queue Stats
327W - 329L
1,554 Elo+
Solo
Awilix
Awilix
pKz I SnIpEz
Awilix
Level 139
God Stats
25W - 21L
1,560 SR
Queue Stats
417W - 420L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 1 / 6
10,052
529
10,787
16,205
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Tevezf20
Ah Puch
17
5 / 1 / 3
10,448
550
14,143
13,583
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Xenia_Chaos
Artemis
17
7 / 3 / 2
10,931
575
12,163
13,973
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
elmaslis
Sun Wukong
15
1 / 2 / 1
9,435
497
10,057
18,010
19,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ziodraghetto
Sylvanus
14
4 / 1 / 10
9,965
524
8,691
12,236
9,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,830
517
7,419
15,463
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
SiniSta_JoKeR
Thanatos
13
0 / 7 / 2
8,107
427
9,185
20,226
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
15
0 / 3 / 0
8,973
472
6,063
9,785
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 0
9,571
504
11,361
18,011
20,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
16
3 / 5 / 0
9,312
490
8,226
15,134
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
8
8
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
6
9
L
3
6
1
0.58
L
Thanatos
SiniSta_JoKeR
Thanatos
0
7
2
0.14
W
Ah Puch
Tevezf20
Ah Puch
5
1
3
6.5
W
Artemis
Xenia_Chaos
Artemis
7
3
2
2.67
L
Agni
0
3
0
0
W
Sun Wukong
elmaslis
Sun Wukong
1
2
1
0.75
L
2
2
0
1
L
Awilix
3
5
0
0.6
W
Sylvanus
ziodraghetto
Sylvanus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,841
Damage
42,254
74,007
Taken
78,619
47,808
Mitigated
43,509
32,940
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,787
3,764
0
11,998
16,205
6,488
211
463
15,742
0
82,669
L
7,419
6,722
0
3,223
15,463
6,107
199
2,034
13,429
0
75,018
L
Thanatos
SiniSta_JoKeR
Thanatos
9,185
2,650
0
7,620
20,226
7,001
0
6,909
13,317
0
57,855
W
Ah Puch
Tevezf20
Ah Puch
14,143
842
0
7,104
13,583
5,633
483
4,341
9,205
86,436
0
W
Artemis
Xenia_Chaos
Artemis
12,163
2,716
0
2,350
13,973
6,981
0
0
13,973
0
86,802
L
Agni
6,063
235
0
500
9,785
3,815
0
7,912
1,873
69,973
0
W
Sun Wukong
elmaslis
Sun Wukong
10,057
2,718
0
3,110
18,010
19,123
1,253
0
18,010
0
79,160
L
11,361
2,047
0
5,785
18,011
20,944
0
2,487
15,524
0
76,508
L
Awilix
8,226
3,025
0
1,368
15,134
5,642
0
3,492
11,642
0
83,971
W
Sylvanus
ziodraghetto
Sylvanus
8,691
2,241
4,986
3,392
12,236
9,583
586
1,208
11,014
25,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
45,793
509
Minions Killed
579
0
Camps Cleared
0
1,819,306
Distance Traveled
1,784,542
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,052
529
104
5
0
436,975
0
L
Rama
9,830
517
123
6
0
323,761
0
L
Thanatos
8,107
427
85
4
0
370,937
0
W
Ah Puch
10,448
550
130
7
0
375,090
0
W
Artemis
10,931
575
135
7
0
337,444
0
L
Agni
8,973
472
153
8
0
344,691
0
W
Sun Wukong
9,435
497
118
6
0
317,433
1
L
Tyr
9,571
504
116
6
0
339,961
2
L
Awilix
9,312
490
102
5
0
405,192
1
W
Sylvanus
9,965
524
22
1
0
352,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role