Player Matchup

Cerberus
Cerberus
Bronze IV
DEUS1903
Cerberus
Bronze IV
Level 156
God Stats
4W - 4L
1,671 SR
Queue Stats
15W - 27L
1,411 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Flanqer
Ah Muzen Cab
Gold III
Level 167
God Stats
19W - 16L
1,589 SR
Queue Stats
533W - 651L
1,538 MMR
Solo
Anubis
Anubis
Silver I
PENTAKILL1999
Anubis
Silver I
Level 262
God Stats
4W - 2L
1,620 SR
Queue Stats
38W - 33L
1,583 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 195
1,627 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,459 SR
1,455 MMR
Baron Samedi
Baron Samedi
Silver IV
MagnificentFagan
Baron Samedi
Silver IV
Level 157
God Stats
5W - 6L
1,344 SR
Queue Stats
46W - 67L
1,023 MMR
Solo
Sol
Sol
Gold III
VenomsCrusher
Sol
Gold III
Level 162
God Stats
1W - 2L
1,553 SR
Queue Stats
132W - 157L
1,667 MMR
Solo
Mulan
Mulan
Gold II
jejejebo
Mulan
Gold II
Level 127
God Stats
2W - 5L
1,479 SR
Queue Stats
30W - 31L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEUS1903
Cerberus
13
5 / 0 / 7
8,895
890
6,572
11,538
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Flanqer
Ah Muzen Cab
12
1 / 2 / 10
7,621
762
11,784
9,770
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 6
8,708
871
9,438
5,736
3,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SobekAphroditeHadesAchillesAh Puch

VS

Bans
Ao KuangKhepriAthenaGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MagnificentFagan
Baron Samedi
11
2 / 5 / 1
6,980
698
4,461
9,751
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 0
6,977
698
6,989
11,525
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
jejejebo
Mulan
10
0 / 5 / 3
6,817
682
5,735
14,583
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DEUS1903
Cerberus
5
0
7
8.5
W
Ah Muzen Cab
Flanqer
Ah Muzen Cab
1
2
10
3
L
Baron Samedi
MagnificentFagan
Baron Samedi
2
5
1
0.5
W
7
1
6
10
L
1
3
0
0.33
L
Mulan
jejejebo
Mulan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
17,185
27,044
Taken
35,859
19,476
Mitigated
19,460
7,875
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DEUS1903
Cerberus
6,572
461
0
4,818
11,538
11,662
43
4,039
7,499
22,593
0
W
Ah Muzen Cab
Flanqer
Ah Muzen Cab
11,784
5,420
0
1,197
9,770
4,158
1,691
4,709
5,061
0
40,003
L
Baron Samedi
MagnificentFagan
Baron Samedi
4,461
257
566
1,490
9,751
4,279
0
4,504
5,247
12,818
0
W
9,438
0
0
1,860
5,736
3,656
1,203
2,736
3,000
39,968
0
L
6,989
2,853
0
2,611
11,525
3,290
0
6,135
5,390
36,361
0
L
Mulan
jejejebo
Mulan
5,735
677
0
1,754
14,583
11,891
0
5,393
9,190
0
12,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
20,774
153
Minions Killed
96
0
Camps Cleared
0
566,113
Distance Traveled
494,602
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,895
890
57
6
0
204,418
0
W
Ah Muzen Cab
7,621
762
46
5
0
171,505
0
L
Baron Samedi
6,980
698
22
2
0
140,177
0
W
Anubis
8,708
871
50
5
0
190,190
3
L
Sol
6,977
698
54
5
0
183,606
0
L
Mulan
6,817
682
20
2
0
170,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role