Player Matchup

Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CzepiiTTv
Baron Samedi
Level 41
God Stats
1W - 4L
1,254 SR
Queue Stats
6W - 11L
1,261 Elo+
Solo
Rama
Rama
GameLow
Rama
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 26L
1,044 Elo+
Solo
Team Averages
Level 72
1,418 SR
1,268 Elo+

VS

Team Averages
Level 65
1,500 SR
1,485 Elo+
Shiva
Shiva
CarlosRa020
Shiva
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 153L
1,483 Elo+
Party 1
Chronos
Chronos
PravrGame
Chronos
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 37L
1,488 Elo+
Solo
Khepri
Khepri
gogonec
Khepri
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 141L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 3 / 2
9,332
622
7,443
13,558
13,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CzepiiTTv
Baron Samedi
15
2 / 7 / 1
10,580
705
12,920
14,928
6,546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
GameLow
Rama
13
0 / 4 / 1
8,924
595
10,429
12,834
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
10,957
730
14,482
12,054
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PravrGame
Chronos
17
8 / 3 / 4
11,668
778
13,886
13,539
8,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
gogonec
Khepri
15
2 / 0 / 11
11,287
752
6,279
15,749
23,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
W
4
1
9
8.5
L
Baron Samedi
CzepiiTTv
Baron Samedi
2
7
1
0.36
L
Rama
GameLow
Rama
0
4
1
0.13
W
Chronos
PravrGame
Chronos
8
3
4
3.33
W
Khepri
gogonec
Khepri
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
34,647
41,320
Taken
41,342
25,660
Mitigated
46,698
10,183
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,443
1,846
0
2,198
13,558
13,663
0
5,582
7,211
0
24,547
W
14,482
2,914
515
2,023
12,054
15,031
26
2,760
9,111
0
43,460
L
Baron Samedi
CzepiiTTv
Baron Samedi
12,920
932
1,659
3,962
14,928
6,546
104
8,282
6,259
40,400
0
L
Rama
GameLow
Rama
10,429
8,684
0
2,364
12,834
5,451
0
6,423
5,943
0
43,044
W
Chronos
PravrGame
Chronos
13,886
4,031
0
1,094
13,539
8,404
2,533
4,429
8,783
47,732
0
W
Khepri
gogonec
Khepri
6,279
971
2,738
2,697
15,749
23,263
357
5,763
9,836
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
33,912
145
Minions Killed
130
0
Camps Cleared
0
749,122
Distance Traveled
845,967
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,332
622
30
2
0
297,977
3
W
Shiva
10,957
730
58
4
0
296,334
0
L
Baron Samedi
10,580
705
51
3
0
214,779
0
L
Rama
8,924
595
64
4
0
236,366
0
W
Chronos
11,668
778
53
4
0
245,573
1
W
Khepri
11,287
752
19
1
0
304,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role