Player Matchup

Ratatoskr
Ratatoskr
MOB PaRaDaktYL
Ratatoskr
Level 103
God Stats
5W - 6L
1,500 SR
Queue Stats
278W - 275L
1,437 Elo+
Solo
Cabrakan
Cabrakan
Pflaume2510
Cabrakan
Level 128
God Stats
4W - 1L
1,306 SR
Queue Stats
483W - 486L
1,431 Elo+
Solo
Sol
Sol
seanthomas140800
Sol
Level 41
God Stats
3W - 2L
1,294 SR
Queue Stats
137W - 175L
1,355 Elo+
Solo
Sobek
Sobek
todesstoss
Sobek
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 249L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
zlemion
Ao Kuang
Level 108
God Stats
3W - 4L
1,398 SR
Queue Stats
287W - 250L
1,466 Elo+
Solo
Team Averages
Level 90
1,400 SR
1,424 Elo+

VS

Team Averages
Level 91
1,450 SR
1,429 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KrasnikovIlia
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 227L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
Lady_Demon_Chibi
Jing Wei
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,357 Elo+
Solo
Cerberus
Cerberus
Megatomb1
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,362 Elo+
Solo
Amaterasu
Amaterasu
OverLorD_dc
Amaterasu
Level 128
God Stats
0W - 2L
1,252 SR
Queue Stats
208W - 207L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MOB PaRaDaktYL
Ratatoskr
17
6 / 2 / 18
10,229
852
13,145
13,626
13,539
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Pflaume2510
Cabrakan
15
3 / 4 / 15
9,400
783
6,613
14,557
23,633
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 3 / 16
11,331
944
25,281
11,987
5,965
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
15
3 / 3 / 17
9,625
802
6,521
19,506
29,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
zlemion
Ao Kuang
18
12 / 3 / 8
10,751
896
16,827
13,157
13,905
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 10 / 4
7,718
643
6,786
14,662
7,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 4 / 7
9,517
793
17,613
9,606
5,588
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 10
8,285
690
8,247
13,681
6,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Megatomb1
Cerberus
16
2 / 5 / 11
9,445
787
14,789
18,608
26,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
OverLorD_dc
Amaterasu
16
4 / 6 / 10
9,084
757
11,069
19,355
22,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
31
Kills
14
15
Deaths
31
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
10
4
0.4
L
5
4
7
2.13
L
1
6
10
1
W
Ratatoskr
MOB PaRaDaktYL
Ratatoskr
6
2
18
7.5
L
Cerberus
Megatomb1
Cerberus
2
5
11
1.5
L
Amaterasu
OverLorD_dc
Amaterasu
4
6
10
1.5
W
Cabrakan
Pflaume2510
Cabrakan
3
4
15
2.63
W
7
3
16
5
W
Sobek
3
3
17
3.83
W
Ao Kuang
zlemion
Ao Kuang
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,387
Damage
58,504
72,833
Taken
75,912
86,257
Mitigated
69,189
23,470
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,786
4,426
1,237
262
14,662
7,425
0
10,965
3,697
0
16,764
L
17,613
13,015
758
688
9,606
5,588
0
8,233
1,373
0
35,007
L
8,247
4,449
493
2,454
13,681
6,956
72
10,810
2,871
0
22,634
W
Ratatoskr
MOB PaRaDaktYL
Ratatoskr
13,145
2,167
3,978
4,059
13,626
13,539
338
3,120
10,410
0
23,915
L
Cerberus
Megatomb1
Cerberus
14,789
1,568
1,006
6,084
18,608
26,764
0
12,610
5,998
20,853
0
L
Amaterasu
OverLorD_dc
Amaterasu
11,069
3,878
556
4,988
19,355
22,456
0
12,624
6,731
0
14,166
W
Cabrakan
Pflaume2510
Cabrakan
6,613
731
712
516
14,557
23,633
0
3,406
10,936
13,381
0
W
25,281
10,583
982
3,568
11,987
5,965
2,591
1,573
10,290
51,217
0
W
Sobek
6,521
638
1,634
4,120
19,506
29,215
0
3,691
15,370
12,055
0
W
Ao Kuang
zlemion
Ao Kuang
16,827
6,019
1,381
2,520
13,157
13,905
639
2,999
9,973
23,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,336
Gold Earned
44,049
132
Minions Killed
116
0
Camps Cleared
0
1,146,496
Distance Traveled
1,023,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,718
643
19
2
0
176,744
0
L
Rama
9,517
793
39
3
0
180,949
0
L
Jing Wei
8,285
690
23
2
0
203,833
0
W
Ratatoskr
10,229
852
21
2
0
274,397
0
L
Cerberus
9,445
787
25
2
0
223,497
0
L
Amaterasu
9,084
757
10
1
0
238,258
0
W
Cabrakan
9,400
783
8
1
0
156,374
1
W
Sol
11,331
944
73
6
0
214,154
0
W
Sobek
9,625
802
14
1
0
273,885
0
W
Ao Kuang
10,751
896
16
1
0
227,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role