Player Matchup

Achilles
Achilles
Apathetc
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,138 Elo+
Party 2
Ix Chel
Ix Chel
MisΣry
Ix Chel
Level 143
God Stats
67W - 70L
1,321 SR
Queue Stats
337W - 326L
1,509 Elo+
Solo
Cthulhu
Cthulhu
RGBbearbaby
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,138 Elo+
Party 2
Artemis
Artemis
RoyalAdamson
Artemis
Level 107
God Stats
12W - 9L
1,564 SR
Queue Stats
323W - 283L
1,467 Elo+
Solo
Thanatos
Thanatos
jkrude114
Thanatos
Level 146
God Stats
3W - 9L
1,325 SR
Queue Stats
244W - 250L
1,497 Elo+
Solo
Team Averages
Level 97
1,442 SR
1,350 Elo+

VS

Team Averages
Level 128
1,557 SR
1,499 Elo+
Awilix
Awilix
 
Awilix
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JasperTheFolf
Atlas
Level 145
God Stats
16W - 9L
1,787 SR
Queue Stats
662W - 642L
1,639 Elo+
Party 1
Neith
Neith
Ru3yR0semary
Neith
Level 49
God Stats
3W - 2L
1,634 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 1
Ix Chel
Ix Chel
Sxinttt
Ix Chel
Level 114
God Stats
3W - 7L
1,363 SR
Queue Stats
135W - 131L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apathetc
Achilles
8
0 / 4 / 0
4,719
472
3,128
7,834
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
MisΣry
Ix Chel
8
1 / 5 / 0
4,828
483
4,967
7,919
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RGBbearbaby
Cthulhu
7
0 / 3 / 0
4,683
468
2,957
9,752
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
RoyalAdamson
Artemis
8
0 / 2 / 0
4,874
487
3,702
5,710
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
jkrude114
Thanatos
10
1 / 2 / 0
5,342
534
2,416
7,950
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 1 / 6
6,695
670
9,540
9,168
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
11
4 / 1 / 0
6,568
657
5,087
6,634
1,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 0 / 2
5,600
560
3,235
7,084
4,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 3
5,480
548
2,904
4,137
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Sxinttt
Ix Chel
11
5 / 0 / 2
6,754
675
5,177
4,711
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
6
8
W
Chang'e
 
Chang'e
4
1
0
4
L
Achilles
Apathetc
Achilles
0
4
0
0
W
1
0
2
2
L
Ix Chel
MisΣry
Ix Chel
1
5
0
0.2
L
Cthulhu
RGBbearbaby
Cthulhu
0
3
0
0
L
Artemis
RoyalAdamson
Artemis
0
2
0
0
W
1
0
3
2.5
W
Ix Chel
Sxinttt
Ix Chel
5
0
2
6
L
Thanatos
jkrude114
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
25,943
39,165
Taken
31,734
18,923
Mitigated
12,229
10,720
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,540
4,888
0
947
9,168
3,125
0
2,341
6,791
0
40,356
W
Chang'e
 
Chang'e
5,087
697
80
3,323
6,634
1,910
0
157
6,033
35,168
0
L
Achilles
Apathetc
Achilles
3,128
752
0
927
7,834
5,843
0
5,087
2,747
841
18,072
W
3,235
1,759
1,114
1,831
7,084
4,157
264
2,228
4,856
16,734
0
L
Ix Chel
MisΣry
Ix Chel
4,967
686
0
1,350
7,919
2,675
0
3,336
4,583
24,603
0
L
Cthulhu
RGBbearbaby
Cthulhu
2,957
831
598
1,961
9,752
5,812
0
2,778
6,974
18,665
0
L
Artemis
RoyalAdamson
Artemis
3,702
1,099
0
1,777
5,710
1,888
0
1,380
4,330
0
29,395
W
2,904
1,092
0
1,266
4,137
1,331
0
500
3,637
0
30,677
W
Ix Chel
Sxinttt
Ix Chel
5,177
596
423
1,041
4,711
1,706
300
2,855
1,856
46,636
0
L
Thanatos
jkrude114
Thanatos
2,416
146
0
4,107
7,950
2,705
0
918
7,032
0
35,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
31,097
216
Minions Killed
276
0
Camps Cleared
0
910,571
Distance Traveled
1,011,397
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,695
670
56
6
0
236,329
0
W
Chang'e
6,568
657
73
7
0
182,780
3
L
Achilles
4,719
472
27
3
0
185,223
3
W
Atlas
5,600
560
20
2
0
206,676
2
L
Ix Chel
4,828
483
35
4
0
165,871
2
L
Cthulhu
4,683
468
30
3
0
204,964
0
L
Artemis
4,874
487
59
6
0
172,357
0
W
Neith
5,480
548
50
5
0
178,700
1
W
Ix Chel
6,754
675
77
8
0
206,912
2
L
Thanatos
5,342
534
65
7
0
182,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role