Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cäspa
Bacchus
Level 83
God Stats
12W - 17L
1,376 SR
Queue Stats
256W - 233L
1,497 Elo+
Party 1
Ishtar
Ishtar
barh
Ishtar
Level 125
God Stats
17W - 12L
1,431 SR
Queue Stats
342W - 353L
1,451 Elo+
Solo
Arachne
Arachne
kasparrene
Arachne
Level 81
God Stats
21W - 16L
1,691 SR
Queue Stats
147W - 144L
1,450 Elo+
Party 1
Neith
Neith
nathombie
Neith
Level 79
God Stats
119W - 121L
1,552 SR
Queue Stats
179W - 179L
1,489 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,477 Elo+

VS

Team Averages
Level 91
1,475 SR
1,487 Elo+
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Don_Doflamingo-8
Ymir
Level 128
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 3L
1,706 Elo+
Solo
Hel
Hel
F--GODZILLA--F
Hel
Level 107
God Stats
4W - 4L
1,447 SR
Queue Stats
28W - 30L
1,473 Elo+
Solo
Artemis
Artemis
Juanmavv
Artemis
Level 62
God Stats
2W - 1L
1,188 SR
Queue Stats
5W - 8L
1,289 Elo+
Solo
Cabrakan
Cabrakan
ZaZoUg_44
Cabrakan
Level 54
God Stats
9W - 6L
1,546 SR
Queue Stats
176W - 170L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 0
4,978
453
3,258
6,306
3,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Cäspa
Bacchus
9
1 / 1 / 2
5,710
519
4,126
7,747
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
barh
Ishtar
10
1 / 0 / 1
5,331
485
5,708
4,246
1,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
kasparrene
Arachne
8
1 / 3 / 1
5,069
461
4,264
7,981
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
nathombie
Neith
12
0 / 0 / 0
6,500
591
1,327
2,161
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
4 / 0 / 1
7,764
706
5,495
7,837
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 2
6,595
600
2,380
5,301
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 1 / 0
5,271
479
3,471
5,019
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Juanmavv
Artemis
11
1 / 0 / 1
6,036
549
2,716
5,398
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ZaZoUg_44
Cabrakan
8
0 / 2 / 1
4,624
420
2,361
8,073
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Freya
 
Freya
4
0
1
4.5
L
Bacchus
Cäspa
Bacchus
1
1
2
2
W
2
0
2
3
W
1
1
0
1
W
Artemis
Juanmavv
Artemis
1
0
1
1.5
W
Cabrakan
ZaZoUg_44
Cabrakan
0
2
1
0.25
L
Ishtar
barh
Ishtar
1
0
1
1.5
L
Arachne
kasparrene
Arachne
1
3
1
0.5
L
Neith
nathombie
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
16,423
28,441
Taken
31,628
13,986
Mitigated
16,678
9,066
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,258
1,642
0
835
6,306
3,336
0
3,080
3,226
30,446
0
W
Freya
 
Freya
5,495
2,072
0
4,943
7,837
3,008
1,815
1,835
6,002
64,646
0
L
Bacchus
Cäspa
Bacchus
4,126
547
1,393
2,680
7,747
5,492
0
3,441
4,090
24,309
0
W
2,380
797
0
2,628
5,301
2,792
0
464
4,837
49,552
0
W
3,471
137
2,651
2,561
5,019
1,910
310
1,450
3,569
40,146
0
W
Artemis
Juanmavv
Artemis
2,716
682
0
1,579
5,398
1,935
0
1,064
4,334
0
42,888
W
Cabrakan
ZaZoUg_44
Cabrakan
2,361
431
84
842
8,073
7,033
0
2,571
5,502
10,124
0
L
Ishtar
barh
Ishtar
5,708
3,464
0
1,430
4,246
1,528
0
2,457
1,707
0
41,573
L
Arachne
kasparrene
Arachne
4,264
3,640
0
1,287
7,981
2,909
48
4,283
3,682
0
27,424
L
Neith
nathombie
Neith
1,327
62
0
1,441
2,161
721
0
132
2,029
0
56,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
30,290
295
Minions Killed
355
0
Camps Cleared
0
934,269
Distance Traveled
1,085,501
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,978
453
43
4
0
119,845
4
W
Freya
7,764
706
102
9
0
192,520
1
L
Bacchus
5,710
519
27
2
0
216,503
0
W
Ymir
6,595
600
86
8
0
241,274
2
W
Hel
5,271
479
68
6
0
239,494
0
W
Artemis
6,036
549
75
7
0
210,684
5
W
Cabrakan
4,624
420
24
2
0
201,529
5
L
Ishtar
5,331
485
74
7
0
181,532
2
L
Arachne
5,069
461
45
4
0
259,474
0
L
Neith
6,500
591
106
10
0
156,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role