Player Matchup

Scylla
Scylla
 
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dantemaynard
Apollo
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 177L
1,509 Elo+
Party 1
Medusa
Medusa
De_Scott29
Medusa
Level 128
God Stats
33W - 32L
1,706 SR
Queue Stats
1,130W - 1,191L
1,445 Elo+
Solo
Ix Chel
Ix Chel
FaZe DJ Wreck
Ix Chel
Level 48
God Stats
3W - 16L
1,480 SR
Queue Stats
39W - 57L
1,401 Elo+
Solo
Awilix
Awilix
IIIITripodIIII
Awilix
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
64W - 82L
1,377 Elo+
Solo
Team Averages
Level 106
1,580 SR
1,446 Elo+

VS

Team Averages
Level 85
1,498 SR
1,435 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Iceshard2372
Serqet
Level 76
God Stats
11W - 12L
1,533 SR
Queue Stats
518W - 567L
1,387 Elo+
Solo
Izanami
Izanami
NoLoveHitman512
Izanami
Level 5
God Stats
47W - 49L
1,180 SR
Queue Stats
208W - 236L
1,290 Elo+
Party 2
King Arthur
King Arthur
meliodaswtmv
King Arthur
Level 107
God Stats
8W - 1L
1,777 SR
Queue Stats
189W - 175L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 3
6,053
1,211
3,343
2,102
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
1 / 1 / 2
6,244
1,249
3,914
4,706
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
De_Scott29
Medusa
10
1 / 0 / 1
5,937
1,187
4,248
2,901
1,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
10
0 / 4 / 1
5,517
1,103
1,257
4,418
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
6,136
1,227
3,003
4,808
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Team 1 Tickets

359

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 3
6,542
1,308
5,336
3,155
1,240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
11
1 / 0 / 6
6,482
1,296
3,130
1,965
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
11
4 / 2 / 3
6,827
1,365
3,845
4,881
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
0 / 0 / 4
5,869
1,174
1,898
1,566
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
meliodaswtmv
King Arthur
11
0 / 1 / 4
5,868
1,174
3,281
6,483
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
3
Kills
7
7
Deaths
3
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
3
1.5
W
Ix Chel
 
Ix Chel
2
0
3
3.5
W
Medusa
 
Medusa
1
0
6
4
L
Apollo
1
1
2
2
L
Medusa
De_Scott29
Medusa
1
0
1
1.5
L
Ix Chel
0
4
1
0.13
L
1
2
2
1
W
Serqet
4
2
3
2.75
W
0
0
4
2
W
King Arthur
meliodaswtmv
King Arthur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,765
Damage
17,490
18,935
Taken
18,050
7,263
Mitigated
10,393
770
Healing
1,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,343
475
0
0
2,102
721
0
679
1,423
15,247
0
W
Ix Chel
 
Ix Chel
5,336
374
512
529
3,155
1,240
0
985
2,170
14,073
0
W
Medusa
 
Medusa
3,130
611
0
0
1,965
780
0
48
1,917
0
15,784
L
Apollo
3,914
1,712
0
308
4,706
1,932
0
1,131
3,575
0
15,408
L
Medusa
De_Scott29
Medusa
4,248
1,692
0
0
2,901
1,037
0
428
2,317
0
9,870
L
Ix Chel
1,257
406
50
38
4,418
1,659
0
1,797
2,621
4,380
0
L
3,003
1,086
0
374
4,808
1,914
0
1,301
3,354
0
9,905
W
Serqet
3,845
975
0
0
4,881
2,718
0
2,003
2,878
0
5,494
W
1,898
1,649
0
193
1,566
631
0
291
1,275
0
11,171
W
King Arthur
meliodaswtmv
King Arthur
3,281
99
0
0
6,483
5,024
0
1,273
5,210
0
12,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
31,588
100
Minions Killed
96
5
Camps Cleared
6
480,756
Distance Traveled
559,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,053
1,211
35
7
0
91,310
0
W
Ix Chel
6,542
1,308
17
3
0
116,123
0
W
Medusa
6,482
1,296
30
6
2
117,600
0
L
Apollo
6,244
1,249
24
5
0
110,127
0
L
Medusa
5,937
1,187
16
3
1
98,766
0
L
Ix Chel
5,517
1,103
6
1
0
56,257
0
L
Awilix
6,136
1,227
19
4
4
124,296
0
W
Serqet
6,827
1,365
7
1
4
109,525
0
W
Izanami
5,869
1,174
24
5
0
101,291
0
W
King Arthur
5,868
1,174
18
4
0
114,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role