Player Matchup

Nu Wa
Nu Wa
CHRISTOPHERx206
Nu Wa
Level 136
God Stats
4W - 2L
1,816 SR
Queue Stats
125W - 130L
1,483 Elo+
Party 3
Cupid
Cupid
CindaFNr3lla
Cupid
Level 136
God Stats
7W - 9L
1,342 SR
Queue Stats
1,367W - 1,361L
1,465 Elo+
Party 2
Charybdis
Charybdis
CoochHooch
Charybdis
Level 29
God Stats
8W - 4L
1,624 SR
Queue Stats
98W - 105L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr Melon987
Morgan Le Fay
Level 62
God Stats
7W - 3L
1,647 SR
Queue Stats
166W - 153L
1,509 Elo+
Party 3
Atlas
Atlas
StrykerTheElite
Atlas
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
506W - 487L
1,432 Elo+
Party 2
Team Averages
Level 98
1,586 SR
1,456 Elo+

VS

Team Averages
Level 81
1,450 SR
1,404 Elo+
Chaac
Chaac
AzazelXP
Chaac
Level 88
God Stats
0W - 2L
1,308 SR
Queue Stats
40W - 46L
1,464 Elo+
Party 1
Olorun
Olorun
CheapPython8012
Olorun
Level 78
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 12L
1,177 Elo+
Solo
Nu Wa
Nu Wa
DarkCloud6969
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
EfficientData93
Cernunnos
Level 68
God Stats
7W - 9L
1,579 SR
Queue Stats
173W - 183L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NSR Cloud
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,581 SR
Queue Stats
187W - 180L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 11
13,869
867
31,339
15,769
6,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 11
10,366
648
8,468
15,505
9,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
CoochHooch
Charybdis
19
8 / 2 / 14
12,051
753
14,737
11,192
5,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Mr Melon987
Morgan Le Fay
19
5 / 4 / 11
12,182
761
19,330
14,493
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 2 / 19
11,085
693
9,969
28,243
32,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzazelXP
Chaac
18
5 / 7 / 10
10,482
655
18,761
26,295
25,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 6 / 7
9,639
602
4,488
14,431
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 6 / 8
11,270
704
23,558
16,060
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cernunnos
EfficientData93
Cernunnos
19
2 / 4 / 8
10,567
660
18,226
17,173
7,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NSR Cloud
Morgan Le Fay
18
3 / 6 / 8
10,329
646
10,194
16,081
5,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
29
Kills
19
19
Deaths
29
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
AzazelXP
Chaac
5
7
10
1.43
W
13
6
11
3.08
L
1
6
7
0.75
W
1
5
11
1.3
W
Charybdis
CoochHooch
Charybdis
8
2
14
7.5
L
8
6
8
2
L
Cernunnos
EfficientData93
Cernunnos
2
4
8
1.5
W
Morgan Le Fay
Mr Melon987
Morgan Le Fay
5
4
11
2.63
L
Morgan Le Fay
NSR Cloud
Morgan Le Fay
3
6
8
1.17
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,843
Damage
75,227
85,202
Taken
90,040
60,938
Mitigated
50,085
38,245
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AzazelXP
Chaac
18,761
1,108
643
6,524
26,295
25,123
0
13,982
11,932
0
34,390
W
31,339
6,193
1,027
2,663
15,769
6,493
852
9,114
6,200
55,971
0
L
4,488
2,162
1,920
3,630
14,431
5,988
0
9,830
4,288
15,905
0
W
8,468
2,700
11,493
4,469
15,505
9,285
1,418
6,029
9,175
0
20,702
W
Charybdis
CoochHooch
Charybdis
14,737
7,577
2,531
1,657
11,192
5,605
4,354
5,585
5,460
0
37,981
L
23,558
5,928
1,440
3,106
16,060
5,748
0
10,483
5,279
41,505
0
L
Cernunnos
EfficientData93
Cernunnos
18,226
8,342
1,564
4,045
17,173
7,796
72
12,284
4,519
0
51,910
W
Morgan Le Fay
Mr Melon987
Morgan Le Fay
19,330
561
2,290
2,915
14,493
7,378
1,090
5,097
8,855
43,024
0
L
Morgan Le Fay
NSR Cloud
Morgan Le Fay
10,194
856
2,405
2,950
16,081
5,430
0
12,307
3,384
25,275
0
W
9,969
2,868
743
8,457
28,243
32,177
294
11,957
15,771
26,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
52,287
202
Minions Killed
189
0
Camps Cleared
0
1,435,486
Distance Traveled
1,329,086
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,482
655
19
1
0
285,463
0
W
Nu Wa
13,869
867
55
3
0
258,596
0
L
Olorun
9,639
602
28
2
0
245,048
1
W
Cupid
10,366
648
30
2
0
276,281
0
W
Charybdis
12,051
753
37
2
0
290,164
0
L
Nu Wa
11,270
704
31
2
0
253,452
0
L
Cernunnos
10,567
660
72
5
0
255,134
0
W
Morgan Le Fay
12,182
761
60
4
0
312,517
0
L
Morgan Le Fay
10,329
646
39
2
0
289,989
0
W
Atlas
11,085
693
20
1
0
297,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role