Player Matchup

Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
CARL_WEST_AUKZ
Discordia
Silver II
Level 158
God Stats
5W - 4L
1,658 SR
Queue Stats
315W - 341L
1,052 MMR
Solo
Neith
Neith
Bronze III
CrzyHerb
Neith
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,503 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
DEVERTNYEAGUH
Kuzenbo
Silver V
Level 74
God Stats
1W - 4L
1,247 SR
Queue Stats
9W - 25L
1,160 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Lemonicus65
Erlang Shen
Bronze III
Level 97
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,489 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,558 SR
1,388 MMR
Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Bigg Munchhh
Arachne
Gold IV
Level 80
God Stats
54W - 40L
1,624 SR
Queue Stats
312W - 301L
1,329 MMR
Party 1
Hades
Hades
Platinum V
JewcySkwert
Hades
Platinum V
Level 156
God Stats
24W - 14L
1,663 SR
Queue Stats
296W - 281L
1,695 MMR
Party 1
Sylvanus
Sylvanus
Silver II
TeensyBadge5
Sylvanus
Silver II
Level 126
God Stats
5W - 2L
1,502 SR
Queue Stats
121W - 120L
917 MMR
Solo
Eset
Eset
Bronze III
Whyufoaminbrah
Eset
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 3 / 1
4,206
467
1,324
4,908
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
CARL_WEST_AUKZ
Discordia
10
1 / 2 / 0
5,407
601
3,047
5,290
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
CrzyHerb
Neith
8
2 / 2 / 0
4,805
534
6,145
5,636
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
6
0 / 2 / 1
4,335
482
2,372
8,474
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Lemonicus65
Erlang Shen
8
1 / 4 / 0
4,832
537
7,387
11,576
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaMercuryUllrIzanami

VS

Bans
CabrakanAo KuangChang'eAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 0 / 4
4,880
542
4,671
5,598
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Bigg Munchhh
Arachne
11
3 / 0 / 4
6,297
700
3,142
8,187
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 1
6,617
735
7,377
9,746
4,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
TeensyBadge5
Sylvanus
9
2 / 2 / 0
5,489
610
2,488
6,551
4,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 1 / 4
6,625
736
6,115
4,100
1,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
W
Artemis
 
Artemis
0
0
4
2
W
Arachne
Bigg Munchhh
Arachne
3
0
4
5
L
Discordia
CARL_WEST_AUKZ
Discordia
1
2
0
0.5
L
Neith
CrzyHerb
Neith
2
2
0
1
L
Kuzenbo
0
2
1
0.25
W
4
1
1
4.5
L
Erlang Shen
Lemonicus65
Erlang Shen
1
4
0
0.25
W
Sylvanus
TeensyBadge5
Sylvanus
2
2
0
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
23,793
35,884
Taken
34,182
19,713
Mitigated
16,154
7,655
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,324
474
0
946
4,908
2,659
0
1,345
3,563
0
14,882
W
Artemis
 
Artemis
4,671
2,710
0
632
5,598
2,321
424
935
4,663
0
27,464
W
Arachne
Bigg Munchhh
Arachne
3,142
2,221
0
3,175
8,187
2,992
0
1,589
6,598
0
42,136
L
Discordia
CARL_WEST_AUKZ
Discordia
3,047
0
0
1,210
5,290
1,663
0
2,493
2,797
38,950
0
L
Neith
CrzyHerb
Neith
6,145
2,647
0
1,205
5,636
1,888
0
1,619
4,017
0
30,858
L
Kuzenbo
2,372
1,224
0
1,321
8,474
6,158
0
2,502
5,972
11,032
0
W
7,377
1,935
240
5,720
9,746
4,944
503
0
9,746
47,206
0
L
Erlang Shen
Lemonicus65
Erlang Shen
7,387
4,952
0
2,973
11,576
7,345
0
8,021
3,555
0
29,534
W
Sylvanus
TeensyBadge5
Sylvanus
2,488
532
1,869
2,201
6,551
4,546
0
888
5,663
17,241
0
W
6,115
950
203
1,649
4,100
1,351
0
2,007
2,093
44,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
29,908
231
Minions Killed
307
0
Camps Cleared
0
831,243
Distance Traveled
921,529
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,206
467
33
4
0
118,333
0
W
Artemis
4,880
542
46
5
0
167,440
2
W
Arachne
6,297
700
65
7
0
243,230
0
L
Discordia
5,407
601
81
9
0
179,945
2
L
Neith
4,805
534
57
6
0
165,521
0
L
Kuzenbo
4,335
482
11
1
0
174,284
1
W
Hades
6,617
735
89
10
0
170,035
2
L
Erlang Shen
4,832
537
49
5
0
193,160
0
W
Sylvanus
5,489
610
24
3
0
153,175
1
W
Eset
6,625
736
83
9
0
187,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role