Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Dexface
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 2
Ra
Ra
Emceekensie_
Ra
Level 28
God Stats
17W - 10L
1,479 SR
Queue Stats
57W - 64L
1,381 Elo+
Party 2
Hera
Hera
Haykezlind
Hera
Level 86
God Stats
37W - 40L
1,550 SR
Queue Stats
566W - 492L
1,497 Elo+
Party 3
Bakasura
Bakasura
brandonrule4
Bakasura
Level 102
God Stats
3W - 0L
1,708 SR
Queue Stats
72W - 69L
1,382 Elo+
Party 2
Team Averages
Level 69
1,548 SR
1,386 Elo+

VS

Team Averages
Level 80
1,463 SR
1,424 Elo+
Izanami
Izanami
ACESEIIER
Izanami
Level 4
God Stats
3W - 3L
1,518 SR
Queue Stats
6W - 7L
1,311 Elo+
Party 1
Susano
Susano
Feddy op8569
Susano
Level 128
God Stats
10W - 18L
1,582 SR
Queue Stats
205W - 204L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Nurselline
Ix Chel
Level 65
God Stats
0W - 6L
1,217 SR
Queue Stats
28W - 26L
1,562 Elo+
Solo
Anubis
Anubis
YuneuWalker
Anubis
Level 118
God Stats
324W - 291L
1,473 SR
Queue Stats
342W - 311L
1,429 Elo+
Solo
Awilix
Awilix
funkeymonkey213
Awilix
Level 85
God Stats
6W - 7L
1,523 SR
Queue Stats
10W - 11L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
4 / 2 / 2
5,877
588
7,413
5,966
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Dexface
Fafnir
8
0 / 2 / 5
5,679
568
1,908
7,811
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
6,029
603
1,622
2,691
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,698
570
3,643
6,501
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
brandonrule4
Bakasura
12
5 / 1 / 1
6,894
689
6,570
9,623
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACESEIIER
Izanami
9
3 / 3 / 1
5,441
544
6,783
8,225
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
11
2 / 1 / 1
6,431
643
4,865
7,732
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Nurselline
Ix Chel
5
0 / 2 / 1
4,335
434
1,819
3,081
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
0 / 2 / 0
6,222
622
2,053
7,019
2,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 2
5,365
537
4,829
6,847
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
8
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
2
2
2.5
L
Izanami
ACESEIIER
Izanami
3
3
1
1.17
W
Fafnir
Dexface
Fafnir
0
2
5
1.25
W
1
0
2
2
L
Susano
2
1
1
2.5
W
0
3
0
0
L
Ix Chel
Nurselline
Ix Chel
0
2
1
0.25
L
Anubis
0
2
0
0
W
Bakasura
brandonrule4
Bakasura
5
1
1
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
20,349
32,592
Taken
32,904
16,213
Mitigated
12,431
7,563
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,413
5,174
0
1,781
5,966
2,158
2,009
700
5,266
0
44,692
L
Izanami
ACESEIIER
Izanami
6,783
5,070
30
1,681
8,225
2,910
0
1,030
7,100
0
34,456
W
Fafnir
Dexface
Fafnir
1,908
645
0
1,908
7,811
7,783
481
744
7,067
7,849
0
W
1,622
146
168
766
2,691
836
263
109
2,582
38,560
0
L
Susano
4,865
991
0
2,035
7,732
2,830
0
4,088
3,609
0
40,318
W
3,643
1,356
0
1,508
6,501
1,466
0
0
6,501
39,507
0
L
Ix Chel
Nurselline
Ix Chel
1,819
222
154
653
3,081
1,397
0
173
2,783
7,544
0
L
Anubis
2,053
63
0
3,545
7,019
2,926
317
655
5,379
58,760
0
W
Bakasura
brandonrule4
Bakasura
6,570
4,475
0
1,432
9,623
3,970
394
2,319
7,304
0
39,269
L
4,829
2,369
39
149
6,847
2,368
0
1,192
5,485
0
23,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
27,794
290
Minions Killed
260
0
Camps Cleared
0
1,029,280
Distance Traveled
923,704
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,877
588
66
7
0
167,977
1
L
Izanami
5,441
544
52
5
0
176,133
0
W
Fafnir
5,679
568
10
1
0
186,972
0
W
Ra
6,029
603
68
7
0
235,398
0
L
Susano
6,431
643
81
8
0
221,658
0
W
Hera
5,698
570
71
7
0
197,534
5
L
Ix Chel
4,335
434
5
1
0
106,813
1
L
Anubis
6,222
622
96
10
0
167,073
0
W
Bakasura
6,894
689
75
8
0
241,399
0
L
Awilix
5,365
537
26
3
0
252,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role