Player Matchup

Xbalanque
Xbalanque
BigDieselJT
Xbalanque
Level 107
God Stats
4W - 3L
1,445 SR
Queue Stats
164W - 158L
1,464 Elo+
Party 1
Tyr
Tyr
Greedy-Carpet
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,504 Elo+
Party 3
Cerberus
Cerberus
KriegSplosion
Cerberus
Level 124
God Stats
1W - 2L
1,719 SR
Queue Stats
132W - 139L
1,496 Elo+
Party 3
Anhur
Anhur
Pick6CJ
Anhur
Level 125
God Stats
1W - 3L
1,582 SR
Queue Stats
159W - 152L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
sammanjan
Cernunnos
Level 87
God Stats
2W - 2L
1,686 SR
Queue Stats
269W - 226L
1,612 Elo+
Solo
Team Averages
Level 106
1,587 SR
1,508 Elo+

VS

Team Averages
Level 113
1,524 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GreenMach1nes
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,397 Elo+
Solo
Nu Wa
Nu Wa
KingLee869
Nu Wa
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 111L
1,499 Elo+
Solo
Sol
Sol
Paradox312
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
VegaArcher
Cernunnos
Level 129
God Stats
6W - 3L
1,622 SR
Queue Stats
180W - 186L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDieselJT
Xbalanque
18
5 / 6 / 4
10,601
707
18,833
17,920
10,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 8 / 7
8,801
587
5,945
20,370
23,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KriegSplosion
Cerberus
16
1 / 7 / 10
9,127
608
12,530
20,461
27,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Pick6CJ
Anhur
18
4 / 3 / 8
9,869
658
5,378
9,353
6,166
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
sammanjan
Cernunnos
16
2 / 6 / 4
9,612
641
12,623
13,047
7,604
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
19
6 / 1 / 20
11,582
772
11,636
18,428
26,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
GreenMach1nes
Jormungandr
18
2 / 4 / 21
10,954
730
16,095
15,983
22,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
17
4 / 4 / 23
10,833
722
13,334
9,540
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 13
10,969
731
10,740
12,212
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
VegaArcher
Cernunnos
20
12 / 3 / 12
12,698
847
23,407
13,641
8,048
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
14
Kills
30
30
Deaths
16
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
20
16
L
Xbalanque
BigDieselJT
Xbalanque
5
6
4
1.17
L
2
8
7
0.69
W
Jormungandr
GreenMach1nes
Jormungandr
2
4
21
3.13
W
Nu Wa
4
4
23
3.88
L
Cerberus
KriegSplosion
Cerberus
1
7
10
0.86
W
6
4
13
3.13
L
Anhur
Pick6CJ
Anhur
4
3
8
2.67
W
Cernunnos
VegaArcher
Cernunnos
12
3
12
6
L
Cernunnos
sammanjan
Cernunnos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,309
Damage
75,212
81,151
Taken
69,804
75,328
Mitigated
68,018
16,044
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,636
2,121
1,604
6,299
18,428
26,273
241
3,177
14,850
751
18,480
L
Xbalanque
BigDieselJT
Xbalanque
18,833
8,301
562
5,737
17,920
10,470
364
10,616
7,076
0
47,773
L
5,945
805
976
1,375
20,370
23,260
0
9,322
10,823
0
10,999
W
Jormungandr
GreenMach1nes
Jormungandr
16,095
2,935
469
567
15,983
22,978
216
2,651
13,109
37,696
0
W
Nu Wa
13,334
4,281
0
859
9,540
4,813
3,498
2,117
7,328
27,957
0
L
Cerberus
KriegSplosion
Cerberus
12,530
174
1,115
2,940
20,461
27,828
0
9,474
10,342
25,757
0
W
10,740
3,147
1,659
3,710
12,212
5,906
1,846
1,417
10,624
24,875
0
L
Anhur
Pick6CJ
Anhur
5,378
3,566
232
934
9,353
6,166
0
4,652
4,512
0
17,210
W
Cernunnos
VegaArcher
Cernunnos
23,407
14,335
1,865
3,857
13,641
8,048
4,576
2,105
11,363
0
43,905
L
Cernunnos
sammanjan
Cernunnos
12,623
8,578
1,023
1,150
13,047
7,604
0
6,649
6,288
0
37,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
57,036
190
Minions Killed
153
0
Camps Cleared
0
1,269,312
Distance Traveled
1,304,316
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,582
772
13
1
0
290,781
0
L
Xbalanque
10,601
707
63
4
0
260,749
0
L
Tyr
8,801
587
11
1
0
252,430
0
W
Jormungandr
10,954
730
31
2
0
243,413
0
W
Nu Wa
10,833
722
26
2
0
243,190
0
L
Cerberus
9,127
608
34
2
0
268,061
2
W
Sol
10,969
731
25
2
0
253,607
0
L
Anhur
9,869
658
26
2
0
261,439
0
W
Cernunnos
12,698
847
58
4
0
273,325
0
L
Cernunnos
9,612
641
56
4
0
226,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role