Player Matchup

Ix Chel
Ix Chel
DatKandyKushXD
Ix Chel
Level 68
God Stats
2W - 0L
1,310 SR
Queue Stats
41W - 45L
1,376 Elo+
Party 1
Chaac
Chaac
MoistPope
Chaac
Level 60
God Stats
2W - 1L
1,491 SR
Queue Stats
47W - 53L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
chefboiart
Danzaburou
Level 20
God Stats
3W - 0L
1,435 SR
Queue Stats
13W - 11L
1,443 Elo+
Party 1
Team Averages
Level 49
1,412 SR
1,402 Elo+

VS

Team Averages
Level 89
1,534 SR
1,491 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TKDreako
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,525 Elo+
Party 2
Chaac
Chaac
uzne
Chaac
Level 60
God Stats
3W - 3L
1,603 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,494
700
7,652
11,140
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
MoistPope
Chaac
17
4 / 0 / 6
10,774
718
15,576
19,634
25,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
chefboiart
Danzaburou
17
3 / 0 / 8
11,239
749
16,017
9,119
4,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 3 / 1
9,219
615
11,984
14,974
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
TKDreako
Ix Chel
15
1 / 5 / 1
9,892
659
12,651
17,859
9,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
uzne
Chaac
14
1 / 3 / 1
9,062
604
10,389
14,558
20,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
1
0.17
W
4
2
4
3
W
Chaac
MoistPope
Chaac
4
0
6
7
L
Ix Chel
TKDreako
Ix Chel
1
5
1
0.3
W
Danzaburou
chefboiart
Danzaburou
3
0
8
7
L
Chaac
uzne
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
35,024
39,893
Taken
47,391
34,663
Mitigated
35,987
19,092
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,984
6,397
0
5,421
14,974
6,849
952
2,443
12,124
0
48,378
W
7,652
0
904
3,459
11,140
4,773
115
3,307
7,833
34,653
0
W
Chaac
MoistPope
Chaac
15,576
2,235
0
10,461
19,634
25,276
591
7,607
12,027
472
42,471
L
Ix Chel
TKDreako
Ix Chel
12,651
2,495
3,336
5,258
17,859
9,135
553
2,080
15,227
54,051
0
W
Danzaburou
chefboiart
Danzaburou
16,017
8,091
0
4,268
9,119
4,614
2,643
1,785
7,334
0
46,297
L
Chaac
uzne
Chaac
10,389
503
300
2,756
14,558
20,003
80
3,059
10,698
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
28,173
180
Minions Killed
179
0
Camps Cleared
0
898,380
Distance Traveled
771,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,219
615
57
4
0
240,765
0
W
Ix Chel
10,494
700
64
4
0
288,801
0
W
Chaac
10,774
718
39
3
0
334,859
0
L
Ix Chel
9,892
659
86
6
0
245,568
0
W
Danzaburou
11,239
749
77
5
0
274,720
0
L
Chaac
9,062
604
36
2
0
285,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role