Player Matchup

Odin
Odin
A Lag Man
Odin
Level 157
God Stats
3W - 4L
1,708 SR
Queue Stats
399W - 410L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChampXeno
Tsukuyomi
Level 59
God Stats
1W - 1L
1,331 SR
Queue Stats
67W - 65L
1,445 Elo+
Solo
Cernunnos
Cernunnos
Dizyne
Cernunnos
Level 99
God Stats
6W - 3L
1,699 SR
Queue Stats
267W - 294L
1,433 Elo+
Party 1
Olorun
Olorun
Wussie
Olorun
Level 154
God Stats
4W - 1L
1,701 SR
Queue Stats
360W - 371L
1,474 Elo+
Party 1
Awilix
Awilix
omny99
Awilix
Level 158
God Stats
9W - 14L
1,140 SR
Queue Stats
541W - 559L
1,527 Elo+
Party 1
Team Averages
Level 125
1,516 SR
1,484 Elo+

VS

Team Averages
Level 105
1,425 SR
1,458 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DominusDva666
Mulan
Level 143
God Stats
0W - 1L
1,117 SR
Queue Stats
38W - 45L
1,392 Elo+
Party 2
Nike
Nike
Girthy Grey
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
HOOLIHAMZ
Arachne
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
59W - 67L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
Queendre
Baron Samedi
Level 124
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 2 / 16
7,761
776
10,233
12,124
14,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ChampXeno
Tsukuyomi
16
5 / 3 / 15
9,228
923
10,376
9,148
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Dizyne
Cernunnos
14
2 / 1 / 15
8,349
835
8,612
7,268
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Wussie
Olorun
16
6 / 2 / 13
9,438
944
9,265
11,608
5,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
omny99
Awilix
14
6 / 7 / 9
8,605
861
11,102
12,614
5,387
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 6 / 5
6,382
638
7,226
9,266
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 6
7,769
777
9,664
11,149
13,431
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 4
8,444
844
6,924
10,095
12,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
HOOLIHAMZ
Arachne
13
1 / 5 / 9
7,184
718
2,979
13,105
9,622
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Queendre
Baron Samedi
13
4 / 4 / 6
7,708
771
13,898
11,584
7,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
20
Kills
15
15
Deaths
20
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
5
0.42
W
Odin
1
2
16
4.5
W
Tsukuyomi
ChampXeno
Tsukuyomi
5
3
15
4.17
W
Cernunnos
Dizyne
Cernunnos
2
1
15
9.5
L
3
2
6
3
L
7
3
4
3
L
Arachne
HOOLIHAMZ
Arachne
1
5
9
1.1
L
Baron Samedi
Queendre
Baron Samedi
4
4
6
1.75
W
Olorun
Wussie
Olorun
6
2
13
6.25
W
Awilix
omny99
Awilix
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,588
Damage
40,691
52,762
Taken
55,199
32,452
Mitigated
49,140
22,998
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,226
882
827
1,292
9,266
5,764
0
1,750
7,516
0
16,261
W
Odin
10,233
2,015
970
1,919
12,124
14,051
0
3,958
8,166
1,140
14,421
W
Tsukuyomi
ChampXeno
Tsukuyomi
10,376
2,832
847
2,549
9,148
4,221
174
2,648
6,500
0
22,630
W
Cernunnos
Dizyne
Cernunnos
8,612
2,671
1,809
2,457
7,268
3,011
966
2,815
4,453
0
20,059
L
9,664
459
705
3,020
11,149
13,431
0
2,489
8,660
4,154
16,301
L
6,924
688
610
533
10,095
12,687
0
2,272
7,823
0
16,011
L
Arachne
HOOLIHAMZ
Arachne
2,979
2,048
0
582
13,105
9,622
0
2,309
10,796
0
5,214
L
Baron Samedi
Queendre
Baron Samedi
13,898
995
2,635
4,738
11,584
7,636
0
1,313
10,271
19,653
0
W
Olorun
Wussie
Olorun
9,265
2,502
5,480
5,544
11,608
5,782
270
3,888
7,720
23,136
0
W
Awilix
omny99
Awilix
11,102
3,269
715
708
12,614
5,387
0
2,963
9,651
0
18,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
37,487
142
Minions Killed
71
0
Camps Cleared
0
1,014,055
Distance Traveled
873,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,382
638
14
1
0
151,627
0
W
Odin
7,761
776
15
2
0
205,434
0
W
Tsukuyomi
9,228
923
33
3
0
230,904
0
W
Cernunnos
8,349
835
36
4
0
194,454
0
L
Mulan
7,769
777
17
2
0
186,848
0
L
Nike
8,444
844
23
2
0
198,739
0
L
Arachne
7,184
718
4
0
0
182,596
0
L
Baron Samedi
7,708
771
13
1
0
153,605
0
W
Olorun
9,438
944
42
4
0
192,802
0
W
Awilix
8,605
861
16
2
0
190,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role