Player Matchup

Poseidon
Poseidon
BigJefee
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
981 Elo+
Party 1
Serqet
Serqet
CallMeHuxy
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 204L
1,467 Elo+
Party 1
Izanami
Izanami
JSpezz
Izanami
Level 68
God Stats
8W - 10L
1,615 SR
Queue Stats
343W - 322L
1,093 Elo+
Party 1
Anubis
Anubis
Razorback671
Anubis
Level 18
God Stats
2W - 5L
1,323 SR
Queue Stats
8W - 13L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aMediJasteriAM
Cu Chulainn
Level 102
God Stats
3W - 6L
1,494 SR
Queue Stats
418W - 425L
1,457 Elo+
Party 1
Team Averages
Level 55
1,486 SR
1,299 Elo+

VS

Team Averages
Level 57
1,511 SR
1,428 Elo+
Ao Kuang
Ao Kuang
EternalTransient
Ao Kuang
Level 68
God Stats
28W - 24L
1,603 SR
Queue Stats
371W - 375L
1,469 Elo+
Party 2
Ishtar
Ishtar
InnocentThief952
Ishtar
Level 58
God Stats
21W - 29L
1,400 SR
Queue Stats
225W - 227L
1,432 Elo+
Party 2
Merlin
Merlin
MaxedLVL
Merlin
Level 56
God Stats
111W - 85L
1,648 SR
Queue Stats
339W - 335L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
TheLethalLemon
Kuzenbo
Level 60
God Stats
29W - 17L
1,638 SR
Queue Stats
1,198W - 1,184L
1,425 Elo+
Solo
Surtr
Surtr
void_harrypotter
Surtr
Level 43
God Stats
1W - 1L
1,267 SR
Queue Stats
38W - 47L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigJefee
Poseidon
12
0 / 8 / 1
8,017
382
6,343
13,445
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
CallMeHuxy
Serqet
17
6 / 5 / 3
10,594
504
15,784
21,827
10,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
JSpezz
Izanami
15
2 / 4 / 4
9,495
452
10,949
13,639
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
3 / 8 / 0
9,805
467
11,657
14,175
7,266
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
aMediJasteriAM
Cu Chulainn
14
3 / 8 / 5
9,113
434
11,880
29,000
27,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 7
12,580
599
22,152
19,717
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 7
10,394
495
11,862
16,946
8,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
MaxedLVL
Merlin
17
6 / 2 / 12
11,788
561
20,356
10,436
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 4 / 15
10,586
504
8,306
20,789
28,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 3 / 5
12,371
589
12,640
17,731
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
14
Kills
33
33
Deaths
14
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigJefee
Poseidon
0
8
1
0.06
L
Serqet
CallMeHuxy
Serqet
6
5
3
1.5
W
14
2
7
8.75
W
3
3
7
2.17
L
Izanami
JSpezz
Izanami
2
4
4
1
W
Merlin
MaxedLVL
Merlin
6
2
12
6
L
Anubis
3
8
0
0.38
W
2
4
15
2.38
L
Cu Chulainn
aMediJasteriAM
Cu Chulainn
3
8
5
0.69
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,613
Damage
75,316
92,086
Taken
85,619
53,818
Mitigated
61,736
10,643
Healing
26,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigJefee
Poseidon
6,343
1,470
0
250
13,445
4,169
0
10,917
2,528
51,640
0
L
Serqet
CallMeHuxy
Serqet
15,784
5,255
0
1,534
21,827
10,026
0
10,368
11,459
0
99,792
W
22,152
7,493
0
8,615
19,717
11,351
1,699
3,822
15,463
83,605
8,599
W
11,862
6,595
389
5,940
16,946
8,710
4,640
285
16,371
0
78,634
L
Izanami
JSpezz
Izanami
10,949
8,378
0
1,353
13,639
5,053
0
6,856
6,783
0
60,235
W
Merlin
MaxedLVL
Merlin
20,356
1,146
520
3,062
10,436
4,448
2,307
2,671
7,174
90,935
0
L
Anubis
11,657
777
0
3,413
14,175
7,266
0
4,043
10,132
56,209
0
W
8,306
2,879
477
3,829
20,789
28,433
835
3,341
17,204
31,271
0
L
Cu Chulainn
aMediJasteriAM
Cu Chulainn
11,880
2,274
0
4,093
29,000
27,304
0
18,189
10,811
0
34,851
W
12,640
6,473
0
3,399
17,731
8,794
1,856
8,567
9,164
1,773
83,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
57,719
442
Minions Killed
514
0
Camps Cleared
0
1,851,208
Distance Traveled
2,022,642
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,017
382
78
4
0
301,721
0
L
Serqet
10,594
504
136
6
0
454,517
0
W
Ao Kuang
12,580
599
96
5
0
455,480
0
W
Ishtar
10,394
495
112
5
0
370,429
0
L
Izanami
9,495
452
96
5
0
370,012
0
W
Merlin
11,788
561
137
7
0
418,052
8
L
Anubis
9,805
467
89
4
0
331,915
0
W
Kuzenbo
10,586
504
29
1
0
419,443
4
L
Cu Chulainn
9,113
434
43
2
0
393,043
4
W
Surtr
12,371
589
140
7
0
359,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role