Player Matchup

Atlas
Atlas
Kobra396
Atlas
Level 109
God Stats
3W - 4L
1,636 SR
Queue Stats
376W - 377L
1,545 Elo+
Party 2
Poseidon
Poseidon
NightVirgo
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
corruptedRainbow
Jing Wei
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 159L
1,443 Elo+
Party 2
Thor
Thor
jjswiggidy69
Thor
Level 103
God Stats
12W - 16L
1,460 SR
Queue Stats
209W - 203L
1,496 Elo+
Party 2
Hel
Hel
xIllUSi0NiSTx
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,302 Elo+
Solo
Team Averages
Level 76
1,519 SR
1,453 Elo+

VS

Team Averages
Level 58
1,516 SR
1,495 Elo+
Fenrir
Fenrir
ASneakyAtheist
Fenrir
Level 180
God Stats
7W - 7L
1,604 SR
Queue Stats
401W - 381L
1,539 Elo+
Party 1
Anubis
Anubis
AZM0S
Anubis
Level 43
God Stats
71W - 53L
1,452 SR
Queue Stats
138W - 139L
1,432 Elo+
Solo
Ra
Ra
BabyFeetWilliams
Ra
Level 21
God Stats
4W - 2L
1,751 SR
Queue Stats
199W - 206L
1,472 Elo+
Party 1
Izanami
Izanami
Fenix92
Izanami
Level 39
God Stats
1W - 0L
1,329 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 1
Hel
Hel
Kylannn
Hel
Level 6
God Stats
6W - 4L
1,446 SR
Queue Stats
114W - 107L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kobra396
Atlas
10
0 / 3 / 4
6,334
452
7,213
14,462
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
NightVirgo
Poseidon
11
3 / 4 / 2
6,659
476
9,418
8,874
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 3
6,864
490
4,756
10,053
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
6 / 3 / 2
8,258
590
9,150
12,284
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 6 / 2
6,293
450
5,295
13,718
11,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,698
550
6,248
13,172
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
AZM0S
Anubis
14
7 / 0 / 3
8,869
634
10,684
10,094
6,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 10
7,380
527
8,741
8,391
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Fenix92
Izanami
14
4 / 1 / 2
8,816
630
7,264
9,771
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
12
5 / 2 / 5
8,075
577
6,592
9,465
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
18
18
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Anubis
AZM0S
Anubis
7
0
3
8.5
W
0
3
10
1.67
W
Izanami
Fenix92
Izanami
4
1
2
5
L
Atlas
Kobra396
Atlas
0
3
4
0.67
W
Hel
5
2
5
3.75
L
Poseidon
NightVirgo
Poseidon
3
4
2
1
L
0
2
3
0.75
L
6
3
2
2.33
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
39,529
59,391
Taken
50,893
33,925
Mitigated
27,038
13,870
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,248
726
0
1,306
13,172
5,935
27
3,665
9,507
0
67,171
W
Anubis
AZM0S
Anubis
10,684
555
0
6,340
10,094
6,458
624
6,234
3,860
70,888
0
W
8,741
999
818
2,056
8,391
3,535
0
4,753
3,638
49,827
0
W
Izanami
Fenix92
Izanami
7,264
5,721
0
2,207
9,771
4,145
38
2,124
7,647
0
83,267
L
Atlas
Kobra396
Atlas
7,213
2,216
0
1,842
14,462
10,630
0
7,119
7,253
23,472
0
W
Hel
6,592
852
4,020
3,367
9,465
6,965
0
5,150
4,315
22,350
0
L
Poseidon
NightVirgo
Poseidon
9,418
1,321
0
750
8,874
3,134
0
4,592
4,231
41,494
0
L
4,756
3,319
0
2,521
10,053
3,569
0
1,017
9,036
0
58,947
L
9,150
2,733
0
1,570
12,284
4,952
0
5,057
7,227
0
58,357
L
5,295
329
1,625
5,562
13,718
11,640
28
8,091
5,627
40,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
40,838
351
Minions Killed
457
0
Camps Cleared
0
1,323,692
Distance Traveled
1,341,869
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,698
550
103
7
0
308,864
0
W
Anubis
8,869
634
93
7
0
232,589
0
W
Ra
7,380
527
91
7
0
284,372
2
W
Izanami
8,816
630
139
10
0
249,221
0
L
Atlas
6,334
452
12
1
0
275,332
2
W
Hel
8,075
577
31
2
0
266,823
2
L
Poseidon
6,659
476
79
6
0
242,231
0
L
Jing Wei
6,864
490
110
8
0
275,779
0
L
Thor
8,258
590
87
6
0
284,021
0
L
Hel
6,293
450
63
5
0
246,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role