Player Matchup

Hades
Hades
Danℓ
Hades
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 195L
1,452 Elo+
Party 3
Arachne
Arachne
ShadowMagus2244
Arachne
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 75L
1,614 Elo+
Party 4
Mulan
Mulan
Shingosean
Mulan
Level 129
God Stats
4W - 5L
1,429 SR
Queue Stats
194W - 184L
1,449 Elo+
Party 3
Merlin
Merlin
Spirit4576
Merlin
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 123L
1,505 Elo+
Party 4
Sun Wukong
Sun Wukong
ВеСеЛуХа
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,532 Elo+
Solo
Team Averages
Level 129
1,486 SR
1,510 Elo+

VS

Team Averages
Level 87
1,643 SR
1,498 Elo+
Odin
Odin
HolyPerson
Odin
Level 62
God Stats
2W - 2L
1,715 SR
Queue Stats
39W - 38L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
IronSiN86
Jing Wei
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 66L
1,663 Elo+
Solo
Freya
Freya
giraffevalk
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,416 Elo+
Party 1
Pele
Pele
itsMonteiro
Pele
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 154L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
woodylop
Kuzenbo
Level 149
God Stats
20W - 11L
2,001 SR
Queue Stats
291W - 304L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Danℓ
Hades
15
4 / 2 / 12
8,937
812
10,442
9,456
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 1 / 13
9,829
894
10,050
10,069
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
16
3 / 2 / 13
8,807
801
12,177
15,303
15,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Spirit4576
Merlin
17
3 / 1 / 17
9,717
883
21,201
7,341
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ВеСеЛуХа
Sun Wukong
16
6 / 3 / 15
10,161
924
9,730
13,531
19,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
7,550
686
7,158
15,814
14,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
IronSiN86
Jing Wei
13
0 / 6 / 5
7,393
672
6,759
12,229
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 3
7,294
663
7,307
7,825
3,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 6 / 2
8,282
753
9,762
13,533
9,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
woodylop
Kuzenbo
16
2 / 4 / 4
9,229
839
9,627
20,467
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
23
Kills
7
9
Deaths
23
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
Danℓ
Hades
4
2
12
5
L
1
3
5
1.17
L
Jing Wei
IronSiN86
Jing Wei
0
6
5
0.42
W
7
1
13
13.5
W
Mulan
3
2
13
4.75
W
Merlin
Spirit4576
Merlin
3
1
17
11.5
L
1
4
3
0.63
L
3
6
2
0.67
L
Kuzenbo
woodylop
Kuzenbo
2
4
4
1
W
Sun Wukong
ВеСеЛуХа
Sun Wukong
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,600
Damage
40,613
55,700
Taken
69,868
49,882
Mitigated
57,170
22,589
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Danℓ
Hades
10,442
734
1,063
2,856
9,456
5,110
1,547
3,866
5,590
19,155
0
L
7,158
1,060
688
3,770
15,814
14,741
328
6,706
9,108
137
12,257
L
Jing Wei
IronSiN86
Jing Wei
6,759
4,589
911
2,190
12,229
5,102
1,472
5,153
7,076
0
22,342
W
10,050
6,078
1,544
4,059
10,069
6,646
2,019
2,839
7,230
0
17,325
W
Mulan
12,177
979
573
2,567
15,303
15,124
149
4,993
10,310
0
23,487
W
Merlin
Spirit4576
Merlin
21,201
334
2,704
1,942
7,341
3,397
1,700
2,122
5,219
41,170
0
L
7,307
2,309
492
990
7,825
3,719
0
4,374
3,451
14,888
0
L
9,762
1,021
568
1,780
13,533
9,778
241
5,191
8,342
1,385
22,797
L
Kuzenbo
woodylop
Kuzenbo
9,627
2,779
1,286
6,197
20,467
23,830
81
11,061
9,406
22,919
0
W
Sun Wukong
ВеСеЛуХа
Sun Wukong
9,730
1,163
2,407
2,874
13,531
19,605
632
4,043
9,488
842
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
39,748
149
Minions Killed
137
0
Camps Cleared
0
1,070,732
Distance Traveled
953,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,937
812
29
3
0
195,444
0
L
Odin
7,550
686
12
1
0
220,074
0
L
Jing Wei
7,393
672
43
4
0
175,384
0
W
Arachne
9,829
894
22
2
0
239,646
0
W
Mulan
8,807
801
25
2
0
230,244
0
W
Merlin
9,717
883
55
5
0
193,282
0
L
Freya
7,294
663
20
2
0
185,071
0
L
Pele
8,282
753
31
3
0
177,761
0
L
Kuzenbo
9,229
839
31
3
0
194,748
0
W
Sun Wukong
10,161
924
18
2
0
212,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role