Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
LonelySadFatMan
Morgan Le Fay
Gold I
Level 149
God Stats
2W - 5L
1,088 SR
Queue Stats
247W - 237L
1,647 MMR
Solo
Tyr
Tyr
Bronze III
Rogue94
Tyr
Bronze III
Level 86
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Martichoras
Martichoras
Platinum IV
sihza01
Martichoras
Platinum IV
Level 206
God Stats
17W - 15L
1,426 SR
Queue Stats
407W - 405L
1,738 MMR
Solo
Maui
Maui
Gold III
trey2000
Maui
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,453 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,602 SR
1,669 MMR
He Bo
He Bo
Platinum III
BaldNBearded
He Bo
Platinum III
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 156L
1,729 MMR
Solo
King Arthur
King Arthur
Platinum V
Luztopher
King Arthur
Platinum V
Level 158
God Stats
5W - 4L
1,544 SR
Queue Stats
53W - 37L
1,823 MMR
Solo
Tiamat
Tiamat
Gold I
Papa_Boar
Tiamat
Gold I
Level 187
God Stats
11W - 10L
1,631 SR
Queue Stats
201W - 187L
1,561 MMR
Solo
Chernobog
Chernobog
Gold I
Slayer x LG
Chernobog
Gold I
Level 145
God Stats
14W - 20L
1,487 SR
Queue Stats
618W - 632L
1,690 MMR
Solo
Sylvanus
Sylvanus
Gold III
bawlos
Sylvanus
Gold III
Level 126
God Stats
6W - 3L
1,847 SR
Queue Stats
294W - 298L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 3
6,023
502
3,423
10,212
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
LonelySadFatMan
Morgan Le Fay
13
2 / 2 / 2
7,345
612
4,105
7,809
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
8
0 / 5 / 0
5,182
432
2,112
12,064
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
sihza01
Martichoras
10
1 / 2 / 2
5,715
476
5,614
8,395
3,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
7
0 / 0 / 3
5,475
456
1,405
5,669
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AgniAphroditeBakasuraMercury

VS

Bans
IshtarAresAo KuangHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,463
622
8,839
7,439
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Luztopher
King Arthur
11
4 / 0 / 2
7,349
612
8,848
9,459
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Papa_Boar
Tiamat
13
6 / 1 / 1
7,869
656
5,931
4,846
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Slayer x LG
Chernobog
10
0 / 1 / 4
6,249
521
3,773
6,162
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
bawlos
Sylvanus
9
0 / 2 / 3
5,926
494
3,564
8,401
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
4
Kills
12
12
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
W
2
1
6
5
L
Morgan Le Fay
LonelySadFatMan
Morgan Le Fay
2
2
2
1.5
W
King Arthur
Luztopher
King Arthur
4
0
2
5
W
Tiamat
Papa_Boar
Tiamat
6
1
1
6.5
L
Tyr
0
5
0
0
W
Chernobog
Slayer x LG
Chernobog
0
1
4
2
W
Sylvanus
bawlos
Sylvanus
0
2
3
0.75
L
Martichoras
sihza01
Martichoras
1
2
2
1
L
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,659
Damage
30,955
44,149
Taken
36,307
26,531
Mitigated
21,378
8,768
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,423
646
0
750
10,212
3,761
0
5,464
4,748
0
37,835
W
8,839
664
0
4,274
7,439
2,492
38
1,683
5,612
64,509
0
L
Morgan Le Fay
LonelySadFatMan
Morgan Le Fay
4,105
222
0
1,174
7,809
2,905
0
5,278
2,531
54,869
0
W
King Arthur
Luztopher
King Arthur
8,848
2,093
0
3,324
9,459
6,670
52
372
9,087
0
51,019
W
Tiamat
Papa_Boar
Tiamat
5,931
784
0
1,349
4,846
2,827
108
1,175
3,530
49,308
0
L
Tyr
2,112
840
11
2,544
12,064
12,237
0
978
11,086
0
18,235
W
Chernobog
Slayer x LG
Chernobog
3,773
2,259
0
1,995
6,162
2,518
130
991
5,147
0
48,096
W
Sylvanus
bawlos
Sylvanus
3,564
1,167
610
2,704
8,401
6,871
42
1,265
7,106
21,106
0
L
Martichoras
sihza01
Martichoras
5,614
2,584
0
3,289
8,395
3,562
0
3,860
4,535
0
47,256
L
Maui
1,405
696
0
1,000
5,669
4,066
0
2,818
2,851
11,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
34,856
315
Minions Killed
393
0
Camps Cleared
0
1,137,084
Distance Traveled
1,204,174
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,023
502
60
5
0
249,602
0
W
He Bo
7,463
622
110
9
0
277,644
2
L
Morgan Le Fay
7,345
612
114
10
0
240,553
0
W
King Arthur
7,349
612
75
6
0
258,674
0
W
Tiamat
7,869
656
94
8
0
229,268
5
L
Tyr
5,182
432
29
2
0
195,489
0
W
Chernobog
6,249
521
80
7
0
220,379
2
W
Sylvanus
5,926
494
34
3
0
218,209
3
L
Martichoras
5,715
476
75
6
0
217,307
2
L
Maui
5,475
456
37
3
0
234,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role