Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Daniaviator
Maui
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 9L
1,221 Elo+
Party 2
Vamana
Vamana
KGSHADOW
Vamana
Level 29
God Stats
2W - 2L
1,264 SR
Queue Stats
300W - 314L
1,444 Elo+
Party 2
Bastet
Bastet
ZoiDem
Bastet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 100L
1,454 Elo+
Party 2
Izanami
Izanami
nike12345kn
Izanami
Level 126
God Stats
2W - 5L
1,534 SR
Queue Stats
232W - 240L
1,444 Elo+
Party 2
Team Averages
Level 88
1,459 SR
1,413 Elo+

VS

Team Averages
Level 109
1,743 SR
1,498 Elo+
Vamana
Vamana
CesarGonz
Vamana
Level 157
God Stats
7W - 2L
1,633 SR
Queue Stats
127W - 113L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Krusher21445
Cthulhu
Level 69
God Stats
20W - 14L
1,608 SR
Queue Stats
82W - 73L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
SaulRodriguez
Hou Yi
Level 156
God Stats
2W - 0L
1,700 SR
Queue Stats
139W - 113L
1,479 Elo+
Party 3
Bakasura
Bakasura
aterc1401
Bakasura
Level 87
God Stats
6W - 1L
1,831 SR
Queue Stats
185W - 184L
1,552 Elo+
Solo
Ix Chel
Ix Chel
lastbraincells
Ix Chel
Level 76
God Stats
10W - 4L
1,943 SR
Queue Stats
173W - 157L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 0
6,131
557
4,196
5,082
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
5,306
482
1,359
10,208
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
KGSHADOW
Vamana
11
1 / 2 / 0
6,224
566
4,267
10,085
8,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ZoiDem
Bastet
11
2 / 2 / 1
6,294
572
4,594
10,565
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
nike12345kn
Izanami
9
0 / 7 / 1
5,429
494
5,442
9,294
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CesarGonz
Vamana
13
2 / 1 / 0
7,317
665
5,900
7,189
6,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Krusher21445
Cthulhu
10
5 / 1 / 9
6,533
594
5,645
7,984
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 2 / 7
6,533
594
10,146
7,109
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
aterc1401
Bakasura
11
4 / 1 / 2
6,436
585
3,617
8,182
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 0
5,653
514
3,418
5,640
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
17
17
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
0
0
2
W
Vamana
CesarGonz
Vamana
2
1
0
2
L
1
6
0
0.17
L
Vamana
KGSHADOW
Vamana
1
2
0
0.5
W
Cthulhu
Krusher21445
Cthulhu
5
1
9
9.5
W
6
2
7
4.75
L
Bastet
ZoiDem
Bastet
2
2
1
1.25
W
Bakasura
aterc1401
Bakasura
4
1
2
5
W
0
2
0
0
L
Izanami
nike12345kn
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
28,726
45,234
Taken
36,104
23,677
Mitigated
20,130
9,314
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,196
76
6
2,892
5,082
1,732
0
2,395
2,611
43,613
0
W
Vamana
CesarGonz
Vamana
5,900
1,974
0
1,272
7,189
6,111
22
0
7,189
0
63,175
L
1,359
787
0
380
10,208
7,185
0
2,013
7,486
6,581
0
L
Vamana
KGSHADOW
Vamana
4,267
1,142
0
2,731
10,085
8,004
0
61
9,980
0
47,880
W
Cthulhu
Krusher21445
Cthulhu
5,645
1,173
66
1,328
7,984
6,145
109
1,219
6,765
19,378
0
W
10,146
4,832
0
2,075
7,109
2,513
327
579
6,530
0
37,793
L
Bastet
ZoiDem
Bastet
4,594
1,308
0
2,458
10,565
3,644
0
2,159
8,094
0
41,419
W
Bakasura
aterc1401
Bakasura
3,617
2,478
0
2,807
8,182
3,485
49
516
7,666
0
34,249
W
3,418
68
185
1,240
5,640
1,876
0
3,241
2,399
36,932
0
L
Izanami
nike12345kn
Izanami
5,442
3,472
0
847
9,294
3,112
0
1,744
7,277
0
44,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
32,472
318
Minions Killed
345
0
Camps Cleared
0
1,132,307
Distance Traveled
1,122,868
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,131
557
68
6
0
223,382
8
W
Vamana
7,317
665
113
10
0
213,414
0
L
Maui
5,306
482
6
1
0
234,071
0
L
Vamana
6,224
566
86
8
0
230,648
0
W
Cthulhu
6,533
594
25
2
0
239,046
3
W
Hou Yi
6,533
594
55
5
0
184,926
2
L
Bastet
6,294
572
78
7
0
239,203
0
W
Bakasura
6,436
585
73
7
0
248,334
1
W
Ix Chel
5,653
514
79
7
0
237,148
0
L
Izanami
5,429
494
80
7
0
205,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role