Player Matchup

Ix Chel
Ix Chel
Arminbash
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 119L
1,428 Elo+
Party 2
Martichoras
Martichoras
DavidGue
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,425 Elo+
Party 2
Fenrir
Fenrir
xXKcinGXx
Fenrir
Level 69
God Stats
3W - 2L
1,558 SR
Queue Stats
164W - 168L
1,441 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,431 Elo+

VS

Team Averages
Level 28
1,750 SR
1,514 Elo+
Fenrir
Fenrir
NodusHC
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,440 Elo+
Party 1
Bacchus
Bacchus
bcballn244
Bacchus
Level 28
God Stats
3W - 1L
1,939 SR
Queue Stats
41W - 29L
1,509 Elo+
Party 1
Thoth
Thoth
rylorennn
Thoth
Level 6
God Stats
1W - 1L
1,811 SR
Queue Stats
6W - 2L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arminbash
Ix Chel
17
7 / 3 / 9
11,021
848
12,934
9,705
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
DavidGue
Martichoras
14
2 / 5 / 10
9,596
738
5,844
11,900
4,854
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
xXKcinGXx
Fenrir
17
7 / 2 / 8
11,091
853
12,575
13,305
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NodusHC
Fenrir
13
7 / 7 / 2
9,464
728
9,315
13,407
6,251
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
bcballn244
Bacchus
15
2 / 2 / 5
9,582
737
8,872
12,314
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
rylorennn
Thoth
14
1 / 7 / 7
9,007
693
7,604
10,545
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
10
10
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Arminbash
Ix Chel
7
3
9
3.83
W
Martichoras
DavidGue
Martichoras
2
5
10
1.4
L
Fenrir
NodusHC
Fenrir
7
7
2
1.14
L
Bacchus
bcballn244
Bacchus
2
2
5
2.25
L
Thoth
rylorennn
Thoth
1
7
7
0.64
W
Fenrir
xXKcinGXx
Fenrir
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,353
Damage
25,791
34,910
Taken
36,266
15,567
Mitigated
27,990
10,000
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Arminbash
Ix Chel
12,934
2,224
2,758
3,518
9,705
3,839
0
6,015
3,690
48,567
0
W
Martichoras
DavidGue
Martichoras
5,844
1,377
0
1,093
11,900
4,854
2,126
4,592
7,308
0
25,623
L
Fenrir
NodusHC
Fenrir
9,315
2,572
0
131
13,407
6,251
0
4,158
9,249
0
17,013
L
Bacchus
bcballn244
Bacchus
8,872
1,168
0
2,181
12,314
17,510
0
5,247
7,067
27,942
0
L
Thoth
rylorennn
Thoth
7,604
617
0
688
10,545
4,229
0
3,544
7,001
32,700
0
W
Fenrir
xXKcinGXx
Fenrir
12,575
3,903
0
2,631
13,305
6,874
250
5,934
7,371
0
58,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
28,053
179
Minions Killed
116
0
Camps Cleared
0
671,451
Distance Traveled
682,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,021
848
78
6
0
233,444
0
W
Martichoras
9,596
738
34
3
0
184,139
0
L
Fenrir
9,464
728
20
2
0
224,237
0
L
Bacchus
9,582
737
27
2
0
253,141
0
L
Thoth
9,007
693
69
5
0
204,819
0
W
Fenrir
11,091
853
67
5
0
253,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role