Player Matchup

Nox
Nox
 
Nox
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
AlexStrider008
Skadi
Level 53
God Stats
6W - 5L
1,744 SR
Queue Stats
36W - 33L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
Grape Ethanol
Hun Batz
Level 16
God Stats
4W - 4L
1,250 SR
Queue Stats
82W - 92L
1,445 Elo+
Solo
Ix Chel
Ix Chel
Vicksnick
Ix Chel
Level 168
God Stats
16W - 16L
1,311 SR
Queue Stats
152W - 156L
1,504 Elo+
Party 4
Sobek
Sobek
XxYOUGOTMExx
Sobek
Level 95
God Stats
14W - 10L
1,679 SR
Queue Stats
366W - 243L
1,625 Elo+
Party 2
Team Averages
Level 101
1,497 SR
1,512 Elo+

VS

Team Averages
Level 111
1,466 SR
1,445 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Sp3c Spartan
Anubis
Level 48
God Stats
3W - 6L
1,394 SR
Queue Stats
63W - 55L
1,481 Elo+
Party 1
Atlas
Atlas
shadowLSA48
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,338 Elo+
Party 3
Da Ji
Da Ji
thehunter5
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,425 Elo+
Solo
Ix Chel
Ix Chel
xRANGERx10
Ix Chel
Level 127
God Stats
6W - 8L
1,436 SR
Queue Stats
64W - 56L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 3
4,259
852
1,787
2,836
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
4,396
879
3,222
3,321
885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Grape Ethanol
Hun Batz
5
0 / 0 / 0
2,240
448
0
0
0
Ix Chel
Vicksnick
Ix Chel
8
1 / 4 / 0
4,487
897
2,256
7,005
3,074
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
4,637
927
1,842
3,981
3,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 1
4,357
871
1,183
3,186
3,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
9
1 / 2 / 2
4,492
898
1,907
2,765
1,169
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 3
4,783
957
3,040
5,083
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
9
1 / 0 / 4
4,575
915
4,376
3,452
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
xRANGERx10
Ix Chel
11
2 / 0 / 3
4,970
994
3,193
1,871
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
6
6
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
3
1.5
W
Guan Yu
 
Guan Yu
1
0
1
1.5
L
1
1
2
2
L
Hun Batz
Grape Ethanol
Hun Batz
0
0
0
0
W
Anubis
1
2
2
1
L
Ix Chel
Vicksnick
Ix Chel
1
4
0
0.25
L
1
0
1
1.5
W
1
1
3
2.5
W
Da Ji
1
0
4
3
W
Ix Chel
xRANGERx10
Ix Chel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,107
Damage
13,699
17,143
Taken
16,357
8,707
Mitigated
10,486
4,403
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,787
265
0
395
2,836
995
0
1,847
989
7,477
0
W
Guan Yu
 
Guan Yu
1,183
150
265
589
3,186
3,133
0
410
2,748
0
7,831
L
3,222
1,447
0
526
3,321
885
0
1,312
2,009
0
10,619
L
Hun Batz
Grape Ethanol
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
1,907
0
0
345
2,765
1,169
386
443
2,278
9,356
0
L
Ix Chel
Vicksnick
Ix Chel
2,256
468
445
1,072
7,005
3,074
0
3,522
3,483
7,815
0
L
1,842
140
0
1,965
3,981
3,753
0
1,459
2,522
10,164
0
W
3,040
1,662
0
728
5,083
3,910
0
2,335
2,676
11,095
0
W
Da Ji
4,376
1,178
0
375
3,452
1,473
0
1,594
1,808
0
10,541
W
Ix Chel
xRANGERx10
Ix Chel
3,193
332
740
281
1,871
801
0
909
962
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
23,177
64
Minions Killed
95
0
Camps Cleared
0
400,475
Distance Traveled
580,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,259
852
18
4
0
98,424
0
W
Guan Yu
4,357
871
17
3
0
121,426
0
L
Skadi
4,396
879
15
3
0
97,640
0
L
Hun Batz
2,240
448
0
0
0
0
0
W
Anubis
4,492
898
14
3
0
97,898
0
L
Ix Chel
4,487
897
13
3
0
97,160
0
L
Sobek
4,637
927
18
4
0
107,251
0
W
Atlas
4,783
957
10
2
0
104,323
0
W
Da Ji
4,575
915
19
4
0
139,201
0
W
Ix Chel
4,970
994
35
7
0
117,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role