Player Matchup

Danzaburou
Danzaburou
Bigman305
Danzaburou
Level 151
God Stats
15W - 9L
1,662 SR
Queue Stats
367W - 390L
1,437 Elo+
Party 2
Set
Set
StayClassy015
Set
Level 142
God Stats
8W - 18L
1,230 SR
Queue Stats
443W - 439L
1,539 Elo+
Solo
Geb
Geb
iFappi
Geb
Level 144
God Stats
12W - 12L
1,570 SR
Queue Stats
215W - 211L
1,445 Elo+
Party 2
Team Averages
Level 146
1,487 SR
1,474 Elo+

VS

Team Averages
Level 73
1,581 SR
1,449 Elo+
Ix Chel
Ix Chel
Andr3XLE
Ix Chel
Level 116
God Stats
11W - 17L
1,430 SR
Queue Stats
31W - 30L
1,558 Elo+
Solo
Surtr
Surtr
GXLDENBXY83
Surtr
Level 18
God Stats
1W - 3L
1,865 SR
Queue Stats
30W - 36L
1,374 Elo+
Party 1
Cliodhna
Cliodhna
Zero Cobalt9758
Cliodhna
Level 84
God Stats
5W - 11L
1,448 SR
Queue Stats
53W - 60L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigman305
Danzaburou
17
5 / 2 / 5
11,660
729
13,338
10,166
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 1 / 3
11,615
726
14,345
16,208
11,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
iFappi
Geb
17
0 / 0 / 11
10,201
638
9,131
16,747
22,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Andr3XLE
Ix Chel
17
2 / 4 / 1
11,257
704
14,607
14,138
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 1
9,499
594
7,570
16,861
14,738
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
15
0 / 4 / 2
9,518
595
12,891
14,177
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Andr3XLE
Ix Chel
2
4
1
0.63
W
Danzaburou
Bigman305
Danzaburou
5
2
5
3.75
L
1
3
1
0.5
W
6
1
3
7.5
L
Cliodhna
0
4
2
0.25
W
Geb
iFappi
Geb
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
35,068
43,121
Taken
45,176
38,986
Mitigated
27,473
6,792
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Andr3XLE
Ix Chel
14,607
1,657
1,029
941
14,138
6,201
0
3,239
10,671
64,887
0
W
Danzaburou
Bigman305
Danzaburou
13,338
6,420
0
935
10,166
4,658
2,125
4,470
5,696
0
53,581
L
7,570
3,363
0
2,400
16,861
14,738
0
3,418
13,039
404
23,144
W
14,345
5,482
0
5,549
16,208
11,742
898
5,684
10,524
0
73,771
L
Cliodhna
12,891
2,148
0
1,887
14,177
6,534
0
2,524
11,388
0
38,546
W
Geb
iFappi
Geb
9,131
1,055
0
308
16,747
22,586
307
4,756
11,991
25,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
30,274
239
Minions Killed
184
0
Camps Cleared
0
872,542
Distance Traveled
806,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,257
704
103
6
0
272,577
0
W
Danzaburou
11,660
729
114
7
0
277,924
0
L
Surtr
9,499
594
29
2
0
233,035
0
W
Set
11,615
726
88
6
0
299,689
0
L
Cliodhna
9,518
595
52
3
0
300,570
0
W
Geb
10,201
638
37
2
0
294,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role