Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BellaDoesStuffYT
Fenrir
Level 149
God Stats
6W - 16L
1,417 SR
Queue Stats
82W - 250L
1,293 Elo+
Party 3
Ix Chel
Ix Chel
Bleurghs
Ix Chel
Level 88
God Stats
9W - 8L
1,751 SR
Queue Stats
42W - 34L
1,500 Elo+
Party 1
Neith
Neith
MKXVYT
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 190L
1,505 Elo+
Solo
Aphrodite
Aphrodite
dextrorsecat442
Aphrodite
Level 60
God Stats
10W - 4L
1,716 SR
Queue Stats
56W - 47L
1,560 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,472 Elo+

VS

Team Averages
Level 97
1,598 SR
1,512 Elo+
Aphrodite
Aphrodite
Bristolish
Aphrodite
Level 88
God Stats
1W - 1L
1,735 SR
Queue Stats
112W - 87L
1,471 Elo+
Party 2
Loki
Loki
Calluso
Loki
Level 108
God Stats
2W - 1L
1,735 SR
Queue Stats
110W - 108L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
aterc1401
Gilgamesh
Level 87
God Stats
6W - 4L
1,521 SR
Queue Stats
185W - 184L
1,564 Elo+
Solo
Ix Chel
Ix Chel
brandonpetridge
Ix Chel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,514 Elo+
Party 2
Medusa
Medusa
tryharder1236
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 188L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 0 / 12
9,124
570
12,629
11,706
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 0
9,087
568
5,880
9,581
8,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Bleurghs
Ix Chel
16
12 / 0 / 5
10,023
626
19,080
10,408
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MKXVYT
Neith
16
4 / 4 / 6
9,242
578
12,181
13,959
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
dextrorsecat442
Aphrodite
13
2 / 3 / 8
8,222
514
3,510
11,380
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bristolish
Aphrodite
11
0 / 4 / 4
7,313
457
4,924
18,242
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Loki
Calluso
Loki
13
2 / 4 / 2
8,093
506
7,112
14,445
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
aterc1401
Gilgamesh
11
0 / 5 / 0
7,179
449
7,842
14,476
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 10 / 0
7,147
447
6,447
13,666
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 1
8,423
526
12,748
14,882
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
27
Kills
7
7
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
12
11
W
4
0
0
4
W
Ix Chel
Bleurghs
Ix Chel
12
0
5
14.5
L
Aphrodite
Bristolish
Aphrodite
0
4
4
0.5
L
Loki
Calluso
Loki
2
4
2
0.75
W
Neith
MKXVYT
Neith
4
4
6
1.75
L
Gilgamesh
aterc1401
Gilgamesh
0
5
0
0
L
1
10
0
0.1
W
Aphrodite
dextrorsecat442
Aphrodite
2
3
8
2
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
39,073
57,034
Taken
75,711
36,989
Mitigated
38,833
20,905
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,629
6,158
1,789
2,203
11,706
5,800
1,062
634
10,935
0
70,234
W
5,880
1,977
0
2,656
9,581
8,483
0
0
9,009
0
50,126
W
Ix Chel
Bleurghs
Ix Chel
19,080
1,905
436
1,285
10,408
6,106
0
5,527
4,836
93,099
0
L
Aphrodite
Bristolish
Aphrodite
4,924
465
3,612
7,193
18,242
13,595
0
8,662
9,580
34,507
0
L
Loki
Calluso
Loki
7,112
1,141
0
1,015
14,445
4,937
0
2,490
11,955
0
61,225
W
Neith
MKXVYT
Neith
12,181
5,532
0
2,968
13,959
6,506
557
1,374
12,585
0
79,417
L
Gilgamesh
aterc1401
Gilgamesh
7,842
3,108
0
1,250
14,476
7,466
0
891
13,585
0
39,381
L
6,447
712
494
508
13,666
5,444
0
8,217
5,449
45,892
0
W
Aphrodite
dextrorsecat442
Aphrodite
3,510
718
3,439
6,129
11,380
10,094
0
3,836
7,544
18,116
0
L
12,748
5,451
0
5,864
14,882
7,391
0
2,330
12,552
0
79,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
38,155
490
Minions Killed
401
0
Camps Cleared
0
1,628,582
Distance Traveled
1,430,917
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,124
570
109
7
0
391,178
0
W
Fenrir
9,087
568
96
6
0
282,939
4
W
Ix Chel
10,023
626
132
8
0
325,258
6
L
Aphrodite
7,313
457
55
3
0
288,266
0
L
Loki
8,093
506
97
6
0
318,968
0
W
Neith
9,242
578
130
8
0
319,506
7
L
Gilgamesh
7,179
449
68
4
0
251,895
6
L
Ix Chel
7,147
447
66
4
0
267,836
0
W
Aphrodite
8,222
514
23
1
0
309,701
2
L
Medusa
8,423
526
115
7
0
303,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role