Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
BIoopBIoopBIoop
Ix Chel
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,942 Elo+
Party 2
Anhur
Anhur
Chadwickdurs
Anhur
Level 87
God Stats
16W - 20L
1,303 SR
Queue Stats
89W - 89L
1,446 Elo+
Solo
Awilix
Awilix
Devoidhades7170
Awilix
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 80L
1,490 Elo+
Solo
Aphrodite
Aphrodite
XBKin
Aphrodite
Level 160
God Stats
5W - 2L
1,987 SR
Queue Stats
35W - 28L
1,560 Elo+
Party 2
Team Averages
Level 135
1,558 SR
1,588 Elo+

VS

Team Averages
Level 111
1,490 SR
1,536 Elo+
Chernobog
Chernobog
Fist Sitter
Chernobog
Level 75
God Stats
7W - 11L
1,258 SR
Queue Stats
157W - 159L
1,507 Elo+
Party 1
Hercules
Hercules
Milano Nooki
Hercules
Level 116
God Stats
4W - 2L
1,656 SR
Queue Stats
132W - 104L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
NookisNCream
Kuzenbo
Level 90
God Stats
34W - 37L
1,440 SR
Queue Stats
152W - 144L
1,533 Elo+
Party 1
Ix Chel
Ix Chel
Shae1214
Ix Chel
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
287W - 303L
1,571 Elo+
Solo
Nox
Nox
xztarlordx
Nox
Level 125
God Stats
320W - 308L
1,595 SR
Queue Stats
369W - 390L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
14 / 6 / 6
13,939
1,267
33,201
24,704
13,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 8
11,259
1,024
16,787
11,995
6,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 12
11,075
1,007
11,501
11,651
5,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 9
12,232
1,112
13,524
12,715
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
XBKin
Aphrodite
18
1 / 1 / 12
11,588
1,053
13,879
10,317
6,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

198

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fist Sitter
Chernobog
17
3 / 7 / 7
11,667
1,061
12,928
20,237
11,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Milano Nooki
Hercules
18
4 / 3 / 8
12,191
1,108
17,125
25,689
35,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kuzenbo
NookisNCream
Kuzenbo
17
0 / 2 / 9
11,576
1,052
12,613
22,147
41,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Shae1214
Ix Chel
17
5 / 1 / 7
12,441
1,131
14,583
8,471
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 8 / 6
11,127
1,012
9,168
17,170
9,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
21
Kills
12
12
Deaths
21
47
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
14
6
6
2.83
W
2
2
8
3
W
0
1
12
6
W
4
2
9
4.25
L
Chernobog
Fist Sitter
Chernobog
3
7
7
0.93
L
Hercules
Milano Nooki
Hercules
4
3
8
2.67
L
Kuzenbo
NookisNCream
Kuzenbo
0
2
9
2.25
L
Ix Chel
Shae1214
Ix Chel
5
1
7
8.5
W
Aphrodite
XBKin
Aphrodite
1
1
12
7
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,892
Damage
66,417
71,382
Taken
93,714
37,871
Mitigated
100,823
19,312
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
33,201
16,878
0
582
24,704
13,627
0
12,084
11,373
0
57,566
W
16,787
2,184
1,262
2,844
11,995
6,272
0
5,555
6,058
31,025
0
W
11,501
8,052
0
0
11,651
5,223
0
5,375
5,814
0
29,346
W
13,524
5,661
0
423
12,715
6,193
0
6,287
6,132
0
45,797
L
Chernobog
Fist Sitter
Chernobog
12,928
7,071
0
712
20,237
11,144
0
3,498
16,739
0
34,983
L
Hercules
Milano Nooki
Hercules
17,125
4,219
0
7,324
25,689
35,153
0
10,540
15,149
0
30,399
L
Kuzenbo
NookisNCream
Kuzenbo
12,613
4,116
0
3,703
22,147
41,303
0
10,464
11,683
21,584
1,243
L
Ix Chel
Shae1214
Ix Chel
14,583
1,484
2,789
712
8,471
3,611
0
1,597
6,874
35,752
0
W
Aphrodite
XBKin
Aphrodite
13,879
2,292
6,991
7,210
10,317
6,556
0
5,073
4,990
35,710
0
L
9,168
51
233
396
17,170
9,612
0
4,567
12,603
35,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,093
Gold Earned
59,002
253
Minions Killed
236
9
Camps Cleared
7
1,188,509
Distance Traveled
1,137,860
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,939
1,267
54
5
2
232,675
0
W
Ix Chel
11,259
1,024
56
5
2
229,346
0
W
Anhur
11,075
1,007
27
2
1
216,126
0
W
Awilix
12,232
1,112
63
6
3
272,123
0
L
Chernobog
11,667
1,061
39
4
0
209,742
0
L
Hercules
12,191
1,108
31
3
1
259,473
0
L
Kuzenbo
11,576
1,052
29
3
0
225,290
6
L
Ix Chel
12,441
1,131
74
7
3
229,723
0
W
Aphrodite
11,588
1,053
53
5
1
238,239
0
L
Nox
11,127
1,012
63
6
3
213,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role