Player Matchup

Chernobog
Chernobog
K_T_A_9_9
Chernobog
Level 128
God Stats
2W - 2L
1,290 SR
Queue Stats
175W - 189L
1,565 Elo+
Solo
Scylla
Scylla
Koarje
Scylla
Level 109
God Stats
10W - 2L
1,858 SR
Queue Stats
277W - 290L
1,576 Elo+
Party 1
Shiva
Shiva
SparksObvi
Shiva
Level 138
God Stats
1W - 1L
1,629 SR
Queue Stats
19W - 16L
1,674 Elo+
Solo
Charybdis
Charybdis
Wide Putin
Charybdis
Level 136
God Stats
3W - 4L
1,318 SR
Queue Stats
330W - 341L
1,575 Elo+
Party 1
Zeus
Zeus
Yayos
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,565 Elo+
Solo
Team Averages
Level 133
1,519 SR
1,591 Elo+

VS

Team Averages
Level 90
1,641 SR
1,572 Elo+
Danzaburou
Danzaburou
Crepwalrus
Danzaburou
Level 155
God Stats
4W - 2L
1,751 SR
Queue Stats
331W - 337L
1,515 Elo+
Solo
Neith
Neith
JoeSchelk
Neith
Level 63
God Stats
4W - 1L
1,900 SR
Queue Stats
234W - 218L
1,563 Elo+
Solo
Anubis
Anubis
Mercysym11
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,752 Elo+
Solo
Shiva
Shiva
jonahss
Shiva
Level 89
God Stats
4W - 5L
1,554 SR
Queue Stats
465W - 465L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
pristinefather
Tsukuyomi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
K_T_A_9_9
Chernobog
13
1 / 3 / 14
7,864
786
4,301
8,452
3,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Koarje
Scylla
17
9 / 1 / 12
9,923
992
11,470
6,130
2,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
4 / 2 / 15
8,948
895
10,586
12,736
17,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Wide Putin
Charybdis
18
5 / 1 / 18
10,162
1,016
15,543
9,132
4,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
Yayos
Zeus
15
9 / 4 / 10
9,522
952
17,368
7,881
3,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crepwalrus
Danzaburou
14
2 / 6 / 4
7,765
777
5,252
11,239
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
JoeSchelk
Neith
14
2 / 3 / 4
7,673
767
7,521
9,191
4,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Mercysym11
Anubis
10
0 / 9 / 3
6,353
635
3,039
11,233
4,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
jonahss
Shiva
15
4 / 4 / 5
8,294
829
8,359
18,631
15,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
pristinefather
Tsukuyomi
14
2 / 6 / 5
7,610
761
9,951
14,386
10,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
28
Kills
10
11
Deaths
28
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crepwalrus
Danzaburou
2
6
4
0.67
L
Neith
JoeSchelk
Neith
2
3
4
1.33
W
Chernobog
K_T_A_9_9
Chernobog
1
3
14
2.67
W
Scylla
Koarje
Scylla
9
1
12
15
L
Anubis
Mercysym11
Anubis
0
9
3
0.17
W
Shiva
4
2
15
5.75
W
Charybdis
Wide Putin
Charybdis
5
1
18
14
W
Zeus
Yayos
Zeus
9
4
10
3.5
L
Shiva
jonahss
Shiva
4
4
5
1.63
L
Tsukuyomi
pristinefather
Tsukuyomi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,268
Damage
34,122
44,331
Taken
64,680
31,082
Mitigated
39,647
16,249
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crepwalrus
Danzaburou
5,252
1,610
547
905
11,239
4,552
490
6,563
4,610
0
14,941
L
Neith
JoeSchelk
Neith
7,521
1,353
393
2,038
9,191
4,221
196
5,174
3,951
0
17,032
W
Chernobog
K_T_A_9_9
Chernobog
4,301
1,671
558
1,129
8,452
3,659
1,564
506
7,946
0
9,677
W
Scylla
Koarje
Scylla
11,470
1,164
599
1,590
6,130
2,667
750
568
5,562
27,112
0
L
Anubis
Mercysym11
Anubis
3,039
60
110
806
11,233
4,756
0
3,521
7,712
7,559
0
W
Shiva
10,586
1,174
2,494
3,662
12,736
17,016
114
537
12,199
0
16,686
W
Charybdis
Wide Putin
Charybdis
15,543
6,435
1,391
3,016
9,132
4,730
3,055
1,338
7,794
0
33,448
W
Zeus
Yayos
Zeus
17,368
1,321
847
963
7,881
3,010
618
90
7,791
22,283
0
L
Shiva
jonahss
Shiva
8,359
1,094
934
5,444
18,631
15,157
0
5,854
12,773
0
17,170
L
Tsukuyomi
pristinefather
Tsukuyomi
9,951
1,986
1,640
2,686
14,386
10,961
0
7,540
6,796
0
18,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
37,695
130
Minions Killed
91
0
Camps Cleared
0
964,167
Distance Traveled
876,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,765
777
28
3
0
169,194
0
L
Neith
7,673
767
17
2
0
185,747
0
W
Chernobog
7,864
786
13
1
0
182,776
0
W
Scylla
9,923
992
39
4
0
182,126
0
L
Anubis
6,353
635
11
1
0
156,921
0
W
Shiva
8,948
895
13
1
0
219,472
0
W
Charybdis
10,162
1,016
53
5
0
170,460
0
W
Zeus
9,522
952
12
1
0
209,333
0
L
Shiva
8,294
829
10
1
0
166,091
0
L
Tsukuyomi
7,610
761
25
3
0
198,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role