Player Matchup

Sun Wukong
Sun Wukong
KidPrestigious
Sun Wukong
Level 118
God Stats
5W - 1L
1,735 SR
Queue Stats
158W - 135L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Saucy_boi_von
Cernunnos
Level 46
God Stats
79W - 68L
1,527 SR
Queue Stats
84W - 73L
1,492 Elo+
Party 1
Pele
Pele
Terrence0831_12
Pele
Level 64
God Stats
34W - 24L
1,615 SR
Queue Stats
299W - 282L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
nightfantom
Ix Chel
Level 89
God Stats
2W - 1L
1,469 SR
Queue Stats
400W - 399L
1,525 Elo+
Party 1
Athena
Athena
thatboykj954
Athena
Level 114
God Stats
4W - 3L
1,602 SR
Queue Stats
510W - 510L
1,477 Elo+
Party 1
Team Averages
Level 86
1,590 SR
1,492 Elo+

VS

Team Averages
Level 63
1,609 SR
1,512 Elo+
Surtr
Surtr
DavidChikito_
Surtr
Level 45
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
HelmuttChikito_
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 2
Merlin
Merlin
Smg4Fun
Merlin
Level 86
God Stats
5W - 4L
1,620 SR
Queue Stats
215W - 151L
1,532 Elo+
Solo
Ix Chel
Ix Chel
mat260ias
Ix Chel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 2
Agni
Agni
warden916
Agni
Level 28
God Stats
2W - 1L
2,022 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KidPrestigious
Sun Wukong
18
5 / 0 / 5
12,116
638
17,043
17,794
17,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Saucy_boi_von
Cernunnos
17
2 / 3 / 0
10,622
559
4,863
13,862
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 6
10,745
566
16,547
18,276
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
nightfantom
Ix Chel
16
4 / 1 / 1
10,039
528
6,172
10,339
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
13
0 / 2 / 10
9,216
485
5,591
26,461
23,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,382
441
5,690
18,059
13,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 2
9,469
498
7,878
16,808
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Smg4Fun
Merlin
16
3 / 1 / 2
9,968
525
16,234
10,071
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
mat260ias
Ix Chel
13
1 / 5 / 3
8,130
428
13,629
13,554
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
16
2 / 5 / 1
9,547
502
13,617
11,362
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
8
8
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
2
2
1.5
W
Sun Wukong
KidPrestigious
Sun Wukong
5
0
5
7.5
W
Cernunnos
Saucy_boi_von
Cernunnos
2
3
0
0.67
L
Merlin
Smg4Fun
Merlin
3
1
2
4
W
6
2
6
4.5
L
Ix Chel
mat260ias
Ix Chel
1
5
3
0.5
W
Ix Chel
nightfantom
Ix Chel
4
1
1
4.5
W
Athena
0
2
10
2.5
L
Agni
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,216
Damage
57,048
86,732
Taken
69,854
60,171
Mitigated
34,940
25,825
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,690
1,604
0
3,648
18,059
13,951
0
1,234
16,825
1,273
49,220
L
7,878
2,711
0
1,585
16,808
6,909
0
1,754
15,054
0
101,338
W
Sun Wukong
KidPrestigious
Sun Wukong
17,043
2,988
0
3,850
17,794
17,187
67
5,538
12,256
0
108,992
W
Cernunnos
Saucy_boi_von
Cernunnos
4,863
1,875
0
5,197
13,862
5,877
3,615
6,947
6,915
0
91,117
L
Merlin
Smg4Fun
Merlin
16,234
776
0
1,374
10,071
4,178
0
3,859
6,212
88,540
0
W
16,547
3,766
0
569
18,276
8,845
4
7,379
10,897
0
115,585
L
Ix Chel
mat260ias
Ix Chel
13,629
2,221
943
2,210
13,554
5,748
0
3,102
10,452
47,977
0
W
Ix Chel
nightfantom
Ix Chel
6,172
479
1,451
2,823
10,339
4,447
732
6,834
3,505
70,024
0
W
Athena
5,591
1,810
3,795
8,140
26,461
23,815
0
16,961
9,500
22,153
0
L
Agni
13,617
1,028
0
500
11,362
4,154
406
1,814
9,548
76,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
45,496
624
Minions Killed
562
0
Camps Cleared
0
2,025,316
Distance Traveled
1,935,399
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,382
441
91
5
0
329,456
0
L
Nemesis
9,469
498
140
7
0
472,102
0
W
Sun Wukong
12,116
638
198
10
0
373,868
2
W
Cernunnos
10,622
559
140
7
0
355,581
0
L
Merlin
9,968
525
127
7
0
383,389
7
W
Pele
10,745
566
147
8
0
469,663
0
L
Ix Chel
8,130
428
70
4
0
379,635
2
W
Ix Chel
10,039
528
112
6
0
391,542
11
W
Athena
9,216
485
27
1
0
434,662
0
L
Agni
9,547
502
134
7
0
370,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role