Player Matchup

Surtr
Surtr
HypoluxoKrazie
Surtr
Level 167
God Stats
4W - 2L
1,480 SR
Queue Stats
9W - 4L
1,537 Elo+
Party 1
Anhur
Anhur
Pandasintherain
Anhur
Level 212
God Stats
1W - 0L
1,731 SR
Queue Stats
8W - 3L
1,673 Elo+
Party 1
Ix Chel
Ix Chel
o308 Rags
Ix Chel
Level 160
God Stats
2W - 2L
1,488 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 1
Team Averages
Level 180
1,566 SR
1,597 Elo+

VS

Team Averages
Level 144
1,510 SR
1,577 Elo+
Fenrir
Fenrir
AlphaHMan
Fenrir
Level 148
God Stats
6W - 8L
1,574 SR
Queue Stats
105W - 99L
1,604 Elo+
Party 2
Hun Batz
Hun Batz
KaosInfinite
Hun Batz
Level 147
God Stats
1W - 1L
1,458 SR
Queue Stats
99W - 93L
1,606 Elo+
Party 2
Ix Chel
Ix Chel
iatk
Ix Chel
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 29L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
13,100
819
8,215
18,533
13,576
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 3 / 7
13,068
817
20,739
14,420
5,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ix Chel
o308 Rags
Ix Chel
18
3 / 3 / 11
12,030
752
15,014
12,423
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaHMan
Fenrir
15
4 / 7 / 3
10,689
668
11,427
17,292
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
KaosInfinite
Hun Batz
17
3 / 6 / 5
11,232
702
11,799
16,844
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
iatk
Ix Chel
17
2 / 5 / 5
11,624
727
12,922
14,130
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphaHMan
Fenrir
4
7
3
0.79
W
6
3
6
3
L
Hun Batz
KaosInfinite
Hun Batz
3
6
5
0.92
W
9
3
7
4.17
L
Ix Chel
iatk
Ix Chel
2
5
5
0.9
W
Ix Chel
o308 Rags
Ix Chel
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
36,148
45,376
Taken
48,266
25,682
Mitigated
19,149
14,592
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphaHMan
Fenrir
11,427
2,482
0
1,281
17,292
7,156
236
7,003
10,289
0
28,464
W
8,215
2,793
1,513
5,588
18,533
13,576
755
6,677
11,856
1,160
30,628
L
Hun Batz
KaosInfinite
Hun Batz
11,799
3,306
0
500
16,844
6,276
379
5,726
11,118
0
35,976
W
20,739
15,612
0
3,889
14,420
5,868
1,856
3,574
10,846
0
77,470
L
Ix Chel
iatk
Ix Chel
12,922
846
861
810
14,130
5,717
376
2,678
11,452
68,227
0
W
Ix Chel
o308 Rags
Ix Chel
15,014
1,281
1,273
2,329
12,423
6,238
650
2,742
9,681
63,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
33,545
227
Minions Killed
211
0
Camps Cleared
0
868,491
Distance Traveled
871,889
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,689
668
20
1
0
294,115
0
W
Surtr
13,100
819
45
3
0
286,456
8
L
Hun Batz
11,232
702
65
4
0
304,059
0
W
Anhur
13,068
817
90
6
0
290,734
0
L
Ix Chel
11,624
727
126
8
0
273,715
0
W
Ix Chel
12,030
752
92
6
0
291,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role