Player Matchup

Ravana
Ravana
Blues73cabj
Ravana
Level 127
God Stats
2W - 2L
1,692 SR
Queue Stats
34W - 41L
1,446 Elo+
Party 2
Sol
Sol
HeioraH
Sol
Level 121
God Stats
6W - 4L
1,631 SR
Queue Stats
173W - 174L
1,557 Elo+
Solo
Skadi
Skadi
Tottiii
Skadi
Level 136
God Stats
1W - 2L
1,055 SR
Queue Stats
273W - 304L
1,509 Elo+
Party 2
Thanatos
Thanatos
TítereDeTrapo
Thanatos
Level 153
God Stats
2W - 1L
1,916 SR
Queue Stats
38W - 52L
1,527 Elo+
Party 2
Rama
Rama
oKandaL
Rama
Level 140
God Stats
2W - 1L
1,689 SR
Queue Stats
136W - 113L
1,483 Elo+
Solo
Team Averages
Level 135
1,597 SR
1,505 Elo+

VS

Team Averages
Level 112
1,483 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CamakPlay
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,807 Elo+
Party 3
Atlas
Atlas
Zold4rk
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,551 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
oFiGuRa
Ah Muzen Cab
Level 109
God Stats
4W - 5L
1,413 SR
Queue Stats
408W - 307L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 6 / 9
8,988
599
7,810
14,592
13,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
4 / 6 / 7
9,557
637
18,049
16,327
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Tottiii
Skadi
17
0 / 9 / 11
9,412
627
10,479
18,195
8,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
18
8 / 9 / 4
11,262
751
16,744
21,160
11,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
oKandaL
Rama
17
3 / 4 / 9
9,278
619
10,468
13,079
6,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 3 / 20
13,133
876
19,929
21,979
16,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
 
Yu Huang
17
5 / 2 / 16
11,310
754
14,532
9,569
4,659
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
CamakPlay
Nemesis
17
6 / 6 / 17
11,052
737
10,926
18,442
15,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Zold4rk
Atlas
17
2 / 6 / 17
11,040
736
9,925
23,183
29,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
oFiGuRa
Ah Muzen Cab
20
10 / 1 / 22
12,992
866
23,714
16,500
9,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
18
Kills
34
34
Deaths
18
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
3
20
7
W
Yu Huang
 
Yu Huang
5
2
16
6.5
L
Ravana
3
6
9
1.25
W
Nemesis
CamakPlay
Nemesis
6
6
17
2.42
L
Sol
4
6
7
1.25
L
Skadi
Tottiii
Skadi
0
9
11
0.61
L
Thanatos
8
9
4
1.11
W
Atlas
Zold4rk
Atlas
2
6
17
1.75
W
Ah Muzen Cab
oFiGuRa
Ah Muzen Cab
10
1
22
21
L
Rama
oKandaL
Rama
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,550
Damage
79,026
83,353
Taken
89,673
46,726
Mitigated
74,850
23,860
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,929
2,249
3,616
8,457
21,979
16,065
640
3,270
17,739
0
39,444
W
Yu Huang
 
Yu Huang
14,532
751
1,158
1,961
9,569
4,659
1,512
846
8,723
27,327
0
L
Ravana
7,810
1,210
236
1,501
14,592
13,336
0
3,966
10,626
0
9,831
W
Nemesis
CamakPlay
Nemesis
10,926
3,155
1,502
2,382
18,442
15,360
55
5,216
13,226
589
18,470
L
Sol
18,049
4,471
848
5,145
16,327
7,081
0
4,485
11,842
39,174
0
L
Skadi
Tottiii
Skadi
10,479
3,788
1,190
1,507
18,195
8,563
0
4,356
13,839
0
26,853
L
Thanatos
16,744
2,211
1,142
9,174
21,160
11,296
0
8,449
12,711
0
23,650
W
Atlas
Zold4rk
Atlas
9,925
2,413
946
1,971
23,183
29,021
158
6,202
16,981
21,886
0
W
Ah Muzen Cab
oFiGuRa
Ah Muzen Cab
23,714
12,587
2,502
4,224
16,500
9,745
5,205
2,515
13,985
0
53,065
L
Rama
oKandaL
Rama
10,468
7,877
499
2,618
13,079
6,450
246
3,687
9,392
0
25,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
59,527
165
Minions Killed
164
0
Camps Cleared
0
1,244,822
Distance Traveled
1,479,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,133
876
39
3
0
299,571
0
W
Yu Huang
11,310
754
26
2
0
291,772
0
L
Ravana
8,988
599
5
0
0
272,603
0
W
Nemesis
11,052
737
24
2
0
276,217
0
L
Sol
9,557
637
47
3
0
232,054
0
L
Skadi
9,412
627
40
3
0
242,386
0
L
Thanatos
11,262
751
25
2
0
268,583
0
W
Atlas
11,040
736
19
1
0
259,491
0
W
Ah Muzen Cab
12,992
866
56
4
0
352,026
0
L
Rama
9,278
619
48
3
0
229,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role