Player Matchup

Cerberus
Cerberus
Gyro-013
Cerberus
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
32W - 21L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Jabami3828
Danzaburou
Level 94
God Stats
33W - 24L
1,558 SR
Queue Stats
494W - 470L
1,443 Elo+
Solo
Ix Chel
Ix Chel
MisterBucker
Ix Chel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,413 Elo+
Party 2
Fenrir
Fenrir
YT_Jackwagon95
Fenrir
Level 56
God Stats
18W - 11L
1,692 SR
Queue Stats
49W - 42L
1,524 Elo+
Solo
Bellona
Bellona
nellz_1017
Bellona
Level 37
God Stats
53W - 57L
1,468 SR
Queue Stats
108W - 120L
1,364 Elo+
Solo
Team Averages
Level 80
1,586 SR
1,447 Elo+

VS

Team Averages
Level 74
1,386 SR
1,396 Elo+
The Morrigan
The Morrigan
LiquidBullseye
The Morrigan
Level 81
God Stats
2W - 7L
1,269 SR
Queue Stats
320W - 412L
1,379 Elo+
Party 1
Geb
Geb
LordofCinder412
Geb
Level 118
God Stats
20W - 15L
1,740 SR
Queue Stats
263W - 322L
1,458 Elo+
Party 1
Hel
Hel
NoonieGammer
Hel
Level 49
God Stats
12W - 18L
1,373 SR
Queue Stats
61W - 80L
1,405 Elo+
Solo
Heimdallr
Heimdallr
atreus_magi
Heimdallr
Level 64
God Stats
7W - 9L
1,284 SR
Queue Stats
208W - 212L
1,358 Elo+
Solo
Ix Chel
Ix Chel
slumpyii
Ix Chel
Level 59
God Stats
4W - 10L
1,263 SR
Queue Stats
278W - 365L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gyro-013
Cerberus
9
1 / 2 / 2
5,509
459
3,754
10,501
6,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Jabami3828
Danzaburou
10
0 / 2 / 0
5,627
469
4,588
7,842
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
MisterBucker
Ix Chel
12
3 / 3 / 1
6,749
562
7,334
7,687
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
4 / 4 / 0
5,801
483
3,826
7,232
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
nellz_1017
Bellona
9
0 / 2 / 1
5,333
444
2,436
10,463
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LiquidBullseye
The Morrigan
11
3 / 0 / 2
6,538
545
4,620
4,730
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 2 / 3
5,831
486
2,912
9,538
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
2 / 3 / 3
6,602
550
7,053
7,625
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
atreus_magi
Heimdallr
12
4 / 1 / 0
7,094
591
6,652
7,434
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
slumpyii
Ix Chel
11
3 / 2 / 0
6,466
539
5,533
7,358
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
12
13
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gyro-013
Cerberus
1
2
2
1
L
Danzaburou
Jabami3828
Danzaburou
0
2
0
0
W
The Morrigan
LiquidBullseye
The Morrigan
3
0
2
4
W
0
2
3
0.75
L
Ix Chel
MisterBucker
Ix Chel
3
3
1
1.17
W
2
3
3
1.17
L
4
4
0
1
W
Heimdallr
atreus_magi
Heimdallr
4
1
0
4
L
Bellona
nellz_1017
Bellona
0
2
1
0.25
W
Ix Chel
slumpyii
Ix Chel
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
26,770
43,725
Taken
36,685
22,676
Mitigated
18,271
9,637
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gyro-013
Cerberus
3,754
176
236
2,981
10,501
6,803
0
4,151
6,350
20,558
0
L
Danzaburou
Jabami3828
Danzaburou
4,588
1,290
0
2,091
7,842
2,977
0
1,425
6,417
0
39,143
W
The Morrigan
LiquidBullseye
The Morrigan
4,620
1,136
0
725
4,730
2,216
0
975
3,755
32,220
7,405
W
2,912
120
0
1,670
9,538
6,969
0
4,458
5,080
10,985
0
L
Ix Chel
MisterBucker
Ix Chel
7,334
1,123
296
1,501
7,687
2,899
0
4,813
2,874
53,940
0
W
7,053
924
397
2,302
7,625
2,899
252
104
7,521
40,394
0
L
3,826
601
0
439
7,232
2,529
0
1,341
5,891
0
20,307
W
Heimdallr
atreus_magi
Heimdallr
6,652
2,650
0
1,109
7,434
3,303
1,134
1,214
6,220
0
56,823
L
Bellona
nellz_1017
Bellona
2,436
685
77
2,016
10,463
7,468
0
7,130
3,333
0
33,488
W
Ix Chel
slumpyii
Ix Chel
5,533
502
387
1,639
7,358
2,884
0
4,337
3,021
35,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
32,531
273
Minions Killed
283
0
Camps Cleared
0
1,162,012
Distance Traveled
1,155,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,509
459
45
4
0
218,981
2
L
Danzaburou
5,627
469
68
6
0
295,624
0
W
The Morrigan
6,538
545
62
5
0
263,935
2
W
Geb
5,831
486
5
0
0
223,849
2
L
Ix Chel
6,749
562
91
8
0
219,562
3
W
Hel
6,602
550
57
5
0
224,850
0
L
Fenrir
5,801
483
34
3
0
176,676
0
W
Heimdallr
7,094
591
93
8
0
219,965
0
L
Bellona
5,333
444
35
3
0
251,169
0
W
Ix Chel
6,466
539
66
6
0
222,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role